#Trying to "merge" textures without losing the textures on all the blocks

6 messages · Page 1 of 1 (latest)

fair oasis
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I currently have over 200 textures for my model, and I want each block to keep their textures. However, I wanted to clear up the amount of textures that I have so that it is a little more optimized.

With how my model works, I have multiple folders for each body part. For example, a folder for the tail, head, ect. because my model is being used for a genetics simulation. So it has multiple different sections that can be replaced/swapped out. Because of this, I need all textures to stay attached to their blocks, but also need to clear up the amount of total textures.

Is there a way I can essentially "merge" textures, without textures getting messed up?

silk monolithBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

merry quartz
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let's say you have this leg

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and you have this jacket

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after you selected all the cubes, click here, make sure it's texture template, and the result will be a new texture, now you can safety delete all your old texture cuz i believe their uv already handled by this generate process

fair oasis