#How to replace a model from a mod with your own model? Please help..!!!!

44 messages · Page 1 of 1 (latest)

fringe zealot
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How to replace a model from a mod with your own model? Please help..!!!!

upbeat aspenBOT
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kind raft
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For entity models (and any block/item models using an entity renderer) you can't unless the mod specifically states it has support for that.

odd monolith
kind raft
odd monolith
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okay so it cant be a "shader" that i make in the resource pack folder

kind raft
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well, unless the mod specifically uses a shader to make their custom model it should be as simple as just placing your .json model in specificly named folders and giving the .json the correct name

odd monolith
kind raft
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a mod can't be removed by a pack

odd monolith
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thought so, so doing something wrong

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also not sure why this happens

kind raft
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where on your PC is the model?

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(you can censor privately named folder names if you want)

odd monolith
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im doing is dragging it from the mods folder within the modpack located in my instances folder on my c drive

kind raft
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if you move the file after saving it in Blockbench it won't find it at the old locaton anymore and throw that error.

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your resource pack and models also don't need to be inside your modpack

odd monolith
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okay, what ive been trying to do is pull the specfic mod that i want to change the model for to my desktop (since thats the only way i can access the files) and replace the json move the mod back into the pack then when i load into game that mod is just not there at all and i have to re download the pack

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its odd whenever i try to edit any of the mods within the pack in this manner they all just "delete"

kind raft
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you don't edit the mod

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you just make a resource pack

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same exact way you'd do for a normal item

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only difference is what you name your file and in what folders inside your pack they need to be

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but you do not under any circumstances edit stuff in the modpack

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(you can copy stuff from the mod if you need it as reference, but you don't edit the files that are actually in it)

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and you should be able to access your resource pack just fine even if it's not on your Desktop, but in the actual resourcepacks folder of your minecraft instance that uses the modpack

odd monolith
kind raft
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A resourcepack is literally just a couple folders and the model/textures files
and a pack.mcmeta I guess

odd monolith
kind raft
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where in your pack did you put the model and what did you name your model file
also, what did the model file look like in the mod?

odd monolith
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this is what it looks like originally,
minecraft\resourcepacks\Faithful 32x - 1.21\assets\minecraft\models\item is where i save the model im trying to replace, and i named it nightfall.json

odd monolith
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do i need to incorporate the mod folder in any way? the vanilla texture changed just not the mod item

kind raft
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double check the folder names the mod uses

odd monolith
kind raft
odd monolith
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cisco_mod_7.9.jar\assets\cisco_mod\models\item this is where i find the json file

odd monolith
kind raft
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that should work then

odd monolith
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okay ill give it a try

odd monolith