#How to fix my in game model?

53 messages · Page 1 of 1 (latest)

shrewd nexus
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Problems:

  • The model loaded badly in some places (collar and red hand)
  • model disappears when I get too close or turn around a bit
    How do I fix this?
naive kindleBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

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shrewd nexus
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Please if someone know how to fix it help me

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im trying to figure it out for 3 days

verbal rock
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Also, what are you using to put this ingame? Cause that doesn't look like something added via a mod you made.

shrewd nexus
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And mythic mobs

verbal rock
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k, in that case make sure no element has invalid rotations (groups can have any rotations you want, just keep in mind each group is gonna be a seperate entity holding that part of the model ingame

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!faq java-rotation

naive kindleBOT
# verbal rock !faq java-rotation
FAQ
Java: Rotation

The rotation of elements in the Minecraft Block/Item format are limited to one axis at a time and increments of 22.5 degrees. Minecraft cannot load models with different rotations.
(To be more specific, the only allowed values are -45, -22.5, 0, 22.5 and 45. If you work in a Block/Item format project and rotate an element then Blockbench will adjust the size/rotation/position of your element so you won't hit a wall at -45 or 45 degrees)

shrewd nexus
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i will try to change roations

verbal rock
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there is nothing to "fix", that's how it works

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well, I guess it would be "fixed" if the plugin would use item display entities instead of armorstands for the displaying of the model parts

shrewd nexus
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i changed rotations and just resised cubes

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everything is working now :D

shrewd nexus
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in any way

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?

verbal rock
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unless it has an option by now to use item_display entities instead, not much you can do

shrewd nexus
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isnt it item display?

verbal rock
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no

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it's armorstands holding items

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item_display is a different entity

shrewd nexus
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oh

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okay

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do you perhaps know how to change this from armorstands to item_display?

shrewd nexus
shrewd nexus
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I encountered another modeling error which I will write about in a moment

shrewd nexus
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so my model should look like this:

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but something went wrong and it looks like this:

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i dont know whats wrong with it

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rotations are good

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(I guess so)

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and I don't know why there are no eyebrows in the game

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i have no idea how to fix it

verbal rock
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@shrewd nexus check the server output log

shrewd nexus
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I will do it tomorow

shrewd nexus
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[14:29:31] [Craft Scheduler Thread - 4/WARN]: [ModelEngine] [A] --Warning: The cube name in bone name has illegal rotations. Cube rotation can only be -45, -22.5, 0, 22.5 and 45. [ -12.5 ]

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rotations are bad

verbal rock
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yep

shrewd nexus
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is there a way to make my model always render?

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not only when someone look at it

shrewd nexus
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okay

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i fixed almost everything

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thanks