#Big pixels?

8 messages · Page 1 of 1 (latest)

grizzled edge
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In the picture that I showed, there is a big monster that is much larger than the others, but at the same time it has large pixels. How can this be done? I'm guessing it's just a big brush, but I refuse to believe this is a bad method. There's definitely something different here...

crimson quarryBOT
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full osprey
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This is your brain on auto texture generation

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More than likely it was rescaled after being textured

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Or the UV were scaled uniformly together after texture generation, and then painted. But im betting the former is more likely

grizzled edge
full osprey
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Yeah, BB has a scale tool. Or you can resize the root bone folder as part of an animation

grizzled edge