#how can i export a bblockbench model as a json
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That'll export it as a .json
is there a way to transform it to what i need it to be
since i want it to be a totem
but i need json model
Do you want your model to be an entity or a block/item?
block item
Then use File > Convert Project to convert to the correct format.
it fucked the animations
Yes but remember Blockbench saved a copy of the older one.
how can i keep the block positions of the other type? @red coral
I think ur model is just too big, in the original one do Ctrl + A, then Transform > Scale
Scale it down
Then convert
See if that works
The size of the model is fine, but the rotations are being restricted to valid angles.
The rotation of elements in the Minecraft Block/Item format are limited to one axis at a time and increments of 22.5 degrees. Minecraft cannot load models with different rotations.
(To be more specific, the only allowed values are -45, -22.5, 0, 22.5 and 45. If you work in a Block/Item format project and rotate an element then Blockbench will adjust the size/rotation/position of your element so you won't hit a wall at -45 or 45 degrees)
oh it keeps same scale tho?
but irs the rotations ect that gets stuffed
Ohh, I thought it was size because the legs seemed pushed in but you're right
Yea see this.