#how can i export a bblockbench model as a json

27 messages · Page 1 of 1 (latest)

pine sleet
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how can i export a bblockbench model as a json

gleaming vaultBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

red coral
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That'll export it as a .json

pine sleet
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@red coral

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doesnt show for me

red coral
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That exports it as a .java

pine sleet
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is there a way to transform it to what i need it to be

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since i want it to be a totem

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but i need json model

formal isle
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Do you want your model to be an entity or a block/item?

pine sleet
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block item

formal isle
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Then use File > Convert Project to convert to the correct format.

pine sleet
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it fucked the animations

red coral
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Yes but remember Blockbench saved a copy of the older one.

pine sleet
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how can i keep the block positions of the other type? @red coral

red coral
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Scale it down

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Then convert

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See if that works

formal isle
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The size of the model is fine, but the rotations are being restricted to valid angles.

gleaming vaultBOT
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FAQ
Java: Rotation

The rotation of elements in the Minecraft Block/Item format are limited to one axis at a time and increments of 22.5 degrees. Minecraft cannot load models with different rotations.
(To be more specific, the only allowed values are -45, -22.5, 0, 22.5 and 45. If you work in a Block/Item format project and rotate an element then Blockbench will adjust the size/rotation/position of your element so you won't hit a wall at -45 or 45 degrees)

pine sleet
red coral
red coral