#How can I rotate a cube so it rests perfectly on a single corner?

9 messages · Page 1 of 1 (latest)

red jungle
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I am very confused. I need a cube to stand straight up on an edge, its very hard to explain in words, so I attached a diagram. The yellow dots represent the edges horizontally aligned from a side view of the tilted cube.

Pretty sure this answer describes what I need?? https://blender.stackexchange.com/a/41339

analog notchBOT
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Welcome to the help forum! Once your question has been resolved, please mark the post as closed by typing !close.

drowsy wadi
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There is a tool called Vertex Snap that would have worked for this: it would let you snap the pivot point of the element to a vertex, then letting you rotate the element like in that Blender forum post.

It works for cuboids (the only element for regular Minecraft modelling), but not for meshes yet sadly

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However, if your mesh is not too deformed, you could still move the pivot point manually to reach a vertex

red jungle
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So like a pyramid and an upside down pyramid on top of each other if that makes sense

red jungle
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I did it on my own!!

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!close