#Generic Model to Java Block/Item
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File > convert project
but you can't convert mesh objects, those will just be deleted
and everything else will be forced to adhere to the restrictions of the Java Block/Item format (so no group rotations, limited rotation for elements, limited model size etc.)
So you can't add mesh objects to Minecraft?
well, not natively
You either need to use forge or basically use something like OBJMC which exports model data as a texture and rewrites the item render shader to render said texture as mesh model.