#help
1 messages · Page 1 of 1 (latest)
Welcome to the help forum! Once your question has been resolved, please mark the post as closed by typing !close.
!faq export java block
(Result for "java-block-dark")
If your models have black spots try these steps:
Opaque rendered block will have black spots if:
- They are connected to a other block in the same render way
- If elements are outside the 16x16x16 area
There are some ways to remove the black spots: - Disable AO (Ambient Occlusion)
- Disable shading
- Moving the black elements or rotate them
- Disable smooth lighting
- Use OptiFine (helps a ton with the crappy shading of mc)
- Centering the origin point to the element (or moving the origin point somewhere else sometimes works too)
- Setting proper cullfaceing
Sometimes one of these steps helps, sometimes multiple of them help, and sometimes it is unchangeable.
If nothing works to fix it, then you should use a transparent/translucent rendered block instead, or place it next to a transparent/translucent rendered block.
no
(Result for "export-vanilla-java-models")
IMPORTANT:
-Any missing folders need to be created if they aren't there yet!
-Do the steps in this exact order!
Step 0: Setup
**-In Blockbench: **
Use the Java Block/Item format. (Check atFile > Project...in Blockbench).
If it's not convert it viaFile > Convert Project. ATTENTION: This can break the model due to format specific restrictions! (see!faq java-rotationand!faq java-sizelimit)
-Setting up your pack:
Create a folder inside Minecraft's resource pack folder (aka "YourPack" for the rest of this guide). It is usually at C:\Users\INSERT_YOUR_PC_USER_HERE\AppData\Roaming\.minecraft\resourcepacks. Put this file https://cdn.discordapp.com/attachments/883449189533638777/899224109869846558/pack.mcmeta in YourPack.
Optionally: Edit it in a text editor and adjust the value of "pack_format" (see https://minecraft.fandom.com/wiki/Pack_format). This only affects whether your pack is shown as "outdated" ingame or not.
Step 1: Saving Textures
Save all your textures first.
To do that either:
-Ctrl+S, or
-click 💾 next to the texture(s), or
-rightclick the texture(s) and click "Save As"
Save them directly withinYourPack/assets/minecraft/textures/block/...or/item/....
Reason: If you don't do that or move/rename the files later your model won't find the textures anymore.
(For custom subfolders check!faq java-1.19.3-textures)
Don't use capital letters nor spaces in file/folder names. The model will be invalid ingame!.
Step 2: Exporting the Model
After saving the textures useFile > Export > Block/Itemexport it toYourPack/assets/minecraft/models/item(or/block, but only for placed down blocks.).
Name the file based on the id of the thing you wanna replace (totem_of_undying for a Totem of Undying for example). Check the default pack if you are not sure what the exact name is (see!faq default-packfor more information)
@native saffron
this is the steps that ineed to do?
Yes