I'm currently working on a generic model, and I'm currently having problems maintaining a consistent framerate, despite a good graphics card. I believe this may be caused by BlockBench accidentally creating too many faces? It says I have 18 vertices, 39 faces, but somehow 66,590 faces? Frequently getting a gray screen over the application when trying to work for more than a few minutes. Specs: AMD Ryzen 5 2600X Six-Core, Nvidia Geforce RTX 2060.
( Tagged as item model because no tags seemed applicable :/ )