#I have the JSON file of my model but it shows nothing in the app.
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You cannot just change the file name to .json and expect it to work.
The above model is a .gltf file, nothing you can use in Minecraft.
I actually converted it
Converted it how? Using what?
!faq .json
(Result for "json")
JSON is a popular data structure format that can be used for any type of data. The extension .json is therefore ambiguous and does not necessarily mean that the file is compatible with your needs. If you refer to JSON files without context, we won't know which one you are talking about.
Here are the most common JSON files in the context of Blockbench:
• Java Edition Block/Item Model (.json)
• Bedrock edition geometry (.json, often .geo.json)
• OptiFine model (.jem or .jpm)
• Blockbench Project File (.bbmodel)
• Blockbench Theme (.bbtheme)
@native grove is it possible to make a java model more than 3x3 blocks?
Using Items and their display settings you can go up to 12x12x12.
For blocks the limit is 3x3x3
Also, please don't ping, I'll reply if I have the time.
(everyone else can also reply, there is no need to ping a specific person)
Split it into multiple models
For blocks, everything larger than 1x1x1 will already have issues.
oh
Actually, Display entities are a thing in 1.20, so you can go as large as you want, but models still cannot be larger than 3x3x3 blocks.
(In other words, make the model smaller, then show it with a display entity
But the model will only be visual, if you want to prevent people from walking trough it, you'd need stuff like barrier blocks.
@long atlas how can i make display entities
by summoing an item_display entity with the respective item you wanna disply
for the exact command you can use a generator like https://mcstacker.net/