#Can't load in .java file- this is supposed to be possible now, isn't it?

16 messages · Page 1 of 1 (latest)

tight elm
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Hi!

I am trying to edit a modded entity from an open-source mod (Minecraft comes alive: reborn). I have the .java files which relate to the modles I want to open in Blockbench (sourced from their GitHub). I have attached the filed which I'm hoping are the correct ones?? If they aren't, please let me know? XD

I have found information from Blockbench (linked below) saying that it is now possible to import .java files; and Blockbench will create the model from it, but that doesn't seem to be working for me.

I followed the instructions, which said I could simply drag the file into Blockbench, and Blockbench would create the model immediately.

For me, Blockbench appears to recognise that my file is for a modded entity, as it names the new project tab as such (screenshot included). However, there is nothing to be seen- nothing opens. There is no model or information at all.

Can you please tell me what I might be missing?

Thank you for your time.

pastel cedar
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Nope, it's not supposed to be possible

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When Blockbench just added support for mod files, it allowed importing of .java files exported from techne,
so that you can move from techne to blockbench, but it does not support any newer formats or exports.

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The Tardis Mod wiki is outdated and incorrect in those regards.

tight elm
pastel cedar
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Additionally, the MCA models don't seem to be standard exported from blockbench or similar, but edits.
Those are something blockbench never allowed you to import.

pastel cedar
tight elm
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Ohh okay. What formats would work?

pastel cedar
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.bbmodel if they have that, alternatively there are plugins to import .tbl (tabula model file) or .tcn (techne model files)

tight elm
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thank you so much fir your time!

dreamy scaffold
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@tight elm hey buddy, sorry for ping if you have already resolved it! The ".java" files that you provided are strictly source code made to run the logic of the mod

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Assuming this is the github repo that you found

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That's the resourcepack used, unsure if blockbench is able to import .json and make a model out of it?

crimson river
dreamy scaffold