#Can you make the Decorated Pot model invisible?

20 messages · Page 1 of 1 (latest)

grizzled finch
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I tried both methods I can think of, making the texture sheet blank (which works with chests but apparently mojang lacks the IQ to do this to all non-full blocks...) that ended up a black texture, so can't do that. I then tried to use Blockbench ofc, but that seems to also fail, likely cause this is a block entity. So is there a way or not? I wanted to use this for an easier time on making a custom pot breaking thing (one that I could apply my own models to, but that won't work with a single model so I'm just gonna use an armor stand over it). The pot was just to detect you breaking it, then it'd run the code blah who cares.

gleaming pumiceBOT
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hollow flint
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You probably would need to do something with shader files for that.
And not supporting transparency on a model that doesn't need it isn't "lacking IQ", it's a performance thing.

grizzled finch
# hollow flint You probably would need to do something with shader files for that. And not supp...

Every other model before this point that wasn't a full block can be turned invisible, because it doesn't hide anything when placed. So no it is not a performance thing. Chests don't hide anything when placed, yet they can be emptied just fine, in fact I literally have an invisible ender chest already. Since decorated pots are the same, there is 0 reason for them to be "x-ray proof" or to "increase performance"

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unless for some reason the dec pot model is just messy? but that'd be mojang's fault

hollow flint
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anyways, my point was doing something for performance isn't a "low IQ move"

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How much it actually helps and whether or not it's a good idea is a completely different topic.

grizzled finch
hollow flint
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Say that the ender chest in my files that is literally invisible.
Ender chest is still a block entity. I'm talking about normal blocks.

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Shulker blocks are fully rendered when covered, so I can't really see if it's turning the block sides that can't be seen invisible
The shell supports and uses transparency, the head doesn't.
Might have to do with how the invisibility effect affects the shulker mob 🤷‍♂️

grizzled finch
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Yes, but the whole point was that the decorated pot, which is an entity block, somehow doesn't support the same attributes the chests do, despite being roughly the same aside from interaction

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Like why can I erase all textures from the chest's texture sheet and it'll appear invisible in-game, but then I do that to the decorated pot and it just turns black as if it's detecting attempts to x-ray? Unless it COULD do that

hollow flint
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Has nothing to do with xray since block entities don't cause culling in the first place afaik.

grizzled finch
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well it seems to not hide anything when I look in spectator

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So then it would bring back to my point that it is on mojang lol

hollow flint
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Also, chests and pots were made at vastly different times, so could just be that they allowed it for chests cause it has always been like that and didn't allow it for pots from the beginning since they aren't performant to begin with, so they'll use any performance boost they can get

grizzled finch
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Maybe if they actually knew how to code kek

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I mean for performance not the pot

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but in that case I'm not touching shader stuff just to hide a stupid pot