#how to change position of held items in custom player animations?

16 messages · Page 1 of 1 (latest)

thorny mauve
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ive been making some custom animations for a figura avatar but the held items are not actually in the hand when the animations play. is there a way to fix this within blockbench animations?

glad ginkgoBOT
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Welcome to the help forum! Once your question has been resolved, please mark the post as closed by typing !close.

thorny mauve
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nvm got a solution

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!close

glad ginkgoBOT
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Channel closed ----------

patent summit
thorny mauve
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oh my god it's been a year lmao i completely forgot
give me five mintues lemme find that model

patent summit
thorny mauve
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you gotta make a folder called either LeftItemPivot or RightItemPivot depending on the arm, put it in the folder for the arms and then when you make anims that's where the item will snap to

thorny mauve
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no problem

patent summit
# thorny mauve no problem

yo, really sorry to tag again, but apparently it doesnt work for me (ive been trying to do this for a week🙂)

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nvm, i thought this was supposed to be a bedrock channel

thorny mauve
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oh

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yeah no this is java you're on your own lol

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good luck