#Glow
8 messages · Page 1 of 1 (latest)
How does that work?
you need 2 texture , 1 default one , 1 with the parts you want to glow
for eg default texture is called "texture.png" 2nd texture (glowing one) should be named "texture_e.png"
and you need to put emissive.properties in optifine folder
this one
and it will work