#Custom mobs

6 messages · Page 1 of 1 (latest)

smoky latch
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So I've been messing with datapacks and found that a lot of them are custom animated ones that move with a few frames and I find those charming. I want to attempt to make and animate one, but I don't know where or how to get started. All help would be greatly appreciated.

twin minnowBOT
# main drift !faq animation

Minecraft: Bedrock Edition: Models can be animated using the animation tab in the top right corner
Minecraft: Java Edition Vanilla: Java block and item models don't support animations natively. There is a trick to use animated textures to simulate movement, but its options are fairly limited. This video shows how to create models like this: https://youtu.be/Ub7JlZfktBA
OptiFine Entities: Optifine entities support expression based animations. More info here: https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/cem_animation.txt
Minecraft: Java Edition Servers: Mobs on Minecraft servers can be animated using Model-Engine (https://github.com/Ticxo/Model-Engine-Wiki)
Minecraft: Modded (Forge, Fabric, Quilt): There are multiple ways to make animations based on your version. Simply put you can either use the Animation to Java Converter plugin for 1.19+ or Geckolib (https://github.com/bernie-g/geckolib/wiki). For more details use the command !faq modded-animation
"Generic"-Format Models: Models can be animated using the animation tab in the top right corner. The animated models can be exported using the export format glTF.

main drift
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Most of them "animate" with animated textures to fake movement.
That or they use something like the "Animated Java" (Blockbench) plugin to split a model into several item model that get put on armor stands/item displays which get moved and posed for the animations with the datapack

smoky latch
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Ah I'm sure it's the one with armor stands

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I just need to download the animated java plugin yes?