#Custom mobs
6 messages · Page 1 of 1 (latest)
!faq animation
Minecraft: Bedrock Edition: Models can be animated using the animation tab in the top right corner
Minecraft: Java Edition Vanilla: Java block and item models don't support animations natively. There is a trick to use animated textures to simulate movement, but its options are fairly limited. This video shows how to create models like this: https://youtu.be/Ub7JlZfktBA
OptiFine Entities: Optifine entities support expression based animations. More info here: https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/cem_animation.txt
Minecraft: Java Edition Servers: Mobs on Minecraft servers can be animated using Model-Engine (https://github.com/Ticxo/Model-Engine-Wiki)
Minecraft: Modded (Forge, Fabric, Quilt): There are multiple ways to make animations based on your version. Simply put you can either use the Animation to Java Converter plugin for 1.19+ or Geckolib (https://github.com/bernie-g/geckolib/wiki). For more details use the command !faq modded-animation
"Generic"-Format Models: Models can be animated using the animation tab in the top right corner. The animated models can be exported using the export format glTF.
Most of them "animate" with animated textures to fake movement.
That or they use something like the "Animated Java" (Blockbench) plugin to split a model into several item model that get put on armor stands/item displays which get moved and posed for the animations with the datapack