#"Inverted Cube" assistance and clarification

8 messages · Page 1 of 1 (latest)

chilly copper
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I saw a resource pack that opened my eyes to Inverted cubes. I want to use this to make an outline for my model, however I wanna know the specifics on how it works both in blockbench and in game, since I plan on submitting this model to a mod i'm working on.

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First off, there's different rendering modes.

using "Outside" makes it render as intended

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(this is meant to resemble back-lighting on an entity)

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however, using "Outside" makes normal models render like this

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however, the other way, using "Inside and Outside" means the inverted cube doesn't render correctly

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BUT, normal entities do render correctly.

obtuse yew
chilly copper
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ahhh gotcha, thank you.