#model ingame is seen through when f5

15 messages · Page 1 of 1 (latest)

plucky crag
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So im currently making custom 3d textures (vanilla), but when I F5 ONLY the 3d items seem to be seen through. Any help?

queen hull
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... which is an option actively hidden behind a setting that warns that it will look weird in 1.14 and nwer

plucky crag
queen hull
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did you open an already existing model that had that kind of display setting in it perhaps 🤔 ? (and then modeled over it)

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either way, open your .json model in a text editor, scroll all the way down to the display settings and remove any - in the scale values

plucky crag
queen hull
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no, only for scale values

plucky crag
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but theres no negative values on any of the scales..

queen hull
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screenshot the display settings for me please (in the .json file)

plucky crag
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oh nvm.. i fixed it, there was a -1 that was hiding in the scales :')

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and since i didnt touch any of the scale values, does that automatically change it to -1?

queen hull
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Unless you used one of the "mirror" toggles next to the scale values (which should be hidden unless you toggled a very specific setting) it shouldn't export with a -1 by itself.

plucky crag