#Default animations?

7 messages · Page 1 of 1 (latest)

lost comet
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I've been using generic models to try and animate things, and I was wondering if there's a way to get the default animations for a player in minecraft. As an example, I'm trying to get the default punch animation to make my humanoid models feel more vanilla.

livid seal
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!faq default-pack

glossy finchBOT
# livid seal !faq default-pack

Disclaimer: Use these packs as REFERENCE, don't put your models inside them, it just increases your pack needlessly. Also don't put any of the unedited files from it into your own pack. The distributions of default assets in your pack is illegal.

For Java Edition:
(This works the same for all versions, 1.17 is just used as an example here)
Go to .minecraft/versions/1.17 and open the 1.17.jar in there with a zip program. Alternativley you can copy the .jar file and change the file extension to .zip and double click it.
Extract/copy the "assets" folder inside the jar somewhere. It contains all the default models/textures.

For Bedrock Edition:
Go to https://docs.microsoft.com/en-us/minecraft/creator/documents/resourcepack and scroll to "Building the Resource Pack". The download for the vanilla resource pack can be found right above that title.
Alternatively here is the direct download link: https://aka.ms/resourcepacktemplate

livid seal
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not sure right now if player specific ones are also in there (might be in humanoid or in a seperate animation)

lost comet
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I see, thank you!

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!close