#how can i make two mobs ( both the same mob type) attack each other by modifying the behavior ?
50 messages · Page 1 of 1 (latest)
because i dont know how to do that
"priority": 3,
"must_see": true,
"must_see_forget_duration": 60,
"reselect_targets": true,
"entity_types": [
{
"filters": {
"any_of": [
{"test": "is_family","subject": "other","value": "player"},
{"test": "is_family","subject": "other","value": "snowgolem"},
{"test": "is_family","subject": "other","value": "irongolem"}
]
},
"max_dist": 128
}
]
}```
this is an example ^
thank you so much
i know how to open that
and make sure you add a new family to the behavior
or replace the existing one
whatever you want it to target
after that, make sure your mob also has the family inside the target
can i keep this chat or i have to do a screen shot?
you do you, i guess
ok, thanks again
hey
my mob is not in the game anymore
why
it should be sum like this?
oh wait the ,
now its in the game but not attacking
change the within_default to max_dist, use minecraft:follow_range to increase the mob view range
And next time check the console log to see errors (go to settings > Creator > Activate log GUI)
for this?
yes
where is the follow range
Oh yeah
I suggest you go to bedrock.wiki.dev and bedrock.dev for easier readability
wait which one do i use
its a website
oh
im in the web site
search for entities
Look at the game's console log and see what's wrong