#extruding imported texture

1 messages · Page 1 of 1 (latest)

shadow folio
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I wanted to try a lil project after reading over someone's shoulder but I cannot figure out how to get this.. "over volume" of pixels being mapped out (original texture is 34x34) I'm sorry for the lack of vocab but how do I "turn this down?" and get it closer to the 34x34 texture so I could, for example, grab the pixel occupying the eye and extrude it outwards without it being a cluster of 10x10 itself?

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I'm not math god or anything but I think 18,350 is much larger than what 34x34 would be (just did the math, I think I'm suppose to have 1156 total pixels on this canvas)

velvet relic
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Was the original texture scaled up?

shadow folio
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I double checked and this is its file its only 34x34

velvet relic
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Sorry, the only way I was able to replicate the behaviour was by using a 170x170 version of the texture :x

shadow folio
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This is unresolved and I would appreciate it if someone who might have an idea on how to scale it down or maybe whatever setting I have flipped to where it thinks it needs to this to Off. I don't think I can make my image any smaller and have no other saves of it at variable sizes. I will continue to try youtube for now

shadow folio
velvet relic
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Sure, gimme a sec. I've been messing with settings to see if I can recreate the issue.

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It's not much, but I'm just going to File > Import > Extruded Texture.

I open the 34x34 image you shared and used Pixels as the scan mode. Worth noting that the preview also shows the pixel grid here so you can see that it's 34x34.

Confirming spawns the expected number of cubes (slightly under the 1156 because it doesn't include transparent pixels).

shadow folio
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Right, I've noticed when I try to do the same as you, mine is not shown to be in grid* format in this window, does this have anything to do with the issue?

velvet relic
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When you import it, what does the Textures window say for the resolution?

shadow folio
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34x34 rip

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btw i just wanted to say Ive appreciated ur help so far even if we havent really gotten anywhere yet exactly lol 🤝

velvet relic
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Yeah sorry 😦 Ruling out possibilities at least? 😂

shadow folio
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yeah i mightve stumbled on a bug lmfao

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it looks like i might be a version or 2 behind lemme try an update

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LETS GO BABBEEEEE

velvet relic
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Ayyy, was it just the version?

shadow folio
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might've been! now it's doing this so I gotta figure out if this is user error again or what but this is BETTER

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the 18k one made blockbench angry to produce

velvet relic
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Scan Mode defaults to Areas, so if you switch that to Pixels you should get the same behaviour as before

shadow folio
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damn skippy bo bo bippy!!! Thank Morse!

velvet relic
shadow folio
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yeah I was on bb 4.5 something and bb 4.7 is out now THAT'LL DO IT thought the auto updater was on SWEAT

velvet relic
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Wild - I don't see any mention of changes to the texture extrude option in changelogs but obviously something got fiddled with. Glad you got it working!

shadow folio
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teamwork makes the dreamwork!