#how to resize my mode?
20 messages · Page 1 of 1 (latest)
use the Scale tool in the Transform tab
After I resized it the texture was messed up, how do I fix this?
your texture is messed up because using the scale transform tool increases the size of the cube, giving it a bigger face. I recommend leaving it the size the model already was and then scaling the model using an animation in your resource pack
Im not good at animations, is their a possible way to fix the texture?
If you're not bothered enough to use animation, make sure you are using the Per-face UV mode
The texture messes up when in Box UV mode
But Per-face UV fixes that
Keep in mind that once you scaled it big enough, the texture will increase in size if you try to create a new texture
I turned on per-face UV and texture still messed up. Why is that,do I need to resize the texture?
you need to turn on per-face UV prior to rescaling it using the transform tool
if possible, undo any edits until the size of your model is back to normal, if that option isnt possible, then look in your backups folder for an earlier version of your model
Ohh I'm not trying to do that, I want to make it bigger without any broken textures. Is that possible?
yes, but you have to follow exactly what I said above first. The textures will stay broken until you revert the UVs to their original size, the only eay of that happening is by undoing the resize edit
THEN you can change the model to per-face UV, and finally you can resize it however big you want it to be
Is their a Pacific tutorial of how to do that procedure? Sorry, I'm not technical in blokbench.