#how to make glowing textures similar to the glow squid or Enderman eyes

15 messages · Page 1 of 1 (latest)

honest olive
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Glowing textures in blockbench

high herald
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!faq bedrock-materials

muted pierBOT
# high herald !faq bedrock-materials

Common default entity materials:

entity // basic opaque material
entity_alphatest // supports transparent pixels
entity_alphablend // supports translucent pixels
entity_emissive // solid, alpha channel is used as the emissive channel
entity_emissive_alpha // alpha channel is used for emissiveness, completely black + transparent pixels are rendered transparently

How to apply them: Change the material in your client entity file to the one you need:

"materials": {
    "default": "entity_alphatest"
}

More materials: https://wiki.bedrock.dev/documentation/materials.html

high herald
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entity_emissive_alpha would probably be your best bet

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tutorial on how to make your entity glow ^

honest olive
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My questions:

  1. if I set the opacity of the eraser to something really low like 1 or 2, would it still work and be really glowy?
  2. where is the materials section?
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It’s a block btw

high herald
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oh mb none of that applies to you

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but you can go into your block behavior file and add

face_dimming and set it to false

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disabling face dimming should keep your block from dimming when put into a darker environment, so light/darkness shouldnt affect it at all

honest olive
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If I only set the opacity to 60 and erase certain parts I want to glow, is that going to work? Because idk what materials is

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Also idk how to open the block behavior file if that is necessary

glacial hazel