#how to make glowing textures similar to the glow squid or Enderman eyes
15 messages · Page 1 of 1 (latest)
!faq bedrock-materials
Common default entity materials:
entity // basic opaque material
entity_alphatest // supports transparent pixels
entity_alphablend // supports translucent pixels
entity_emissive // solid, alpha channel is used as the emissive channel
entity_emissive_alpha // alpha channel is used for emissiveness, completely black + transparent pixels are rendered transparently
How to apply them: Change the material in your client entity file to the one you need:
"materials": {
"default": "entity_alphatest"
}
More materials: https://wiki.bedrock.dev/documentation/materials.html
entity_emissive_alpha would probably be your best bet
tutorial on how to make your entity glow ^
My questions:
- if I set the opacity of the eraser to something really low like 1 or 2, would it still work and be really glowy?
- where is the materials section?
It’s a block btw
oh mb none of that applies to you
but you can go into your block behavior file and add
face_dimming and set it to false
disabling face dimming should keep your block from dimming when put into a darker environment, so light/darkness shouldnt affect it at all
If I only set the opacity to 60 and erase certain parts I want to glow, is that going to work? Because idk what materials is
Also idk how to open the block behavior file if that is necessary
Block materials are limited as of currently.
And you can't modify any vanilla blocks yet, so trying to make them transparent will only make them blackened