#how to make custom items for mobs?

13 messages · Page 1 of 1 (latest)

balmy kiln
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i want to make mobs have custom items that players cant have
something like this:

astral cove
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you cant

balmy kiln
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bc i dont really want to make a datapack for the resource pack

astral cove
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the item has no idea what mob is holding it

balmy kiln
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but is there a way to make the item disapear and make the custom one with the model?

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even to hide the model in the entity

astral cove
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move the arm really far away

balmy kiln
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is there a way to make the item smaller?

astral cove
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move the arm really far away and replace it with a fake arm and item

balmy kiln
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and can it be at any axis? for example far away at Y axis

real dawn
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I'm pretty sure it can be any axis