#How do i can paste this model in every single vanilla item?
74 messages · Page 1 of 1 (latest)
i made it with the totem model replacement and it looks fine, except for this moment:
A solution or any idea how do i can fix that?
And also everyone who will install this resource pack for themselves should change the skin to their own in the folder
couldn't you change the base item model? which should from there change every model that uses it as a base
how?
try generated.json in the item folder?
ok i will try
How do i can fix it?
i have no idea man
looks like it's working how i thought it would i jjust don't know what you're going for
i wanted to create a resource pack where on all the items will be a hand
that holds it
i tried to make it with totem model replacement
but its buggy
hmm. did you replace the orgiinal model with just the hand possibly?
you need to leave whatever was there there, and add the hand to that
yes
in the original generated.json model
it was empty
what
no you'd need to open it in a text editor
wait what
so
i take the generated.json from the jar of the version
in the assets/minecraft/models/item
and open it with text editor?
yup
and after it?
and you put the hand model data in there, hopefully, and then it works
{
"parent": "builtin/generated",
"gui_light": "front",
"display": {
"ground": {
"rotation": [ 0, 0, 0 ],
"translation": [ 0, 2, 0],
"scale":[ 0.5, 0.5, 0.5 ]
},
"head": {
"rotation": [ 0, 180, 0 ],
"translation": [ 0, 13, 7],
"scale":[ 1, 1, 1]
},
"thirdperson_righthand": {
"rotation": [ 0, 0, 0 ],
"translation": [ 0, 3, 1 ],
"scale": [ 0.55, 0.55, 0.55 ]
},
"firstperson_righthand": {
"rotation": [ 0, -90, 25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
},
"fixed": {
"rotation": [ 0, 180, 0 ],
"scale": [ 1, 1, 1 ]
}
}
}
heres just the model position
but where i should leave the code of the hand?
i think you put the elementsbit before display?
literally just copy and paste
put the whole "elements" section from the hand just before the "display" section in generated
don't need the "gui_light" bit
but yeah see if that works
try holding a normal item? i think tools have a special model
that's a tool
hmm.
i can give you the resource pack with all the code
so you can try it yourself
i can pay you for it
for your help
tbh i barelt know what i'm doing, i just figured "maybe if you change the model of "generic item" it'l change all the item models"
i have no idea wh it isn't working
it looks like you did exactly what i said, so if anyone's to blame it's me for not knowing how to do it correctly