#weird face problem

7 messages · Page 1 of 1 (latest)

supple abyss
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is this a problem?

scenic star
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This is just because the UV for those faces hasn't been stretched out and flattened yet. If you generate a texture for your mesh, this glitchy appearance will go away

scenic star
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nop, it's just due to the UV being compressed

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To stretch it out before making a texture, you can also use AutoUV, or manually do it

scenic star
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!close