#where is the camera

11 messages · Page 1 of 1 (latest)

merry raven
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so I usually do Bedrock things but I'm helping a friend on something Java related and I'm wondering where to put the camera for first person animations in blockbench

jovial vessel
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Define "first person animations"?

merry raven
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I’m wondering where the camera needs to be in blockbench for the first person perspective, like does the camera go in the head for the player model since I’m animating a custom item

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I’m bad at explaining things so sorry if it doesn’t make sense

jovial vessel
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Block/Item models cannot be animated though 🤔 ?

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(at least not in vanilla)

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unless we are talking about the very roundabout way of replacing the item each tick with a different frame of the animation

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in which case that would still very much depend on the firstperson view display settings
Not sure what you mean by "camera position" exactly. (There is no concept of a camera besides the one you use to look around in the 3D view)

merry raven
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Sorry if I’m just being dumb, I really don’t know how this fully works lol

jovial vessel
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Well, that's in the Display tab (top right where it says Display)
You don't move or need to position any camera.
But again, no real "animations" for the Java Block/Item format exist.