#where is the camera
11 messages · Page 1 of 1 (latest)
Define "first person animations"?
I’m wondering where the camera needs to be in blockbench for the first person perspective, like does the camera go in the head for the player model since I’m animating a custom item
I’m bad at explaining things so sorry if it doesn’t make sense
Block/Item models cannot be animated though 🤔 ?
(at least not in vanilla)
unless we are talking about the very roundabout way of replacing the item each tick with a different frame of the animation
in which case that would still very much depend on the firstperson view display settings
Not sure what you mean by "camera position" exactly. (There is no concept of a camera besides the one you use to look around in the 3D view)
Well yeah that’s what I’m talking about, I’m not really educated with Java and my friend(I think) is using Geckolib
Sorry if I’m just being dumb, I really don’t know how this fully works lol
Well, that's in the Display tab (top right where it says Display)
You don't move or need to position any camera.
But again, no real "animations" for the Java Block/Item format exist.