#How can I apply an name check for players in a resource pack?

17 messages · Page 1 of 1 (latest)

zenith hazel
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I think You'll need to use a BP to make this easy

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I'd make it with a BP/RP then if you want only a RP work to move the BP stuff to RP.

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But I'd make it the easy way first

quartz robin
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ah, okay.
I do want it to be a lone RP in the end, but I think it might be good to start with a BP

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Luckily I already have the model and textures laying around since a long time ago

zenith hazel
quartz robin
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I wonder how this checks for player name?

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since I know resource packs can check for it too

zenith hazel
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or use event in naming component.

zenith hazel
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If you figure it out make a guide so others don't have to spend that time learning it too

quartz robin
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ah, okay

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I kind of want to also study how the game and addon checks for entity names but I feel like going into the addon is something its creators don't want

quartz robin
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I kind of couldn't understand the text, so I tried to go off of vanilla files, and I made... something happen, but my player is invisible in-game now

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wait, I think I forgot part of the filepath for the texture

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well I adjusted that, but it's still invisible

quartz robin
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wait nevermind I somehow fixed it
...holy hecc.