#what could be causing this problem
15 messages · Page 1 of 1 (latest)
massive UV sizes
so instead of just using the texture(s) you specified it now stretches into neighboring textures in the texture atlas (the one generated by the game when you load the pack)
that is, if I create a separate folder for this model, this will not happen?
well everything seems to fit
click on any cube of your model, then look at the values below the UV screen
?
hmm, weird, that does look correct 🤔
I also think that everything is correct, but for some reason
Could you send the model? I'd like to take a look at that
yes ok no problem