#.geo to .json

32 messages · Page 1 of 1 (latest)

abstract fox
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I have a model for bedrock in .geo and idk how to convert it into a .json file, when i try to convert it gets all messed up, anyone knows how to do it?

hearty crest
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Can you send that file?

abstract fox
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yeah ig

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can i send it here? or like where?

hearty crest
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Yes, here

abstract fox
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and this is the texture

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ig nothing is missing, if smth miss tell me

hearty crest
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It already is a json

abstract fox
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but i cant "edit" like a minecraft object

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theres not the display option with the mushroom

upbeat heart
upbeat heart
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(in Blockbench) File > Convert Project
Though due to different format restrictions it might look broken or rotated weirdly

abstract fox
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ye, the texture gets messed up

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and idk how to fix

upbeat heart
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swap to Per-face UV first (in File < Project), then convert

abstract fox
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wait i have to convert to java block/item?

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now its bedrock legacy

hearty crest
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Then don't convert to Bedrock legacy

abstract fox
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it is bedrock legacy the file

hearty crest
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Then convert to your desired format

abstract fox
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yes but it turns like this

hearty crest
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You can fix the texture by doing what Dragon said

abstract fox
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theres not the option tho

hearty crest
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Convert to Bedrock Entity first

abstract fox
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i converted to bedrock entity, swapped to pre face uv and then converted to java block/item but it got bugged anyway

upbeat heart
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What did it look like before converting?
Cause there should be no texture issues in the Java Block/Item format, only rotation and element size related problems

abstract fox
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should look like this

upbeat heart
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move it closer to the center first, then convert

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this ain't a texture issue, this is the issue of things being moved closer to the center so nothing is "out of bounds" for the Java Block/Item's size limitation