#Human design ideas
29 messages · Page 1 of 1 (latest)
hmmm interesting
You can consider dividing hand into three parts: palm, fingers other than the thumb, and thumb.
This model will look more lowpoly and can only do the basic grip action
I think this will not look too much detail on the model
You mean like having the hand look more like a human hand instead of the stereotypical minecraft human model hand?
Instead of trying to replicate something like this?:
So far I have this @high cloak @deep compass
I've been summoned
Wdyt of the arm bit here, with this alternative hand design to go with this human model?
Eh idk, I was gonna keep this human model MC styled but with the proportions of the original image reference, but with hand and finger joints
Then I think you already know very well
anything that you would recommend for a face rig for Blockbench?
@deep compass you too maybe?
I wanted to make a possible face rig in blockbench for the human model, like one that can be modified for various types of face styles
but still use the general structure of the face rig
for how it works ig
I won't that would be extra weird honestly
I'm more worried about an eye rig
built from BB
yes that's what I mean
I was thinking of using a 2d mouth rig for this.
I'm extremely worried about the eye rig portion, because of the eyelids
@deep compass should the eyelids rotate a bit to show emotion or no?
!close