#Inverted Cubes
15 messages · Page 1 of 1 (latest)
Find the plugin that said outline
Nah it wasnt outline! Was actually changing the texture to be "outside"
Fixed it myself haha
That's what the outline plugin does - it makes negative cube sizes that wrap around the cubes. Setting Render Faces to Outside can be done in the settings. (CC @robust compass because you said "it wasn't outline")
Is there a way for "Render Faces: Outside" to ONLY apply to the inverted cubes? cuz without it the entire model is culled and thus cannot support transparency, i think. it also makes all other models culled even if they don't have inverted cubes.
I'm working with it now to make an entity similar to Tatl up there, however if I implement it into my game I wanna make sure that ONLY that entity has the sort of outline
I think try setting it to Inside and Outside? Also keep in mind that the setting is for Blockbench purposes only
hmmmm gotcha!
I DIIIIID see someone make an actual resource pack using an inverted cube!
here, ill send some examples if i may;
Please make your own help post