#Texture does not rearrange properly
1 messages · Page 1 of 1 (latest)
Try this guide https://www.youtube.com/watch?v=lpezCiKxQjY
Presented by CyberAxe of www.OutlandishlyCrafted.com
#BlockBench #Bedrock #Minecraft #Howto #Guide #BlockbenchGuides #HowtoFixMirror #HowtoFixTexture #HowtoTexture #HowtoUseBlockBench #minecraftBedrock #HowtoMakeAddons
Watched it, that wasnt my issue
I added the texture AFTER I made the model
Not while I was making it
So remake it but don't use box-uv
I did, I used per face uv, still no.
The parts aren't in the right places already, even before the texture was made
Is there a way to fix that?
Go to file, then project and make sure you're not using bedrock legacy mode, or block. It should be bedrock entity.
Yeah it is, and sorry I worded it wrong. I meant "aren't" instead of "are"
What do you mean the parts arent in the right places?
You can also have some bones on per face and some on box-uv. so make sure they are all per face.
The parts are overlapping each other in the uv, not the texture
I'm thinking of just moving the uv's manually myself