#Texture does not rearrange properly

1 messages · Page 1 of 1 (latest)

lucid jolt
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Whenever I create a texture, the texture does not rearrange properly at all.

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Here are the settings I have for it

candid sparrow
lucid jolt
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I added the texture AFTER I made the model

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Not while I was making it

candid sparrow
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So remake it but don't use box-uv

lucid jolt
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The parts aren't in the right places already, even before the texture was made

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Is there a way to fix that?

candid sparrow
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Go to file, then project and make sure you're not using bedrock legacy mode, or block. It should be bedrock entity.

lucid jolt
candid sparrow
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You can also have some bones on per face and some on box-uv. so make sure they are all per face.

lucid jolt
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I'm thinking of just moving the uv's manually myself

candid sparrow
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Are you sure you're not changing the pixel density thinking it's the texture size.

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You're trying to have a 64x density on a 64x64 texture canvis. Thats not mathmatically possible