#Exporting multiple texures

18 messages · Page 1 of 1 (latest)

flint pawn
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Alr so I have multiple texures for my resource pack, Im not sure what to do with this as im not sure what to put after custom, as I have multiple texures

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Multiple textures for 1 model in the pack*

peak ingot
flint pawn
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k...

peak ingot
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hence why it says "model": right before that

flint pawn
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yeah, so I put the model name, lemme see

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can this be anything?

peak ingot
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well, the model with the multiple textures

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(unless I'm misunderstanding your question?)

flint pawn
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ok so, I got this:

peak ingot
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in your diamond_sword.json you mention your scythe.json
and your scythe.json will reference the textures by itself (you do NOT need to do anything extra in that regard in diamond_sword)

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also, you can't use capital letters (nor spaces) for texture names (nor folder names)

flint pawn
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alr, ill fix these and get back to u

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sorry i gtg somewhere, Ill be like 30 mins at max,

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alr, I dont have to go yet, does this matter? : The partical part

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noope apparently not its all working fine!

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!close