#texure glitched

44 messages · Page 1 of 1 (latest)

crude citrus
#

black purple means model can't find the texture or is invalid from the defined path in your model json.

last wasp
#

yeah, I looked through it

crude citrus
#

if 1.19.3 then that might be another issue

last wasp
#

it is

#

ik the issue, should I just delete the custom folder inside of items?

crude citrus
#

!faq 1.19.3-texture

boreal ravenBOT
# crude citrus !faq 1.19.3-texture

(Result for "java-1.19.3-textures")

General Information:
The game creates a "texture atlas" (combination of all textures into one file) for block/item models.
For performance reasons as of Java 1.19.3 the game by default only loads textures from within textures/item and textures/block (and any folders within those two folders) into that atlas instead of reading through every model for the relevant textures.

_________________________

Making the game load from custom directories
If you want the game to add textures from other directories (that are still somewhere within the "textures" folder) to that atlas you will need to create a blocks.json file in YourPack/assets/minecraft/atlases:

Example blocks.json

{
    "sources": [
        {
            "type": "directory",
            "source": "custom",
            "prefix": "custom/"
        }
    ]
}```
This example would make the game add _all_ textures that are within `textures/custom` to the atlas. This **even** applies to images that are not used by your models, so keep your pack clean for better performance and smaller size!.

**_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**Additional/more specific information**:
If you have several custom directories you can add several json objects in the "sources" list/array.
blocks.json's of different packs combine btw, so you don't need to worry that one pack will stop another pack from loading their textures.

Here is also an example pack from a Minecraft dev (boq) with some more specific examples (like only using the face part of the default pig texture instead of loading all entity textures or the whole pig texture): <https://cdn.discordapp.com/attachments/593812273164976166/1042452631743901756/sprites.zip>

The official blog post with the changes (you will have to scroll down quite a bit for the relevant information): <https://www.minecraft.net/en-us/article/minecraft-snapshot-22w46a>
last wasp
#

blocks*

#

yeah ik so my question is tho, I have custom folder inside of blocks

#

should I still delete?

crude citrus
#

blocks? you sure it's not block?

last wasp
#

its block sorry

crude citrus
#

the blocks folder wouldn't be load by game, so what you did inside doesn't matter.
you should change to block if no specific reason, or to keep using blocks, do what bot said above

last wasp
#

yeah I said its block

#

not blocks lol

#

sorry

crude citrus
#

can you show me the texture path that's defined in your json?

last wasp
#

sure here:

crude citrus
#

i don't think the texture is the issue but rather the parent, looks incomplete

last wasp
#

what should it be?

#

amethyst_shard

#

the item?

crude citrus
#

shouldn't exist if you don't have any

last wasp
#

ahh ok]

#

still nothing

crude citrus
#

confirm assets/minecraft/textures/block/custom/gem.png?

last wasp
#

wdym?

crude citrus
#

where is your texture

last wasp
#

all u seem to add was png?

#

that doesnt do anything right?

north moat
#

He is asking whether that's correct

last wasp
#

ahhh no its without png

north moat
#

As in whether that's where your texture is in your pack

last wasp
#

yes it is

#

sorry

north moat
#

Can you take a screenshot of the texture in your file explorer with the relevant part of the folder path? (Just in case there is a typo)

last wasp
#

uhhm so like this?

north moat
#

you are missing a t

#

textures, not texures

last wasp
#

ahhh ill add it

#

WORKING thank you guys sm!

north moat
#

btw. Lycan, you close a post by writing !close, not by deleting your original message

last wasp
#

!close