#how to export a generic model to minecraft

40 messages · Page 1 of 1 (latest)

rigid wind
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what is "export" to minecraft? mods, resource pack? also i dont think you can/isnt reccomended, youll have to convert to a proper model format via "file -> convert"

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for what? im assuming a block or item because thats what you tagged, so convert to block/item model

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a train for what, a block/entity/item?

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so something new? blocks cant move? unless you mean a minecart, which is an entity

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file -> convert

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to block/item model

sturdy tangle
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Yeah, cause that format literally isn't meant for Minecraft (since it is missing any of the format restrictions that are relevant to the separate minecraft formats).

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There are ways to use those models ingame, but they are very roundabout or not intended.
If you wanna use train carts then check what format train carts needs

rigid wind
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if you are remodeling a single block it cannot be bigger than the restrictions

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because that is the definition of restrictions

void igloo
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He wants to make a model that he can use with the Train_carts plugin so say a steam train but he doesn't want a 3x3 model so he puts it in the generic model option but then he doesn't know how to put it in the resource pack

sturdy tangle
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we understood the problem, but that doesn't change what we said

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if you are modeling a block you can't make it bigger

void igloo
sturdy tangle
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several models, item models on armor stands, modded entities etc.

void igloo
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how to make this ^

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ooh

sturdy tangle
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again, you need to look up what format traincarts (or whatever you work with) needs

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else they are weird workarounds

void igloo
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and how do we do that?

sturdy tangle
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do what?

void igloo
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how do we know what the size is

sturdy tangle
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as in how big something in BB is gonna be ingame?
the grid is 1 cube (16³ units)

void igloo
sturdy tangle
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if you go with the approach of "item models on armorstands", yes

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!faq java-sizelimit

versed pikeBOT
# sturdy tangle !faq java-sizelimit

Java block and item models can only contain elements between -16 and 32 in the edit mode (which is the equivalent of 3 blocks ingame). They are limited to this size by the format, not just by Blockbench.

Item models can be displayed larger ingame by going to the display mode (top right) and using the scale slider to resize the model.
Maximum size in blocks for the different slots (when the model is 3x3x3 blocks big in edit mode and scale is set to 4):

Slot | Size | Base Size Multiplier
Head | 7.5 | 0.625
Hand | 12.0 | 1.000
Item frame | 6.0 | 0.500
(Formula = 3 x 4 x base_size_multiplier)

Keep in mind that a model stops rendering with the entity holding/wearing it. An entity stops rendering once its hitbox is not in your point of view anymore.

void igloo
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but in witch model option do i need to make the train?

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java block/item

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generic model

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or another

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@sturdy tangle

rigid wind
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what are you using to make the train

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blocks? blocks. items? items.

void igloo
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uh

void igloo
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i think item

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but i will try something

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so Thank you for helping!

manic lodge
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the train carts plugin uses the minecarts?