#importing images and models
34 messages · Page 1 of 1 (latest)
and i want to make it into the block its supposed to be rather than a flat pancake lol
@tight fiber can you help me out?
a texture it just 2d. a geo model is 3d.
ok so how do i make it look like this
cause right now i do not have that option
the model is on the right the 3d cub. the texture is art you put on the model
Have you watched the 101 guides
can u send that over
!faq box-uv
Box UV is a UV mapping mode in which all UV sides of a cube are stuck together (similar to a cut up dice) and their size depends on the dimensions of the cube. In comparison to per-face UV-mapping, individual faces cannot be mapped separately, and the size of the UV map cannot be changed individually.
Box UV is currently mandatory in the Modded Entity format and optional in all other formats.
You can change the UV Mode in the project settings (File > Project...).
https://cdn.discordapp.com/attachments/249490255063941130/854783664780083230/unknown.png
im really new to this
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You can't just retexture stuff. Without understanding how texture/models work
Id start with the flag guide
surely it cant be that hard to do tho?
if i sent u a png would u be able to retxture it really easily?
$250/hour is what I charge for that stuff. You should learn it on your own. And it's not hard but does require learning a few concepts. A few of which you can't just stumple thought, you need to learn how they work like UV.
wow why so much?
Demand is very high and I'm very good.
ahahahaha yea fair enough
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