#How do I remove the glow from a mob?

67 messages · Page 1 of 1 (latest)

gloomy tiger
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I'm making a texture pack and the original allay texture glows but mine isn't supposed to, I tried changing the material but that didn't work, or can I make it glow in only specific parts of the model?

viral spruce
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I wanna make my entity glowing (:

sleek gate
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Show your entity json

gloomy tiger
sleek gate
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show the json for the render controller

gloomy tiger
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Im guessing the ignore lighting has smth to do w/ it

sleek gate
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no, it just makes it so the entity does change do to env light

gloomy tiger
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so what should I change?

sleek gate
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Are you sure this file is being used. Normally you'd make your own custom mobs now use the minecraft ones. But since you are you need to make sure this file is even being used. So maybe change the texture or geo to something else and make sure your RP and this file are being used correcty. Also check your logs and lets make sure we don't have anything in there

gloomy tiger
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yeah I checked my logs and the only thing it said was that the lead wasn't the same as in the og model

sleek gate
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hmm, that might be a sign there is an issue

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change something in that file and make sure it works in ggame

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like change the texture or geo to something else and just make sure we don't have something issue

gloomy tiger
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k

sleek gate
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It should have stopped with the material change

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You did do it correctly

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you can make the material entity and that would turn off the alpha too

gloomy tiger
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thats weird

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ok I'm about to import the pack

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nope

sleek gate
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so nothing changed, that file isn't being used?

gloomy tiger
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it is, and nothing changed

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I tried removing the lead folder in the geo but nothing

sleek gate
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try changing the entire geo file in the RP entity file

gloomy tiger
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so like change this?

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},
"geometry": {
"default": "geometry.allay"

sleek gate
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yep make it cow or something

gloomy tiger
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k

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nope

sleek gate
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Nothing changed in game

gloomy tiger
sleek gate
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So make sure your RP is on for that game

gloomy tiger
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just the model

sleek gate
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oh nice so it did work

gloomy tiger
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still glowing tho

sleek gate
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so the RP is being used

gloomy tiger
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yep

sleek gate
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glowing wasnt' the point of the test

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go back and change the geo back

gloomy tiger
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k

sleek gate
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next make the identifer of the RP entity cow and then spawn a cow in the game and see if the glow is there. It might be baked in

gloomy tiger
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{
"format_version": "1.8.0",
"minecraft:client_entity": {
"description": {
"identifier": "minecraft:cow",

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like that right

sleek gate
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yeah try it

gloomy tiger
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so the cow is normal

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with its normal texture and model

sleek gate
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hmm

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thats odd

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it should be your stuff

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try a different entity maybe the cow isn't the right identifier

gloomy tiger
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k

sleek gate
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You can look up the vanilla entities in the vanilla rp pack

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but pack sure you ever only have 1 of any identifier in your pack

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or you'll get random results

gloomy tiger
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ok

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oh btw the allay had my stuff the texture and model

sleek gate
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hmm

gloomy tiger
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oh

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the bee has my stuff, and it's glowing

sleek gate
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hmm, try and change the material to entity and see what happens

gloomy tiger
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did nothing except remove the alpha

gloomy tiger
sleek gate
gloomy tiger
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ok

gloomy tiger
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Thx for the help anyways tho