#Is it possible to make custom villager models with optifine in 1.12.2?

22 messages · Page 1 of 1 (latest)

covert swallow
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So I wanted to make custom villager models, and I can't. In new version the same resourcepack works fine, in 1.12.2 all other mobs work fine, but villager doesn't change its model. I know its because the villager model had changed on 1.14.4, but I can't find any 1.12.2 default villager models. I even tried to look up a whole resourcepack, but I found only one, "Player villager models", and even that resourcepack didn't work. In output log its always the same thing - "[OptiFine] Model part not found: headwear, model: @<some random letters and numbers>"...

loud fable
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i never made legacy template models for villagers

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villager bones in 1.12 head, body, arms, left_leg, right_leg, nose

covert swallow
loud fable
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use github to go back in time and look at older commits

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doesnt say what versions each is, you just have to guess

covert swallow
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Thanks, found it

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!close

peak lavaBOT
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Channel closed ----------

loud fable
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this is what I use to make the new CEM templates before the documentation is updated

covert swallow
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Aah cool

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Thanks Ewan, you helped me so much times

loud fable
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in 1.12 the path inside the jar file is net/optifine/entity.model

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in 1.19 the path inside the jar file is notch.net/optifine/entity.model

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some entities do not list bones, this is because they are using a common template that lots of mobs use

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so just check the model adapter that it extends to find it

covert swallow
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Wow

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Thanks again

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!close