#How to make groups use different Textures?
8 messages · Page 1 of 1 (latest)
Basically, I want the orc skin to apply to the Orc's Model and the Axe texture to apply to the axe model, but whatever texture I pick, it will apply to the whole model...
What project format are you using?
I am using either Modded Entity for Java or GeckoLib animated model
check in File > Project
GeckoLib Animated Model
Geckolib only supports 1 texture per model
oh alright thank you, does the same apply for regular modded entities?