#There's a way to create a 3d item mode with a transparency detail?

14 messages · Page 1 of 1 (latest)

vagrant vine
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I am trying to add a glass in a 3d compass model.

molten shale
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The compass item, like all other "pure" items (aka items that cannot be placed as block), supports transparency/translucency in the texture of its model.

vagrant vine
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so i am probably doing something wrong

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the model in blockbench

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in game

vital iron
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congratulations you discovered transparency bugs

vagrant vine
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xD

vital iron
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!faq render order

river cosmosBOT
# vital iron !faq render order

If you use semi-transparent textures (like colored glass) you need to move elements with that texture to the bottom of the element list. Otherwise elements behind these semi-transparent ones won't render ingame.
For the Bedrock Edition this also applies for cubes, but groups are rendered alphabetically rather than by their order in the Outliner (=bottom right section In Blockbench).

Disclaimer: Keep in mind that this won't necessarily change how Blockbench renders it, meaning it will most likely still look weird from certain angles. In rare cases the aformentioned steps also don't help ingame either for some reason.

vagrant vine
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wow nice

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it was this the issue

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thanks you both!

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!close