#Texture bellow 40px is rendering as lava
40 messages · Page 1 of 1 (latest)
It is a block or entity.
A block
what do your logs say
there is not any log related to the block whatsoever.
But I think its related to the terrain_texture bleeding
Are you sure you understand px nunber is perface not the total texture size.
Could be a Minecraft bug? That looks like it should work
Yeah, I'm not sure, its weird since I have other blocks which work just fine, but those don´t use textures that big.
Can you make a new texture template and test it.
I've also used 64x64 pixel textures which worked fine. The only issues I've had were with the break particles
Sure, here is how the whole texture would look like if it was a full block btw.
Could you share that via File > Export > Share?
Also, which version are you using?
of Minecraft
As long as the elements are bellow the 40px they still bleed to the vanilla textures
sure, https://blckbn.ch/tsCS
v1.19.31
I havent had this issue, but I dont do exp features.
It might be fixed in .40 which is coming out next week, if it still happens then I'm gonna take a closer look
Thx you both for the help! I will let you know if I discover anything more about it!
You can check the bug report if it's been reported too. I'm confused how they blend in to the default texture if you change the texture in the terrain, it should show a bad block texture for those areas. Can you show how you have it setup in your json files
I discovered that if I remove the other block texture it works, can you not mix different size textures in the terrain_texture?
Did you have 2 textures with the same name? Place show your terriain json file where you declare these textures
When you say removed the block texture what do you mean? Are you using a vanilla block too?
If I remove the soul_jar part, and only declare the gravestone texture.
Please show whats in your logs
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If you wanted to have many textures per block
but I don't think this is the issue
I think you have an error maybe that is invalidating the terrain file
the logs should tell us
I don´t have anything related to blocks in my logs though, just some errors related to an entity I fixed earlier today.
delete the log file or clear it and retest
make sure to place the block
the logs aren't always great and telling you stuff so post all that show up after you test and I'll makesure
Not getting any :/, tried placing the block, breaking it, and creating a new world to test, but no
Huh, adding another addon, fixes the problem too. (FurniDeco by Arexon to be exact)
So there is something wrong in your addon I bet. Could you start a new fresh one and move over the custom blocks 1 at a time until it breaks. Then you'll know which one is breaking it.