#Issue with invisible textures in blockbench and bedrock

1 messages · Page 1 of 1 (latest)

fleet ridge
#

I posted an screenshot with the problem. There are some textures that have transparent textures, but loading them in minecraft bedrock gives invisible textures. Upon removing those transparent textures, it will not appear invisble since the bounding area equals the size of the cube and without transparant textures.

So the question is, is this an known issue or a known issue with loading in textures or using it, or just simply don't use transparant textures?

tribal wing
#

You need to use a material in your resource pack entity file for a alpha texture.

#

!faq bedrock-materials

unreal hareBOT
# tribal wing !faq bedrock-materials

Common default entity materials:

entity // basic opaque material
entity_alphatest // supports transparent pixels
entity_alphablend // supports translucent pixels
entity_emissive // solid, alpha channel is used as the emissive channel
entity_emissive_alpha // alpha channel is used for emissiveness, completely black + transparent pixels are rendered transparently

How to apply them: Change the material in your client entity file to the one you need:

"materials": {
    "default": "entity_alphatest"
}

More materials: https://wiki.bedrock.dev/documentation/materials.html

tribal wing
tribal wing
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If you no longer need help please close the thread. With !close - If you still need help please let us know on which step.

fleet ridge
#

Yeah thank you, I will try it out and close it if everything is solved ❤️

fleet ridge
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!close