#Feedback for the May 2026 Balance Patch

1 messages · Page 1 of 1 (latest)

uncut wyvern
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yeah, that's right, we're doin' this again

I have some very particular thoughts about this balance patch. I'm sure you do, too
so leave all your glazin', fair shakes, complaints, and hot takes here

very large image of Pressure Gauntlet unrelated*

ashen grail
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i can't believe swordsage is real

white wave
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Hi scouts

ashen grail
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it wasn't even completely unplayable

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now its actually real

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its like a dream come true

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ssage stonks up 2000%

sour gyro
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feedback forum before server open OhTheMisery

steep atlas
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would like to hear what people think of ataraxian echo now

ashen grail
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now i know why my bodkin kept missing aerial mobs

steep atlas
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before it was feet location at start -> feet location at end, 0.7 block radius cylinder

ashen grail
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it was a radius around my feet sob

steep atlas
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now it's half height location start -> half height location end, 1 block radius

ashen grail
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now all we need is some corner gliding on bodkin

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so it stops getting caught on a single pixel and can go up half slabs

steep atlas
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it already has some amount of vertical wiggle

weary vapor
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shiv deadlock cosplay

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orion ataraxian basidome coup

rough swift
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The server aint even up yet cuh

uncut wyvern
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and I probably ain't even gonna be up when it is

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so I'm makin' the thread ahead of time for people to CONGLOMERATION!!!!! their thoughts while I honk shoo mimimimi

steep atlas
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note the lack of FROZENEARTH YOU KILLED MY PARENTS WITH THIS PATCH UWEHHH

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its fine

lunar gyro
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BECAUSE FROZENEARTH KILLED MY GRANDMA OKAY?

steep atlas
rough swift
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I'm crine bruh I don't even do balance things except for when I do but this time I didn't :3

uncut wyvern
weary vapor
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another month another balance patch without halving tide charm effectiveness

uncut wyvern
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...probably

grizzled anvil
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Aurora being a player model means we can put FrozenEarth into a spawner

uncut wyvern
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except for Hexfall but my disdain for Hexfall is as immortal as the Stoneborn themselves and no number of feedback threads or crashouts will reconcile that

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it is also not the subject of this balance patch so I shall keep it relatively silent another month

hollow prism
sour gyro
rough swift
rough swift
sour gyro
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:3

uncut wyvern
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EX Coalrupted Sierhaven real

lunar gyro
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Does this mean r2 content is real

ashen grail
lunar gyro
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🚶‍♂️‍➡️ 🚶‍♂️‍➡️ 🚶‍♂️‍➡️

uncut wyvern
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Isles content is

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somehow even less real than Valley content

hollow prism
ashen grail
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isles is the forgotten middle child

storm atlas
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Reminder to try out the charms in game before making feedback

rough swift
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I kinda Don't want to deal with R3 player power personally so r2 could be nice :3

midnight jacinth
steep atlas
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we are overfeeding r3

ashen grail
uncut wyvern
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truthest nuke

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the Ring has had it too good for too long

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we need more Valley and Isles content

ashen grail
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we just got valley content

ashen grail
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isles is like the worse version of ring anyways

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like r3 but without all the customization of charms and spec skills

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at least r1 is unique in the vanilla+ gameplay loop

merry sparrow
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Can we get one more warrior main class ability buffs then we MURDER brute force charms 🥺🥺

uncut wyvern
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my biggest dog in the Brute Force fight is that the actual strongest charms for the ability went unchanged

marsh timber
uncut wyvern
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so the extreme it reaches isn't actually changed very much at all

ashen grail
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watch them remove all the brute force charms like DJ and WM

ashen grail
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pressure gauntlet can't be used with deepslate anymore

tranquil gorge
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i came here to just say
that fuckass scout double jump nerf.

yeah that's it

uncut wyvern
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you know what can be used with Deepslate now?
more Brute Force damage charms, because you just freed up 3 charm power in those builds

ashen grail
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which got nerfed...

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equiping focused + greater + lesser rn = old focused

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20+10+5 = 35

uncut wyvern
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the Pressure Gauntlet nerf also makes it impossible to use it with Earthquake Staff which kinda

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badly fucks up my own build

ashen grail
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maybe its a sign to play rogue!

steep atlas
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why does brute force have so many charms anyway

marsh timber
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because half of warriors skills cant be ethically charmed

steep atlas
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it feels like at the very least it should be on the chopping block for lessers because we killed dj and sharp lessers for the same reason

uncut wyvern
ashen grail
uncut wyvern
ashen grail
storm atlas
rapid ember
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and i need to redesign ranger charm again OhTheMisery

midnight jacinth
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ya'll invented charm pink/purple stats start applying those to stuff like weapon mastery

storm atlas
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warrior has frenzy, wm, toughness, brute force, and counter strike

uncut wyvern
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Weapon Mastery is basically the class passive and is also impossible to meaningfully charm in a way that doesn't ex

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exca

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exaber

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excabr

ashen grail
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ssage is looking really good rn

steep atlas
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exacerbate

rain tree
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Warrier rework?

uncut wyvern
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yes. that word. thank you

ashen grail
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warrior is fine

uncut wyvern
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ex ac er bate. exacerbate. the original Weapon Mastery problem of Being Mandatory To Sink 2 Points Into

midnight jacinth
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like if weapon mastery is that mandatory might as well give it a pink charm that grants trident compatibility

steep atlas
ashen grail
steep atlas
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we were already suffering trying to come up with some of the ones from this set i think

uncut wyvern
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give it shield compatibility so I can actually run Sledshield >:(

storm atlas
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sledshield is made with that problem in mind

mystic lily
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something something loci's hunger

steep atlas
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the previous warrior artifact charm before i took over was some shit like 15% Frenzy Anemia

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like what are we doing

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there was no pink stat it was just one purple stat and some blue stats

merry sparrow
uncut wyvern
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I'd cook up charm ideas but I don't think TM actually

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remembers any of the last menagerie of charms I cooked up

ashen grail
storm atlas
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i do not

uncut wyvern
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...I also. don't think many of those were. very. good

ashen grail
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aside from r3

steep atlas
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i remember the existence of the doc

midnight jacinth
merry sparrow
steep atlas
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i remember thinking some of them were neat but the only one that's stuck in my mind was the gpt pots one

merry sparrow
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Dev note or whatever

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Not just r3 but also r1

midnight jacinth
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remember maestro bauble. remember how they took that away from me so i was locked into brute force and we all know where that went

uncut wyvern
ashen grail
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or the U

storm atlas
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to go into more detail i felt like swiftness gave scout in all regions too much baseline mobility to the point where tactical maneuver became an afterthought

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which is Not Good

ashen grail
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tact is better in combat, swiftness is better outside of combat

uncut wyvern
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I need to make more funny charm ideas

steep atlas
uncut wyvern
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even if none of them ever get noticed by TM it'd be really fun to cook up more of them

ashen grail
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and if you needed burst movement you could use both in succession

steep atlas
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an incentive to not run seven billion consumables on hotbar by buffing one and nerfing the other two

uncut wyvern
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hello? based department??? yes, I've found them, right here

grizzled anvil
steep atlas
cloud kraken
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how are you using swiftness, im jumping everywhere repositioning and loading bow/eating midair mid combat thanks to it, the nerf is valid because i was using tactical in place just for the gale charges

ashen grail
steep atlas
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something something reading comprehension

grizzled anvil
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the joke is that I will simply not run it

tranquil gorge
# merry sparrow It’s warranted honestly but idk if the fix is satisfying

Definitely won't be for me
I found Double Jump fun to use, especially while using the only charm in Ring that reduced in cooldown (3s to 2.1s which is basically 2)
I could definitely feel the difference between the 3s in valley/isles and 2s in ring, so I'm definitely gonna feel the 4s and 2.8s (which is basically 3s) and it's gonna suuuuuuck

loud shard
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swiftness being 3s same as old qd made traversing stuff out of combat a lot nicer but now i have to sit my ass 1 second longer just because i need to clear a small gap several times

ashen grail
grizzled anvil
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also idk how balanceable that concept is because of the potential bs that a buffed Mountain's Dew could provide

ashen grail
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makes it alot harder to get your momentum interrupted

merry sparrow
marsh timber
cloud kraken
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i run U on r3 and its great but its not that difficult to have the same effect on r2, just different direction

merry sparrow
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I’m ngl I have never used swiftness double jump

ashen grail
merry sparrow
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I always go for dash

storm atlas
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There are two sides of the spectrum here

steep atlas
merry sparrow
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riposte buff when

steep atlas
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really i'd like to cap people at 2 epic consumables total, encompassing all of sliver gpt kapple fotc bsb fol and so on

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but idk if thats ever happening

merry sparrow
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waiting for base warrior to get candy

uncut wyvern
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Riposte buff never

marsh timber
merry sparrow
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I’m ngl maybe the sword and and bonus should be combined?

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it feels kinda dumb

cloud kraken
uncut wyvern
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because that would require TM to acknowledge that Warrior has a kit comprised almost entirely of passives

steep atlas
steep atlas
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or using any if theres more than two on hotbar or smth

grizzled anvil
marsh timber
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hotswaping

merry sparrow
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That would require custom hotbar !!

steep atlas
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idk

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wdym custom hotbar

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all hotbars are custom you choose the items you put in there

tranquil gorge
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Also personally for the brief time I tried Tactical Maneuver... I never actually used it, because like
Issue 1) While 2 charges is nice and sure cooldown refund is fun, 11s feels a bit too long
And Issue 2) F.
Fucking.
F.

merry sparrow
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No I meant you’d need to code something to vanilla hotbar

ashen grail
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just cancel the event if you try to put a third infinite consume on hotbar

devout vessel
steep atlas
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also F is like the least offensive keybind i think

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i hate drop keybinds tbh

ashen grail
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i have all my scout movement skills bound to f or f+swap

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so i can fly by using mobility while reloading ire

storm atlas
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i think there is ground for changing base warrior to be more thought provoking while keeping it simple but its not big on my radar right now

ashen grail
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:)

rough swift
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I mean there's kinda multiple levels of shenanigans to tracking "player can only have 2 infinite consumables" i.e.

  1. Just count number of infinite consumables in hotbar, but people can just keep them in inventory and swap them out
  2. Count number of infinite consumables in inventory, but now people can keep them in shulkers and swap them out
  3. ...
storm atlas
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there are more elephants

steep atlas
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i think now that eagle eye and old fox are both gone i dont have anything on Q on scout and its real nice

rough swift
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🐘

steep atlas
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oh right yeah i guess i have that there

marsh timber
steep atlas
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i dont really think about it that much its just my free gale button

ashen grail
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gg T-T

rough swift
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Save the elephants

grizzled anvil
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you can maybe make some kind of gluttony curse enveloping all of them, if mroe than 2 unique consu buffs are applied within like 1 minute then you get called fat and teleported to a gym

ashen grail
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new curse idea

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for another infinite consume

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like oversized but for food

cloud kraken
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no more healing sickness...

ashen grail
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maybe sat stack will get nerfed and we can get a overall ehp buff

uncut wyvern
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come play Warrior! we have

  • placebo class passive
  • passive that is literally mandatory to put 2 points into because it is All of your damage and might as well be the real class passive
  • passive that gives health and also some ailment protection I think
  • AoE skill that suffers a paradoxical identity crisis as a DPS skill in the Ring
  • AoE aggro tool that also deals good damage in one region
  • passive that barely does anything on an axe, and on a sword you get better results out of Just Playing Rogue
  • passive that is basically just Thorns with extra steps
  • passive that gives more speeds on kill
  • whatever the hell D'Line is meant to be summarized as
cloud kraken
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dont diss my beautiful frenzy, it lets me play slower weapons and big damage on enhancement

uncut wyvern
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Frenzy is fine

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I don't run it but it's fine, it's one of the more interestin' passives the class gets

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my point is moreso on the fact that over half of Warrior's base kit is comprised of assorted passives

storm atlas
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i might be Killed for saying this but what if we buffed brute force and removed weapon mastery

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aaaand my corpse is floating in the river

uncut wyvern
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that just brings us back to the Brute Force paradox again

lunar gyro
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You think you can take away my precious sword dr?

weary vapor
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dline is Resistance bottom text

lunar gyro
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You will pay for your hubris

cloud kraken
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remove warrior passive already and add weapon mastery, brute force or toughness to it already

storm atlas
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i also dont want to overcomplicate warrior with a scout level rework, i just dont think it needs it

uncut wyvern
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"please stop building your AoE skill for DPS"
then give me an actual DPS skill

weary vapor
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that's weapon mastery! please ignore the fact that it has 0 charms

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and is flat damage in r3

uncut wyvern
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Weapon Mastery isn't a skill, it's the honorary class passive

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except it's worse than bein' a class passive because you lose a fifth of your skill point budget just to have it

lunar gyro
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Unfortunately the current warrior passive is actually really good and you would have to move mountains to change it

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It's odd really, the passive is actually more useful end game than early game

cloud kraken
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then lets keep it and add more to it analysis

merry sparrow
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okay yeah I used to hate on it but it makes building kbr so much easier

uncut wyvern
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I think it's funny that the 20% KBR scales in usefulness directly proportional to how far along the region's progression you are

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it's genuinely nigh-useless in earlygame because you have nothing good enough to compound with it to make the KBR meaningful
but at respective endgames you have oodles, canoedles, and Toaster Strudels of KBR items to couple up with Warrior's innate 20% KBR

cloud kraken
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i forgot about the passive i can remove an armor piece that has 20% kbr now

uncut wyvern
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and eventually you get Truest North, which is an item you basically always want in your hotbar

and actually just makes you immovable in combination with said 20% KBR while held because it gives the other 80%

weary vapor
uncut wyvern
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and you only get it after the broadest completion check in the game

weary vapor
uncut wyvern
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...y'know, now I wonder why Toughness doesn't lean more into the KBR aspect

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if the class passive is gonna be 20% KBR
why is it (seemingly) the only source of KBR innate to the class

steep atlas
uncut wyvern
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do not cook

midnight jacinth
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what the fuck is mountain's mist

weary vapor
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it only needs +50% cooldown icl

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when that cold brew hits

steep atlas
merry sparrow
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How many stars would that be

uncut wyvern
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...also, -20% Temporal Bender Cooldown alone would probably be shot dead week 1
but that's another issue entirely and moreso indicative of how strong Mountain's Dew already is (how the fuck do you meaningfully charm it)

merry sparrow
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Also the locks for extra fun lmao

steep atlas
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i thought it was obvious from the message and the thing i was replying to that this was somethingi just made up lol

merry sparrow
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mscr is watching.

uncut wyvern
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no

weary vapor
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Doesn't -20% resistance remove the point of the effect

uncut wyvern
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good

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let them watch

sour gyro
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i think the scary part isnt r3 food in r3 but r3 food in r1

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fruit of life isnt too offensive but gpt pots in r1 are silly it feels like

grizzled anvil
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Echo hitbox is fine now

uncut wyvern
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I think FoL is relatively inoffensive, Valley damage hardly scales enough for it to have a huge impact and you have to put up with multiple Forum delves to get it

lunar gyro
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Fruit of Life is wholesome chungus back when it was the only infinite consumable that can be used for saturation stacking

uncut wyvern
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meanwhile, the GPT potions:

merry sparrow
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Is licorice real btw

lunar gyro
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No

merry sparrow
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aw man

lunar gyro
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Actually I wouldn't know

merry sparrow
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Is that even the name of it

lunar gyro
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Maybe theres a super secret dry licorice society

weary vapor
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the world if casino pots just gave effects instead of hunger and sat

lunar gyro
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I'm not part of it that's for sure

uncut wyvern
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why do they give hunger and sat to begin with

merry sparrow
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anyway the changelogs look really peak

uncut wyvern
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genuinely

merry sparrow
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I like the approach they went with sealed instead of just making it 3 stars

sour gyro
merry sparrow
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and swordsage cookies are cookies for all

sour gyro
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it adds to the perceived worth of fol

lunar gyro
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Yeah you WERKED for the fol by doing forum (Super hell)

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The gpt pots you just gambles and umm 🛌

uncut wyvern
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I think it's silly that Kapple and FoL get some charms and are still relatively balanced since the power spike is constrained to the Ring, where it can be factored in
meanwhile the GPT pots just introduce

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a completely foreign layer of tomfuckery to the earlier regions

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and because we don't region-lock or otherwise region-scale consumables, it's not super possible to just ignore them and pretend they don't exist

merry sparrow
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Region scaling consumeables 2026

sour gyro
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monumenta consumables deserve some love i thinks

uncut wyvern
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one could argue the same thing for Fruits of the Catch but I'm pretty sure you can get cooked salmon relatively easily in the Valley

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...or was that a different fish

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I don't actually know

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I know there's a cooked cod consumable but I could've sworn cooked salmon also exists

lunar gyro
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You could probably argue for it yeah, it is an infinite consumable food which so far is only everlasting carrot and sliver

uncut wyvern
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at the same time though

Sliver exists

merry sparrow
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I love sliver!!!

uncut wyvern
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the pie also exists

lunar gyro
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Oh and I guess the pumpkin pie but that doesn't give saturation

merry sparrow
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with geek hopeskin

uncut wyvern
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does it not

merry sparrow
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It does but small amount

lunar gyro
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It does actually, just miniscule

merry sparrow
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cooked pork is better

lunar gyro
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Point being that it creates a bridge between the noob consumables and the super sliver

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But again you can just Buy Porkchops or whatever

merry sparrow
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can we get a buff to the cooked pork’s melee stats

lunar gyro
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So the arguement doesn't really hold

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Why da monumenta player so fat...

uncut wyvern
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because I eated 17 tons of cooked salmon

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anyway the point I was makin' is that the only consuambles that really get insane in earlier regions are the GPT pots and maybe Fruit of Life in specific Valley edge cases

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Fruits of the Catch is insane as essentially a budget Sliver, but it also doesn't do very much outside of Being Infinite Cooked Salmon™

lunar gyro
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If you really wanted to, you could utilize salmon as kapple adjacent where you eat it midfight for healing & dr

uncut wyvern
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and, and I checked this

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you can buy cooked salmon from the SIerhaven Circle fishermen for like

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3 bottles a pop

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...that's not a joke

lunar gyro
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10% proj & melee prot isn't too bad all things considered, especially in r1/r2

uncut wyvern
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the extra effect is nice, yeah

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though I'd argue that's usually not what you're usin' Fruits of the Catch for

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but, then again, the entire reason I wanted Fruits of the Catch is because cooked salmon as a food item is insane to begin with

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so take my word with salt... ...ed salmon

merry sparrow
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I think we will be killed if we don’t talk about the changelogs chat

vivid quiver
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nerf bd charms besides handle

storm atlas
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i kind of missed them so like have fun for a month

vivid quiver
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ts not fun u just stack bd and it does like 120 dmg on a 6s cd

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sob

storm atlas
forest orchid
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idk what feedback to make
thanks for keeping hunter alive ig

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pstrike need something special to not be a weaker lockdown

weary vapor
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should spec more into aoe/crowd control ngl

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lockdown is already The Cooler Sniper Rifle

forest orchid
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ye

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and oov has too low dmg alone to be a viable pick(+locked dmg)

tall sandal
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Ř̵͑̕͝ẹ̴̑̄͂l̵̛͗̃͠è̵͆̓̽a̴͐̿̓͊s̷̀̔̄̆e t̞̍̾̍h̸̆̍͂͌e̵͛́̔̄ ̷̄̃͝͝r̶̈̋̒̍e̴wo̾͗r̸̈́̑k

hollow prism
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Lockdown is fun but it has the downside of forcing me to put my player particles to 0 so I can actually aim at the thing I want
It definitely has surpassed pstrike in everything but maybe explosive aoe I guess?

cloud kraken
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i find the basic cosmetic for lockdown much better for aiming, challenge one just blocks everything

forest orchid
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idk if im using challenge ones but the particles feels fine after some time

cloud kraken
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if yellow then its challenge

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basic its red and uses a thiner line for the shot

merry sparrow
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Red is so much cooler anyway

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Not that I saw cosmetic

forest orchid
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o i used challenge it seems

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it gets less annoying if you move forward while shooting

hidden spear
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I’m kinda bummed swiftness got cut a bit, if it’s possible to get that cooldown back with the enhancement so it’s balenced the same in r1 I’d enjoy that or maybe have some other movement options on other classes to make it more fair cause it’s very fun

vast birch
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Just play ranger

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Next month gale shot gonna be 80% at this rate surely

weary vapor
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isn't it literally just 1s

merry sparrow
weary vapor
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yeah but it's not a crippling debuff

hidden spear
woeful finch
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alcyoneus buff

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balls.

forest orchid
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um i hope this can get hotfixed

loud shard
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Arcanist take over phase 3 is on course, we got some good charms buffs, specially nullwick lantern

woeful finch
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aint no arcanist takeover happening with nullwick 🥀

forest orchid
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man there was a unannounced tormented hunter change

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it has twisted lockdown rn

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😭

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and gravecaller has 2 spirit rn

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and the astral attack lasts

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pretty sure they were not like this yesterday...

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nvm thats announced

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...

loud shard
cinder grail
#

Mycotoxicosis change was a fumble.

If anything make it Curse of Shrapnel 2, and put that filthy ailment fragility away.
The enchant doesn't work for a sword that actively puts poison on you with uncontrolled matter, compared to the bow that has it, where if you see Poison Named mob or Wither Skelly you KNOW you'll get ailments, here you roll a dice on hit

Previous iteration was better;
Player had to keep track of debuffs, their Crain CD and HP the lower it got to not overshoot, casting abilities also needed to be more inteligent since spam clicks also proc Shrapnel.

Instead all of that now we lose 2cp to Intruder's Crain charm and play like normal with very strong sword that requires no thoughts, only ocasional Crain which you'd already do as cleric anyway
Shrapnel was the only thing that kept this sword in place

storm atlas
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the antiheal and vuln debuffs dont.. magically disappear

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its easier on cleric but the shrapnel was making it unusable on everything BUT cleric

midnight jacinth
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so you chose to kill it for everyone but cleric

cinder grail
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Did you missed the absurdly good rogue build that abused it?

storm atlas
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are we talking about the same sword

cinder grail
#

Erasing Me, Erasing You
Was a joke for a reason after it's release, Muga rogue was actual strat with BMB (u)

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And again, if you roll a debuff now you just explode as non cleric
You made this sword more cleric centered by accident or on purpose, unsure which one

weary vapor
weary vapor
midnight jacinth
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iunno i'd rather have shrapnel 2 than ailment fragility

storm atlas
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i am using the weapon on a rogue build that isnt built for it and i really can't feel this downside as much as shrapnel

livid cipher
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also loci hunger change is bad

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i used it primarily for sustain (-35% cd) but now it makes the healing worse

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rampage damage is just not it

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if rampage reactivated the explosion on duration extension then it might actually be cool

weary vapor
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Go all the way -100% rampage duration -50% CD

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rampage is now a bomb

livid cipher
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now that would work

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3s cd bomb for 4 bloodlust

livid cipher
crimson tusk
#

Parrymaxxing might be good now 🤩

livid cipher
#

while ailment fragility is OhTheMisery
toughness 2 still wins though

woeful finch
#

Anvils don't grow on trees yk

#

Horrible change, truly

tall sandal
#

@ms pls nerf

crimson tusk
#

I think its not as insane as it looks

#

if your shield breaks its over

forest orchid
#

if it breaks just switch to another shield? smh my head analysis

crimson tusk
#

True!!! why didn't I think of that

forest orchid
#

this isn’t intended right? I still wanna use the +kb basic charms sadmouse

crimson tusk
#

I'm pretty sure thats not a bug

#

flat and % damage should conflict

forest orchid
#

idk its the first locked raw dmg that has a dmg%

#

ill leave it there to see if it get closed by intended

merry sparrow
crimson tusk
merry sparrow
#

Which charms may I ask

crimson tusk
forest orchid
#

that damage is without challenge buff even

rain tree
#

Bash!

forest orchid
#

you prob already oneshot them with challenge

#

👀

crimson tusk
forest orchid
#

yeah i said without

livid cipher
#

from my testing i can conclude that pressure gauntlet is far worse than chunk for dps

#

even when using chunk without greater and lesser force charm

#

to slot an earthquake staff to have same radius as gauntlet

rough swift
#

Honestly probably take damage numbers with a grain of salt given all the damage pipeline snafus for now

livid cipher
uncut wyvern
#

the problem is that it feels like you usually don't

#

Warrior is all about gettin' up close and personal, and it's a bit hard to stay in up-close-and-personal range if the charm you use makes your Brute Force proc send the enemy flyin' away from you --- that same principle is part of why Earthquake Staff is such a nice charm to use (on top of makin' your AoE tool actually do more AoE)

#

because new Pressure Gauntlet not only retains the significant wave delay decrease, meanin' that the impendin' knockbacks will be dealt in rapid succession rather than on delays
but also adds more knockback to an effect that already deals quite a bit of it

and that's mainly an issue in my eyes because you can no longer use it with the only tool that exists for counteractin' that often-a-downside of heavier knockback

#

I do wonder if movin' the Brute Force Radius lock from Pressure Gauntlet to Deepslate Chunk would wager out to better results overall

#

would probably need Pressure Gauntlet to regain at least one charm power to be balanced
but it'd prevent the biggest offender on the front of "please stop actively building the AoE skill for DPS" from bein' used with two of the skill's best charms
and it would allow Pressure Gauntlet access to couplin' with Earthquake Staff again (and maybe even Bronze Spikes) for those of us that actually want to build the AoE skill for AoE

#

-# because, perhaps a bit of a hot take here, but I think that should be a valid option with real support

patent relic
#

Chunk with earthquake staff is kinda nice tho imo

uncut wyvern
#

yeah because you get to negate the sole downside of Deepslate Chunk at relatively low cost

#

I don't think you should be able to do that

patent relic
#

I just feel like locking rad on chunk just makes chunk only used for dps builds anyways

#

And you cannot use it at all outside of that p much

#

Which is like fine if you think that’s okay but I feel like you’re just reducing charm flexibility for no reason

#

But I do agree pressure feels kinda awful

uncut wyvern
#

new Pressure Gauntlet reduces charm flexibility for even less reason

patent relic
#

I agree

uncut wyvern
#

and, if I may be blunt for a moment

#

I am really fuckin' sick of my options for bein' functional outside of a pure DPS build gettin' strangled time and again
for the sins of a charm I don't even use and have repeatedly voiced my disdain for
while the charm itself goes completely untouched

patent relic
#

Chunk at +100% bf dmg was peak

uncut wyvern
#

I think it's really silly that we're doin' this

#

with the intention to tone down the extremes in DPS difference that Brute Force can reach, right

#

but then not acknowledgin' this

#

under the new changes, you now effectively get like 12 charm power of Brute Force damage in a single charm
for a downside that not only doesn't matter for what Deepslate Chunk is used for
but can also be negated near-entirely in 3 more charm power if you feel so moved

by the Architect - by Her Majesty - by the Galatean gods
what are we doing?

weary vapor
#

i think they genuinely just forgot about bronze spikes because no one uses the starter charms except for when they're meta

uncut wyvern
#

the best reason I can see for this would be an intention to make Pressure Gauntlet into the new Deepslate Chunk so that Deepslate Chunk can be reworked without as much worry, but the problem with that is that Deepslate Chunk is currently impossible to disentangle from DPS builds because of how easy it is to use vs. how much it provides

weary vapor
#

ngl brute force radius should just be locked on chunk

#

no point in a 1* charm with a drastic upside and a drastic downside if you can just ignore the drastic downside with a charm that also does not have a particularly big downside

uncut wyvern
#

1 cost for a full charm loadout's worth of Brute Force damage at the measly cost of an unlocked downside that conveniently has a charm to solve that downside at the "cost" of a different downside that, in most cases, is actually an upside due to how knockback interacts with Warrior's overall gameplay loop...

...is. ridiculous at best

rough swift
#

Deepslate chunk is problematic media…

dark harbor
meager grail
#

nooo my 75% dmg buff 1* dps charm

forest orchid
#

noo chunk

#

i can foreseen the buff back of 100% bf dmg but lock radius

weary vapor
#

one thing I will say is that there needs to be a drastic reduction of shield bash damage% across the board now that it has a competent base damage; so many of the charms have absurd +% damage because it just wasn't functional as a damage skill before this update

#

they were nerfed but not hard enough, its more like a light slap

merry sparrow
#

Locking the radius would just feel bad

#

even if damage got buffed and radius buffed

livid cipher
unborn rampart
#

I feel like brute force changes were somewhat foreseeable after the initial "bug fix" that turned brute force in to multiplicative damage + base dmg ( not long after all damage buffs became additive )

#

And as long as it stayed this way and the devs thought its DPS is an issue. The outcome of nerfing it would result in brute force being a worse clearing tool relative to what it would have been, had it not been for the change to multiplicative + base

keen mica
#

I forgot this thread existed but since i dont think its been mentioned

#

I am
Unhappy
With the ganzir changes

#

Idk how well it performs now
But im gonna be upfront, i was a heater shield player

#

And im not mad it got hit

#

Im just mad that they chose to go for ganzir which was fine on its own
ACKNOWLEDGING
The fact that it was strong with everlasting

#

And didnt bother changing everlasting instead

#

So its a dead charm

#

It is a completely useless charm now

#

Ganzir was a strong pairing with it
It was also the only pairing with it gorm

weary vapor
#

yea in the first place it feels like it was just there for ganzir

keen mica
#

Like

#

Just changing everlasting was such an easy thing to do

#

Make it a useful charm and detach it from ganzir to hamper heater shield

#

But they attack ganzir???

#

Im more confused than anything

#

Like did the person who made that change think everlasting was used for
Anything else??

#

It went from having 1 conditionally useful stat

To 0 useful stats

weary vapor
#

I think ganzir was the main offender there ngl
Everlasting is inoffensive but useless without ganzir but ganzir without everlasting is just bad

#

as it is now it is not a Bad charm but it is one that people will probably never use

forest orchid
#

dont change my everlasting im having fun with full tank shield wall ty

glacial lily
#

delete both

topaz hearth
ashen grail
topaz hearth
#

:3

ashen grail
#

100 base tempthereal cloaked steadfast with 137% damage + FS 1 + Skyseeker 3 and bhop atk speed on arc of the lunacrest

#

all your survivability comes from 9s wwalk, waspect, and blade dance

merry sparrow
#

I use it alongside vires

#

I do agree that they shouldn’t have killed ganzir but I don’t think they should’ve killed everlasting either that’d be stupid

keen mica
#

Oh didnt reply

#

Oh well

merry sparrow
#

You’re basically getting near 100% uptime it’s a good combo

keen mica
#

Nearly 100% uptime when you really wont need it

#

You’re just gonna be able to pop it every encounter anyway

#

So there’s no doubts that you have a better use of that 2 charm power

#

Like its
“On demand damage button”
vs
“On demand damage button except you use 2 more charm power”

merry sparrow
#

my encounters aren’t lasting six seconds

merry sparrow
keen mica
#

Im gonna be so fr
My plans are to wipe most of my issues before they gain consciousness, much less
within 6 seconds 🤷‍♂️
Like anything past chall’s dura with vires is cleanup or a 1v1 where I can handle the wait

#

At the same time i guess i am forgetting that brute force charms got gorm’d

#

So maybe that 2 charm power really is less valuable

merry sparrow
#

Not to mention you’re also using bodyguard so

#

And you’re right there’s not many other charms 🥀

#

My go to for guardian is usually vires everlasting bronze spikes chunk earthquake staff

weary vapor
#

Everlasting is just boring stats and that's fine ig

cloud owl
#

do you think it needs... more stats?

storm atlas
#

i mean the stats could theoretically go up but reducing downtime on those skills is pretty good on its own

weary vapor
#

Shield wall needs actual region scaled damage to be a competent pick

storm atlas
#

i will say that there are bg and wall changes planned maybe a month or two coming'

merry sparrow
crimson tusk
merry sparrow
#

It doesn’t change gameplay doesn’t change much just Good

crimson tusk
#

shield wall will be replaced with shield fortress

cloud owl
#

no i know it isn't

#

i mean, i know it's boring stats. is it too few boring stats to be viable?

merry sparrow
#

It’s very viable

#

well was

#

idk now with new ganzir

#

But I’ve always used it alongside vires

cloud owl
#

then it's probably fine

weary vapor
loud shard
#

Guardian is too multiplayer and map dependant compared to the versatility of bers

merry sparrow
#

we just saying stuff

#

“Map dependent” where in guardians kit do the surroundings change anything

#

If anything it’s bers with meteor slam and glorious

#

and it’s not too multiplayer at all you can play guardian solo just fine

livid cipher
#

guardian just needs minimum 3 block high room with no water or ghast type enemies while bers wants way higher ceilings usually