#Aurora Bossfight

1 messages · Page 3 of 1

cosmic timber
#

its roughly melee range

#

I think its a bit larger than that but generally if you can melee you can damage

molten geyser
#

I once thought its a 100 hits challenge then i saw the focus has hp

#

(It’s Delfia’s Focus rn btw)

brittle sonnet
#

*me kept spam hitting the focus with an axe cuz i was playing guardian without a sword 💀 *

#

and never remember that its a hp bar instead of hit points-

raven heart
#

Do we known when the thing with needing to claim cache will be fixed

gritty ferry
#

@raven heart

#

so

#

today

civic jungle
#

Are there any plans of implementing this suggestion? What is the devs' current stance on this?

earnest yew
#

i think it's a good idea

cosmic timber
#

On one hand it would allow people to quickly play rage+ features and have fun, on the other hand I dont want rage+ to turn into nothingburger again

#

leaderboard is still at 160 as well

earnest yew
#

o right

#

it's conceptually a good idea but i'd want to at least hold off and se show hii people can get

cosmic timber
#

I only know of 1 group who got to 180 and lost

molten geyser
#

that makes me wanna suffer and try rage+ solo

fresh mason
#

hvn and smoke not trying so ur softlocked at 200

molten geyser
cosmic timber
#

aurora accidentally got a lobotomy pick

ashen geode
fresh mason
ashen geode
#

I’ll have to ask to see if hvn guys even want to try gorm

raven heart
burnt flame
raven heart
#

What happened to aurora anyways

fresh mason
#

who knows bro

austere bane
burnt flame
#

we did like 2 runs with the old leaderboard stuff

jovial owl
#

surely it fixed aurora right

jaunty girder
#

Wait lb is at 160?

#

No one even reached 200?

austere bane
#

Well, before this update you had to finish 200 and quit
Now, aurora is closed

#

Supposedly people have reached 200 before, just not cashed out

lean crag
fresh mason
austere bane
#

no one has reached 200 rage? seems like this system is perfect, no need to increase the starting rage cap

molten geyser
#

I don’t know how will people get used to higher rage+ if they are forced to rs from start every time they fail

#

like the old boring rage+ might just work better here

austere bane
#

have fun

#

the sug that caused the change was also intended with rage 100 as the "hardest boss" and now 120-200 has random bullshit go so it just means no one gets to go anywhere isn't this fun and great for the leaderboard

#

its super super frustrating

cosmic timber
#

I think the random bullshit go is tolerable

austere bane
#

im sure its tolerable until you have one slipup and have four bosses worth of progress reset and your only reward is a 100 cache

#

the concept of adding even more extreme buffs to the boss is super cool but I think most people will never see them unless they're extremely dedicated and find three others willing to suffer with them

cosmic timber
#

shrug

#

ppl told me rage+ was boring so I added random bullshit to it :3

austere bane
#

it was boring but then also the permadeath was added so now it's too far in the other direction

#

bullshit is fine
permadeath is ok
both at the same time are a big no
if you get killed unfairly then having permadeath is awful

cobalt anvil
#

rn I even have problem finding 100% ppl, don't think we'll have player interest doing even higher rage

lean crag
#

new atttacks with perma death is fine

#

since it is a mode literally just for leaderboards

#

the fact that no one plays it doesn't mean it's bad

#

cause the previous iteration was worse

#

it's just that people already lost almost all interest in aurora so nobody plays even normal rage levels

#

nothing to do with rage+ changes which i think were good

raven heart
#

Yeah it’s not bad

#

It’s also that like today is basically the first day that aurora is both open and cache isn’t stupid

#

Because claiming the cachce was so stupid

cosmic timber
#

hmm?

#

what was up with cache

molten geyser
#

im ngl if you want players to experience new attacks+perma death the reward should be worth it
but my sug got rejected so whatever 👍 👍 👍 i don’t really care rn

#

lucky for those who got purist before update too
stardust ring is just a purist ender

cosmic timber
#

you know you can place blocks with firmament right

#

thats the intended way to get purist!

molten geyser
jaunty girder
#

I think~

minor sphinx
#

stardust ring can be annoying in last phase i guess

molten stream
#

you can just stall out the minibosses to fix the arena if u really have to

austere bane
molten geyser
#

mfw the area me and aurora stands isn’t even bigger than the ring past 50%

earnest yew
#

the ring only blockbreaks if you're in her ring, not if they overlap

#

IDK if that helps

austere bane
#

Doesn't it shrink in last phase too

molten geyser
#

unless you spend 3-5 mins to rebuild the area(why not just risk urself harder)

austere bane
#

surely the solution is to bring two ires so you can recoil over the void and back

molten geyser
#

ig you can start rebuild the outer ring when she’s like 35% hp left and you broke all towers so no more weird elites

cosmic timber
#

yknow i dont know why steelbore shows the circle to avoid overlapping other players instead of a circle to avoid overlapping other circles

earnest yew
#

stardust detonation is kinda locked as-is because we use the circle for block break though

cosmic timber
#

it can always shrink

#

the circle radius is a bit gigantic anyways

molten geyser
#

i only wonder how big is stardust circles when multiple people

earnest yew
#

same size but aurora doesn't get one

molten geyser
#

o sounds fine ig

#

that’s actually pretty nice for a team with a tank

#

who usually has -ws

#

small bug but in one of my attempts i got sucked into black hole and die then the arena didn’t clear so i respawn and got sucked into it again

#

it does reset after tho

austere bane
molten geyser
#

kinda yeah

cosmic timber
#

unfortunately it shows your circle to yourself as well so

#

it's kind of wacky

austere bane
#

mfw rage 200 is still permadeath

lean crag
#

how does that contradict what i said

#

something can be risky and boring

#

i dont think she does anything super outstanding that you'd die to see past 100 rage

#

it's literally just attacks copied from other bosses

#

if you wanna see steelbore that bad go do skt

austere bane
lean crag
#

the current system gives rage+ new attacks

#

if you move the start of rage+ to the point after all new attacks, rage+ no longer has new attacks

austere bane
#

is that a problem? I thought the point was to see how far you could go

#

since it's the leaderboard mode

burnt flame
#

you werent playing to your full potential

austere bane
#

shouldn't matter if the new attacks are in rage+ or not

lean crag
#

an unlockable reward, be it cosmetic or practical, is a valid reason to keep anything required for it as balanced as possible
just seeing new attacks, however, isn't some "goal" a player can reasonably be expected to chase therefore devs aren't obligated to balance around that expectation
just because you want to go sightseeing doesn't mean every attack should be accessible to every player, they are not rewards

burnt flame
#

idk i really donnt have any gripes with the current system

lean crag
#

as a matter of fact, i'm willing to bet seeing all aurora attacks would be significantly easier to achieve than, say, cz since the bosses get new shit all the way till a15 and i'm damn sure a15 is harder than 200 rage

burnt flame
#

the theoretical limit of the boss is much higher than lbs right now of course

burnt flame
lean crag
#

bro ohmin isnt the target audience

#

you can carry a15 but who the hell does that

minor sphinx
lean crag
#

if you have a team of 4 people all equally trying, a15 comp will take you infinitely more time than 200 rage

#

assuming you start from 0 with 0 knowledge of the content

austere bane
#

With no revives

#

and if you lose you get no rewards except those from a9

lean crag
#

unfortunate then idk what to tell you

#

i do think rage+ rewards are bad

#

but thats another thing

#

it doesnt mean the attacks that were created with the sole purpose of making rage+ more fun should be shifted to no longer be rage+

#

again, wanting to see the attacks is not a valid reason to ask for that change
you gain absolutely nothing out of it, neither cosmetic nor practical

#

you won't die if you don't see them

austere bane
#

at the time they were added it was still the old rage system so idk if that was the intent or not
I'm not asking them to be added to base 💀 if you don't want to do them you don't have to pick anything past rage 100

raven heart
#

A15 is way easier Icl

earnest yew
raven heart
#

Atleast post permadeath

lean crag
#

starting from 0 its definitely not easier

earnest yew
#

we originally wanted it to be a situation where pushing past 100 was nothing but lb

lean crag
earnest yew
#

but, uh, 520 rage comp ;P

molten stream
lean crag
#

that's just the same effect with a bigger number

raven heart
#

And the scaling change is to take it so that you aren’t stuck for hours

#

I mean base could be moved to 200

#

But I don’t really think it matters

#

It’s kinda nice that rage+ get special stuff

austere bane
austere bane
austere bane
#

Max starting 200

jaunty girder
#

Getting the same process again

earnest yew
#

well. i'm kinda sitting on my hands waiting to see if people will get past 200

raven heart
#

Yeah

raven heart
jaunty girder
#

I think its fine how it is

raven heart
#

Shouldn’t be too bad

earnest yew
raven heart
#

With cache fix

jaunty girder
#

Cache fix did not make the process of getting to 200 easier

raven heart
#

If you make starting 200 it makes it more easier to push farther and run higher dps builds

#

While starting at 100 would make people play safer because

#

More time you have to make mistakes

#

And this boss is basically impossible to not get any bs attacks in

#

The more bosses you fight the more you have to prepare for making more mistakes

#

And that’s not a bad thing

#

It’s just a choice

raven heart
#

Well

#

It makes the lb easier

#

You don’t have to worry about where u should cache out

#

Make it would be cool to have a team reincarnation post 200

#

Like just 1

austere bane
#

maybe you have 3 lives

raven heart
austere bane
#

or lives in general

austere bane
cosmic timber
#

the red ring is actually for players

austere bane
#

you wouldnt care much for the first few bosses if you actually were going for lb

lean crag
#

the steelbore ring spawning at the boss was a great addition

civic jungle
#

My gripe is that you can't realisticly learn the new boss attacks in rage+ without spending millions of har and hours and everyone who got 200+ already learned them on week 1.
How about make it so when you die in rage+ you can replay the fight as many times as you want (in that instance), but you cannot climb any further and the rewards are reduced to 100 rage or whatever way it is now.

lean crag
#

the ever haunting issue of there being nowhere to explain boss attacks

civic jungle
#

"Just wiki it bro" isn't a good design

cosmic timber
#

Well she only gains 1 actual mechanic at 120, which is fairly easy to replay and should be pretty intuitive after the first few minutes imo.
For the other rages:

  • rage 140 and 200 are just random buffs we concocted.
  • rage 160 is just ||star shower (no block break)|| as a regular spell instead of just force cast, kind of nothing burger
  • rage 180 is also no new mechanics she just ||double casts spells||
molten geyser
# raven heart With cache fix

Can someone explain what’s the cache fix here or what was the cache issue
I’ve seen it mentioned like 5 times and still doesn’t know
Or maybe i know…?

lean crag
#

you used to need to cache out in order to be on the leaderboard

#

now you don't

molten geyser
#

oo

lean crag
#

that's it

molten geyser
#

I thought its the bug that you can redacted

austere bane
#

they were not worried about dupe bugs

molten geyser
#

🐀

molten stream
raven heart
#

It takes about the grand total of 5 seconds

#

To learn the new attacks

#

And they were there week 1

cosmic timber
#

no rage 100+ attacks were week 2

civic jungle
#

Does it also take 5s to learn to not die to them? Like an attack can be simple to understand but hard to play around in practice and learning those things usually takes multiple tries

burnt flame
#

we figured out the steelbore stuff on the like first cast

#

idk im all for allowing casuals to play but youre playing the gamemode thats specifically designed for peopple pushin leaderboards

#

any day now niamn

ashen geode
#

The main problem for me is that the difficulty increase on 200 and up is so high and it’s lowkey impossible to practice it now. If we had everything available to us in the beginning (were able to get in on 200) at least we could train to be able to push for leaderboard positions. The problem now, is practicing just the content to be able to push for high leaderboard is locked behind 25-30+ minutes of permadeath gameplay. I’m all for the difficulty, but not having the direct opportunity to train to be able to push leaderboard kills it for me.

burnt flame
gritty ferry
#

ability to start at any rage youve reached with reward of r100 always and no leaderboard

burnt flame
#

yeah thatd be cool

#

so u can actually get reps at the bosses youred going for

potent sorrel
#

does it not count for leaderboard if you die

earnest yew
#

it does now iirc

ashen geode
ashen geode
earnest yew
#

given, of course, that the change was done correctly

#

but tbf most changes not made by me or my clone are done correctly

#

;P

ashen geode
#

I believe being able to start at 200 with permadeath included will fix most complaints and ensure the leaderboard can be pushed based on skill and give people a fair opportunity to do so. Though, maybe keys for rage + should be more expensive to compensate for the fact that it’s not the intended way to play thonk

burnt flame
burnt flame
ashen geode
burnt flame
#

past 200 definitely doesnt take 10+ hours

ashen geode
#

Then you do it

burnt flame
#

yeah we doing it tomorrow

ashen geode
burnt flame
#

i suppose

burnt flame
ashen geode
burnt flame
#

just my gut feeling its probably not that long

#

idk im not trying to one up you

#

your point still stands of course itll eventually devolve into that

#

but thats a flaw of endless content in general me thinks

ashen geode
#

Don’t worry I get it

#

Lmk how long it takes

#

I’m curious as well

finite marten
#

120-180 is pretty quick

#

but i think 200 diffspike might increase the number of ended runs so it takes longer to go past

cosmic timber
#

let 200 be thought of as a community mission

earnest yew
#

what a fascinating thought

cosmic timber
#

if someone reaches it by <t:1780113600:R> , Ill give the team 100har (first team to get 200)

molten geyser
burnt flame
cosmic timber
#

heehee

earnest yew
#

are we paying dahwia again

cosmic timber
#

it depends if she gets 200 first

burnt flame
#

shes not playing i think

#

rest of smoke cant be assed

cosmic timber
#

post a screenshot in #screenshots or something

burnt flame
#

yeah

#

honestly nobody of the people attemping really need the money maybe theres some other cool stuff the winning team could get 😁

lime hedge
#

we are living in the slums with dat 100 🤑

molten geyser
#

oh
my
fking
g

#

my connection always lags when i was gonna make the most important double jump

#

i pressed my space 10000 times and it doesnt trigger

#

was gonna make a such destruction+purist run as well

raven heart
#

That would be fun

burnt flame
#

har gon be even more dead

#

id be happy with an announcement post idk thats probably not in jades or ash's control

molten geyser
#

well finally a r100 solo after patch ig

#

here we go r120

#

miniboss part is now a time consuming part really
it has like zero difficulty

#

Even the bers elite has more threats to me
Shit oneshot me if i let it get too close

#

well maybe not oneshot but something is definitely crazy when i pop my parting shot with full hp

lean crag
burnt flame
finite marten
#

combo of blade 360 hit + archer normal shot may also cook you

burnt flame
#

no telegraph no nothing 😭

#

is it even dodgeable

finite marten
#

telegraph is a short red particle line with pillager grunt and bow twang followed by crit particles

molten geyser
potent sorrel
molten geyser
#

?? is this a bug

#

what i did was only got hit 3 times in a row by the meteors then the chain broke

#

and chain was always green that time so theres no way i went too far

#

my ll was off cooldown before this chain break so its 0 chance other attacks that time(or starlight surge??? how did that shit proc my ll but also kills me and i alr ate last meteor before that)
is there some hidden mechanic of chain that you cant take too many meteors
or its because i didnt clear all 4 energy so the -resis wave breaks chain OhTheMisery

#

its so weird

ashen geode
austere bane
#

Starlight surge is the star sprinkles yeah

#

So I think you just died, breaking the chain?

lean crag
#

is it possible to make it so that the constant star shower in rage+ switches to solo mode (where you're automatically soul linked to aurora) if there is only 1 player alive

#

cause right now if you have multiple people and one of them dies it basically insta fails the run

#

since you're physically unable to stop the star shower

#

like dawg

austere bane
#

clearly just get aurora to stand in the rings with you

lean crag
#

we tried that

#

it does not work

#

it'd be pretty fun if it worked like that but i bet that's more devtime than just making it swap to solo mode

austere bane
ashen geode
molten geyser
#

idk what that skill looks like tho but i die to it sometimes(at least thats what death messages say)

molten geyser
minor sphinx
#

i assume no then

molten geyser
#

at 1:00 a random arrow of the star summary message pop up

lean crag
#

i mean he lived longer than he should have lol

#

fennec is like that

ashen geode
lean crag
#

Foxes have 9 lives or something

#

He used up his last one there

ashen geode
molten geyser
potent sorrel
#

200 rage shouldnt take long honestly probably

potent sorrel
#

i was like 1-2% off soloing 180 and i could have buffed more and tried more if i had time

#

I imagine 4 ppl would have easier time

burnt flame
#

im p sure

potent sorrel
#

doubt

#

duo was certainly easier we just again didnt have the time

burnt flame
#

ig

potent sorrel
#

you also just run out of time on last phase solo

#

theres like 4 blocks left

burnt flame
#

tjats funny

potent sorrel
#

elite phase is also much easier, you also have more platforms because you can do more star showers and all that

#

only thing i imagine could be harder is the steelbore

burnt flame
#

mayhaps mayhaps give loom charges for damage dealt :3

#

in last phase

potent sorrel
#

would be nice if it scaled down with less players but i dont think soloing rage 160+ is intended

#

so i wouldnt push for that

civic jungle
#

it's funny how rage 60 solo was actually easier than rage 40 solo because u can get more platforms

austere bane
#

the builder

burnt flame
#

idk just make it like 5k damage or sum

#

maybe more actually

#

so you get 1-2 looms in the final phaser

austere bane
#

i think the point is rationing out blocks though (firmament not included)

cosmic timber
finite marten
#

solo is harder than duo is easier than quad is my impression

#

solo connection seems more difficult for the 75% hp phase change

#

but it seems like the mob count gets harder in quad and coordinating towers too

#

and less chance to get quasar destroyed

#

maybe elites are easier at quad

lean crag
#

it's impossible to stop the shower if you had 2 people at the start and one of them died

#

since you have no one to link with

#

prolly works similarly with more people too

cosmic timber
#

yeah bug

#

she should auto link to you if the party becomes 1 player

lean crag
#

i see

#

i thought that just wasn't foreseen to happen

cosmic timber
#

weird since the code should cast the spell as if it was the first time if one player dies

pure flint
cosmic timber
#

hi cat 3

earnest yew
#

it's us

potent sorrel
#

If quad feels harder than solo sorry but id probably reconsider my teammate choice for rage+

#

Boss is also faster and you arent dancing around 4 block space peripheral trying to kill before you just run out of space

#

Theres too much reasons why its easier to list here ngl

cosmic timber
#

mobs spawn rate scale with players, so if your 4 player team has no good mob clear you will suffer

potent sorrel
#

Thats on team tho

cosmic timber
#

yep

potent sorrel
#

I dont know the scaling but surely its not 4 times

cosmic timber
#

it's i think 2x for 4

#

it's fairly manageable with 1 scout in my experience

potent sorrel
#

Yea thats definitely easier if your team is not throwing

molten geyser
#

bring a pala for taunt+buff+clear (i believe it can do all these at the same time)

molten geyser
#

i killed the delfia inside aurora as well

cosmic timber
#

gulp

molten geyser
#

5 charges remain too
wait how did i managed to reduce 1min more from r100

mortal shuttle
#

my chud team died and lost to dps check

silent totem
mortal shuttle
#

howd u die then sir

fluid vale
#

fasty griefed tb's internet

silent totem
silent totem
# silent totem

can the har be mailed to me and i will evenly distribute it

#

😁

burnt flame
#

no mail..

raven heart
#

My mouse disconnected

#

220% was 5% hp

burnt flame
molten geyser
#

0.2%

cosmic timber
#

congrats

fresh mason
molten geyser
#

@tuulen make the area bigger

raven heart
#

Lowk 300rage might be possible

cosmic timber
#

Thatd be like
6.75x hp
3.875x damage

burnt flame
#

😭

#

250k hp

#

Light work

burnt flame
#

200 rage was very enjoyable tho gj

molten stream
cosmic timber
#

idk what this means

molten stream
#

yeah

molten geyser
#

can we instead of weaken the chain just fully disable the chain during star shower when its solo

#

shes not player i cant ask her to go with me

potent sorrel
#

Try asking harder

molten geyser
#

if i make her enter the state when we are at the side of no towers i can do nothing but just give up the towers

earnest yew
cosmic timber
#

yes

#

I mean I intended for solo to lure her near to a pillar for that

austere bane
lean crag
finite marten
#

yea gotta be slightly conscious of kiting towards towers

molten geyser
#

if only i have another mind to think of that

lean crag
#

boy agrape aint no woman

#

to my knowledge at least

raven heart
lean crag
#

Also am I tripping or are we unable to increase rage by less than 20 in rage+

#

With how the scaling works chances are it'd be useful

#

And at that point why is the rage system even there instead of ascensions

raven heart
#

It would be nice if damage atleast had a soft cap

#

The ho scaling is fine

#

The damage was from everything was just getting a bit crazy

lean crag
#

Mob damage maybe should avoid being scaled

#

Aurora damage is probably okay to be high

#

Since mobs aren't like.. . . Dodgeable all the time

raven heart
#

Crossbow mob is basically impossible to “dodge”

#

But abilities are fine

#

Quasar gets a little funny but all the other ones are pretty legit

earnest yew
#

quasar step damage ramps up the more she chains it consecutively

#

30 + 10 per chain

#

i think that foodfood probably enjoys that because it fuels reflection like crazy

austere bane
#

in higher levels there's not really much point because 1. I would die and 2. reflection won't usually hit her because she teleports away

#

also I would kill my team but uhhh they should have dodged :3

raven heart
earnest yew
#

i'm a fucking fraud i ain't made it past 100

cosmic timber
#

ash we should try doing a 120

#

and then 140

#

:3

earnest yew
#

i was already drugged up for our 100

#

i've gotta start looking up potions and using a real DPS set for that

raven heart
#

just getting 1 taped by mobs doesnt feel good

#

and it happend 2 times on a not low ehp set

austere bane
#

I think aurora should have an attack where she picks a random player and summons 30 tempest dynamos on them

#

Ten thousand pigeons
EAT this man

supple jacinth
#

what exactly does tempest dynamo even do

#

all i knew was it sucks player

austere bane
#

it's just a multihit with movement reset

#

8x10 hits or something

ashen geode
fresh mason
fresh mason
#

like 30m tops

ashen geode
#

(If you don’t fail) gorm

silent totem
#

im pretty sure we got faster time to reach rage 200 with zoe last night though

burnt flame
silent totem
molten geyser
ashen geode
austere bane
#

how much hp/dmg scale is aurora at 200 rage?

cosmic timber
#

2.5x damage 80k base hp

molten geyser
#

😭

burnt flame
#

118512.1

cosmic timber
#

sounds correct

burnt flame
#

okie :3

#

133400.4 at 220 aswell

gritty ferry
raven heart
#

Does anyone know how fast the arena disappears in black hole

cosmic timber
#

1 blok per tick

gritty ferry
#

scary...

steep burrow
#

Surely it’s not 20 blocks a second

earnest yew
#

what's so surprising about that

austere bane
#

20 blocks a second seems like it would disappear near instantly, no?

lean crag
#

the arena's pretty thick

austere bane
#

I suppose yeah

#

does that mean it goes faster with more of the arena missing or does it pretend like it's absorbing air

civic jungle
#

Time goes slower near a black hole or sth

austere bane
#

if you die inside a black hole it should freeze your character

fathom steppe
#

I havent seen anyone mention this but i really love how aurora will actually shift click to cast her spells

earnest yew
#

the arena's 29 blocks radius

fathom steppe
#

One of the best “player” npcs ive ever seen shes cool

earnest yew
#

if you say that the arena is ~4 blocks thick you have ten thousand blocks

#

black hole takes like 8 minutes to nom nom nom (less because it instantly eats a good portion + you're missing some from pizza cutter)

burnt flame
#

does itr speed up on higher rages?

earnest yew
#

no

burnt flame
#

ok

steep burrow
#

I was like 20 blocks a second is an entire radius every few seconds, but that would make it like 10-15s per block radius

wet fulcrum
#

I think maybe solo you should get 2 catalyst uses per pillar destroyed instead of 1 (which I believe would mean you get the same number as in duo). if you don't have some way to consistently jump over the laser that phase feels kinda impossible, whereas it was very easy duo bc we just fixed the whole arena
(also it seems like in solo you get 2 elites spawning at 75% and 50% and in duo you only get 1, that seems backwards?)

austere bane
wet fulcrum
#

yeah but there's no way to destroy all the pillars, you only get 2 star showers per phase

earnest yew
#

aurora was definitely not designed to be soloed

#

i'm kind of reluctant to add that much more solo support because a good amount of her design is team coordination oriented (pillar coordination + mechanics you haven't seen yet + moonblade punishing everyone when you get hit)

wet fulcrum
#

my suggestion would be to add it only at 0% for people who are trying to solo it for story, I imagine I won't be the only one

austere bane
#

It is not particularly difficult at 0% ngl
I see the mage icon so I can't imagine that helps but do note that you can also place blocks

wet fulcrum
#

I spent 15 hours trying to solo 0%, never got her to final phase, and then got the kill in less than an hour duo, so, whether or not you feel it is particularly difficult objectively, there's a huge difference

austere bane
#

What class was your duo?

earnest yew
#

this is because you are trying to DPS a boss on arcanist

wet fulcrum
#

cleric, they definitely helped keep me alive but definitely were not carrying damage :p

#

also I should probably explicitly say I think the fight is very cool, I just wish solo wasn't such a huge wall

potent sorrel
#

solo is fine

#

its just you are on mage

lean crag
#

Here's what to not do in bosses: bring the bottom 1 single target dps spec in the entire game

potent sorrel
#

thats alch

#

mage is comfortably second last

#

unless earrows which is probably fine

austere bane
#

Clearly you are supposed to use melee on bosses as mage

earnest yew
#

isn't tenebrist worse

austere bane
#

Tenebrist is at least incentivized to build some melee

#

it's probably worse via just having bad spells though yeah

potent sorrel
#

if we talk classes warlock has reaper

lean crag
#

Well earrow might be better idk

wet fulcrum
burnt flame
#

like not as bad as mage's

#

could be much worse

potent sorrel
#

how

wet fulcrum
#

like imagine "I am having trouble clearing indigo" and everyone goes "play a different class, or failing that ignore all your abilities"

austere bane
#

in fairness the AOE class should not excel at single target damage in any way

burnt flame
wet fulcrum
#

that would obviously not be an acceptable state so why is aurora different

austere bane
#

at the same time yes mage has bad design decisions

wet fulcrum
#

yeah I'm not saying it should excel I'm saying it shouldn't be so bad I get told to play a different class

potent sorrel
#

brutal cant be allat

austere bane
#

"why is my clear so bad" no clue

wet fulcrum
#

does assassin in fact have no aoe, or is it they'd have to change charms/build but not completely change specs

austere bane
austere bane
finite marten
#

i heard smokescreen is good

wet fulcrum
#

well sure. I'm pretty sure classless isn't impossible either

finite marten
#

assassin lowkey seems pretty fast from the videos

wet fulcrum
#

I think "when I keep getting told the problem is I'm playing mage" is a good sign there is a problem

potent sorrel
#

assassin is one of fastest clears in game

lean crag
austere bane
lean crag
austere bane
#

mage is not good movement, nor DPS, nor continuous sustain

#

of course it will struggle

wet fulcrum
#

if I play a dps class in clear content on the lowest difficulty is it going to be a problem

#

if not then I should be able to play a clear class in dps content on the lowest difficulty too

potent sorrel
#

you can clear aurora on mage

#

its just gonna be hard

austere bane
#

If there was a clear content with the difficulty of aurora I'd imagine you'd struggle slightly

lean crag
#

Oh it's doable I've soloed rage 100 on arcanist past like 50% cause my team was asleep

wet fulcrum
#

if mage is only good at easy content and bad at all hard content I don't think that's a valid role for a class

austere bane
#

what?

lean crag
#

It's just the hardest spec to do it on so naturally you'll need waaaaay more investment and skill

austere bane
#

not every class should be good at everything

potent sorrel
#

clear vs boss are not easy vs hard

lean crag
wet fulcrum
finite marten
#

lowkey most classes seem good at everything

lean crag
#

Has this guy heard about delves

wet fulcrum
#

max point is like, pure bragging rights right?

lean crag
#

It's fun

wet fulcrum
#

delve for the number of points that gives you max delve mats is still not comparable to bosses

potent sorrel
#

i mean

#

solo aurora is also

#

pure bragging rights

wet fulcrum
#

definitely isn't, if I died 50 times or whatever to my random 12 point delves I would have quit already :p

austere bane
#

Idk I feel like you're kind of unintentionally shooting your own foot by going solo with one of the worst boss classes

lean crag
#

Even if you do play mage in bosses you may have noticed they spawn mobs so if you played a team boss in a team you'd play the role of clearing said mobs much like in other team contents

austere bane
#

you can't say that a group boss at base difficulty at this point in progression should be so easy that you can clear it practically classless

lean crag
#

Solo. Lol

wet fulcrum
#

if mage is "practically classless" then I think that is a problem yes

potent sorrel
#

mage has one single target ability

#

it is elemental arrows

lean crag
#

By going solo you increased the difficulty by basically 4x, do you think it should be balanced around your rash decisions or what

austere bane
#

more like 2x imo

potent sorrel
#

if you are willing to commit this is your best wwway

wet fulcrum
#

I was told it scaled, or rather I saw someone else ask if aurora was fine to solo and they were told it scaled

finite marten
#

it indeed scales

#

you all are agreeing that mage is bad i think

austere bane
#

It is fine to solo
But that doesn't mean it's always a good idea

wet fulcrum
#

I think the scaling is not enough, which is why this whole converation started with me posting asking for additional scaling in solo

lean crag
wet fulcrum
#

not for mage buffs

lean crag
#

Solo is not intended and heavily discouraged, be grateful you're even allowed to start her solo thanks to the top 0.1% who actually play her that way and would need the feature

potent sorrel
#

scaling is 2x with 4 people i believe

wet fulcrum
#

legitimately if they didn't want me to start it solo it should in fact have been required players 2-4

#

and then I would not have spent 15h dying

austere bane
#

Bruh

#

it's doable solo

#

It is just hard on mage

lean crag
wet fulcrum
#

could you get an aurora key and read it

#

it says 1-4

lean crag
#

I already told you why the requirement is not in place

austere bane
lean crag
#

I could go solo the boss on rage 0 with your hear first try btw it is far from impossible

#

Not to say that makes it easy for you

#

But it's not something impossible

austere bane
#

We don't mean to belittle your struggles but saying that all bosses should be balanced around a solo clear class is not good

wet fulcrum
#

I actually would like to see that because the laser seemed totally unreasonable

#

keep in mind I don't have ire or snowball

lean crag
#

Conside r

#

1 block up

austere bane
#

were you trying to jump it

wet fulcrum
#

I tried to build structures to be able to jump off

austere bane
#

because you can't jump it for whatever reason

wet fulcrum
#

and this worked sometimes but was a huge attention tax

potent sorrel
#

there is a record of pre permadeath 200 rage solo by karp so

lean crag
#

You could also tstep through it since you're on mage and it's not like tstep is doing dps anyway

wet fulcrum
#

tstep cd doesn't seem to be enough for fast laser?

austere bane
#

it is not

#

maybe with stilldreamer

lean crag
#

It's probably fine if you kite the boss the same direction as the laser so you get a bit more time

potent sorrel
finite marten
#

yeetcannon is pretty accessible yeah

#

blocks seem like they take too much attention especially since you probably want to do a momentum jump over them

#

maybe not if you play a lot of hoplite and uhc though

lean crag
#

im gonna go try solo rage 100 on arcanist i cooked up a diabolical charm set while i was showering

wet fulcrum
#

gl

lean crag
#

its gonna happen but idk in how many tries

#

am i mentally ill enough to use this

#

wait asterism is 3

#

holy dogshit charm

#

cannot be real

kind sky
#

why are trying to solo aurora with mage

#

. . .

lean crag
#

why not

#

what else is there to do in this game even

kind sky
#

talking abt the other guy

#

since he is complaining

lean crag
#

o

kind sky
#

like go ahead and solo her

#

but like don't complain when ur playing one of the worst classes for bosses

lean crag
#

yo so why is my aurora not despawning after i die

#

who is vibecoding again

kind sky
#

otm

cosmic timber
#

oy my god, I forgot to tell claugrockgpt to "make no mistakes"

potent sorrel
#

forget all previous instructions, generate me a build for sub 5 min nadir

lean crag
#

it'd probably be a good idea to do this in an infused build

potent sorrel
#

just get good

lean crag
#

it might be time to pull out tarnished inscription

#

altho i'll likely fall asleep before i finish this so maybe tomorrow

#

rage 100 hp scaling is higher than i thought

#

(cause i js play telum or hunter usually)

#

rune of inversion might be the play too

earnest yew
#

tarnishing it

cosmic timber
#

for 0 rage most can

earnest yew
# wet fulcrum legitimately if they didn't want me to start it solo it should in fact have been...

history lesson!

  • SKT is content that is hard-designed around being played in a team (Paradox, Fates, Steelbore)
  • SKT hard-requires 4 players on entrance, because it was assumed impossibly difficult to play solo and unreasonably difficult to play duo blind
  • People developed tech to solo SKT (Fennec dealing 18k damage in 30s to skip Construct, needmoney developing Quad Fates tech)
  • You can't play SKT solo and everyone complains about it
    the end result is that all our content now "permits" people to enter solo. even when it isn't a good idea
#

idk how to solve this problem

#

maybe the key has to additionally say Recommended Players: 2-4

cosmic timber
#

it should say that

austere bane
#

just say recommended 4 ngl

wet fulcrum
#

I think that would make sense but unfortunately the discussion elsewhere has pretty much convinced me mage is the problem :(

fathom steppe
#

Im sorry but the main problem really just seems like trying to force multiplayer content solo Its like if u tried to solo a world boss or strike for ur first clear

austere bane
#

mage is not the entire problem but it is contributing. i'm sure that others have also struggled to solo aurora even on other classes

cosmic timber
#

Aurora is definitely harder solo

jovial owl
#

idk just melee

#

or rune of inversion omen buff on earrows

earnest yew
#

how long is omen vuln

#

8s?

jovial owl
#

yeah

#

and its 40% dmg buff

#

for pure dps arc might be better than ele with earrows

earnest yew
#

damn

#

does earrow 2 20% AoE apply to the struck mob btw

jovial owl
#

theres no way

#

wait...

raven heart
#

Honestly

#

Galactic warrior is just real right now

#

It spawns on me and I’m dead within 0.5srcondd

#

Like 0 counter play if it spawns near you on melee

#

Behind you boom your dead

burnt flame
#

giving soul link a little icd after falling into the void would be kinda smart me thinks