I havent seen any other post about this, but why is LVL1 Escape Death just....mid? Like the difference between 1 and 2 is night and day. LVL1 just does a stun that only works on normal/elite mobs but even if you reset its CD with Viscious Combos its not gonna save you from dying exactly and the majority, if not all bosses and minibosses in Monumenta have stun immunity.
Meanwhile LVL2 gets absorption that can save you from death, speed and jump boost??? Cant we give like 1 of those things to L1? Even just the speed boost would give L1 a bit more usage. There is no reason to pick up escape death as an ability at LVL1 due to the effect being mostly worthless.


