#Twisted #̵̍͑$̶̄͝%̶̲̕@̶͆̅$̸̑́#̵͂̈́%̵̾@ feedback thread

1 messages · Page 5 of 1

polar loom
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shatter attack that shatters your gear

slow drum
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-150% Melee Resistance on the boss, only when it’s casting Shatter

tranquil oyster
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I always forget Necronomicon exists

polar loom
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ive had it in hotbar every fight

polar loom
tranquil oyster
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but now that you mention it yeah it's an extremely useful item for Jeremy

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what with Wither bein' such a common effect (which is in turn a consequence of nearly all relevant mobs outside of exalted rush bein' wither skeletons)

tranquil oyster
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can somebody with the advancements I don't have grab me the descriptions for Shadowscape Duo and the solo advancement

gaunt temple
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anni works

shy glacier
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Me when I cast MS...the Screamroom: "GET BACK INSIDE!!!"

icy raven
dull walrus
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when are these items getting added to api

dusty kayak
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i think it might come next week

shy glacier
dusty kayak
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after today's

fervent fox
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is cognitive distortion as solo still kinda rough

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i like doing the boss solo and having it debuff me indefinitely if i fail sounds very 💀

gaunt temple
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the humble annilys

fervent fox
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anni works?

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alr nice

gaunt temple
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yeah i anni in the center

fervent fox
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oh right i forgor you can kill the mobs anyway

gaunt temple
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the fight is so long that the cooldown is over by the time you hit second distortion lol

fervent fox
#

yea should be lol

willow pulsar
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Annilys and its consequences on all of boss design in monumenta

icy raven
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but if you remove it then you have to remove 2 advancements

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so you cant! its locked in sorry

mental cloak
#

Technically untrue
Just use bdance

mental cloak
#

So how much does Screamroom / the funny darkroom debuff you for now?

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If it's still 30% each that's kinda messed up

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plus what -50% healing etc

polar narwhal
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i forgot to log it bt its all 10% stacking now

mental cloak
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can it be cleansed

shy glacier
mental cloak
#

no it always works you just need to be slightly more careful with managing your luminous when it's about to screamroom

pale creek
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yea thorns can kill screamroom

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if any else fails you can just use a fury right before

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or a damassine

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and well duo is self explanatory

mental cloak
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get carried by teammate

polar narwhal
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im pretty sure you can only cleasne the darkness 👍

deep fox
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mist did not need to be twice as hard...

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wtf

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why does it just move at twice the speed now

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was this even intended?

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im actually kind of convinced it wasnt intended because the wording wouldnt be "particle interval 10 -> 5 ticks "

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it would probably be like 2x speed or something

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i think it might be fine if not for the fact that you have to guess where mist is going to turn

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i suggest like add an indicator for the direction its going to turn during the sound cue

ornate mica
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Yeah mist is actually a lot harder because you need to change your own speed

polar narwhal
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er

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it move like a bit faster because I screwed with some constants

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I also decreased the interval for changing directions

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if it really is a bit too much I can revert it but I do like the new difficulty it has -w-

ornate mica
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I guess the bigger problem is it’s less ping friendly

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Your position lags behind

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maybe we just haven’t gotten used to it though

deep fox
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yeah

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i play on 200-300ms and if it changes to the opposite direction or like past 180 degree angle it is literally impossible to react to and you will get hit atleast once

polar narwhal
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Well uh I am too an asian -w-

wanton dock
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holy christ what the fuck is wrong with this mist

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this has to be bugged

ornate mica
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ykw after second thought
I think it’s not bugged it’s just everything adds together
We got used to the one before and it being a little faster

deep fox
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its honestly fine if youre not on 300ms

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(im on 300ms)

polar narwhal
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The old one did the wrong math with the sin() function so idk what the hell the multiplier actually was

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perhaps I overestimated players a bit much

devout star
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new mist feels awful to follow

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the speed increase feels like you have to get hit a coouple times

wanton dock
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yeah it like

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slows down when it turns

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and then just instantly starts zooming into a random direction

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you're borderline forced to take hits

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paired with disabled healing its such a shitty attack now

devout star
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and doubled dmg

wanton dock
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also im fairly certain player collision is not disabled

polar narwhal
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😭

meager token
#

Must be fun with Jeffrey

polar narwhal
winged talon
#

TLDR
The boss feels worse after the changes, Cerebral Overcharge does too much damage, Parasomnic Mist is too difficult to comfortably avoid, Screamroom and Cognitive Distortion permanent debuffs should be changed, and area limiting attacks should disable mobs.

In a bit more detail:
Playing the boss again after the changes feels worse, my first clear post change took over an hourwhen we would generally get it within a couple attempts before. Main issues are that Cerebral Overcharge is for some reason doing way more damage than it did before (which isn't listed in the change logs to my knowledge), and Parasomnic Mist is way too punishing for us high ping players. It hurts a lot more, moves way too quickly, much more frequently changes direction (especially when it hits the edge of the arena like it so often does) and has no indicator of which direction it will move (at least that I could see).

I think Screamroom and Cognitive Distortion debuffs lasting for the whole fight is kind of weird? Like if I get hit by a Cognitive debuff in the beginning of the fight I'm just gonna restart instead of playing the rest of the fight debuffed, in which case I would honestly prefer it to insta kill instead, but obviously if you get hit by it towards the end you'll just try and cope with it and an insta kill would be too punishing at that point. I wonder if the debuff could just last until a specific phase? Like getting a carving cleanses the permanent debuffs from failing Cognitive or Scream.

Additionally, Parasomnic Mist cast does not cancel Cerebral Overcharge cast (as seen in this clip: https://medal.tv/games/minecraft/clips/knV1HCc6u68rcTnpP?invite=cr-MSxPMUssMjY2Nzc2NjAx). I assume this is a bug, but on that topic I think certain attacks that limit the area players can stand in could stand to benefit from disabling mob movement and attacks as well, such as the elites invading your Screamroom.

slow drum
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Cerebral Overcharge got tweaked

ornate mica
#

For the final point
Screamroom is specifically designed to mess up those who don’t clear adds
So kill your elites before carving on hallucinations 3

slow drum
#

it always dealt this much damage but previously got iframed so it dealt 0 in you took damage in the last 0.5s

slow drum
winged talon
slow drum
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did the same bug not apply to overcharge too

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@polar narwhal

supple turtle
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Disagree for screamroom cause u should kill mob

meager token
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Did Cognitive Distortion debuffs become permanent?

supple turtle
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Yes this week

polar narwhal
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They use t he same base spell

meager token
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And was doing it solo made more tolerable?

polar narwhal
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which had a bug'

supple turtle
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they also become 10% debuff instead

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At least that's what I heard

polar narwhal
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It wss done because as people pointed out, the debuffs made you just run around the whole fight.

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Though it is kinda useless at the first distortion

meager token
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I'm more interested if you kept its "speedrun to the circle before the mobs close in or risk getting inevitably knocked outside and be forced a debuff upon" nature as solo

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Because if yes then damn are you lazy

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To apply a "fix" to an issue that makes another issue just worse

winged talon
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pre balance i would get hit by overcharge and it would not deal 9 hearts to me, now it does

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idk if it was intentional or not but it doesn't feel good at all

meager token
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9 hearts? yikes

slow drum
meager token
slow drum
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is it like, an… unfair amount of difficulty?

meager token
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The perma 10% debuffs?

slow drum
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no i mean

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getting to mid

meager token
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getting tossed around like a ping-pong ball even with my shield raised is less than fun

dusty kayak
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did the last phase of this get buffed @polar narwhal

polar narwhal
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Not explicitly

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though the omen boss bugfix probably implicitly did

slow drum
dusty kayak
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i was chilling before the update but i had to pi twice this time

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i just took like

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massive damage hits

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for the first ever time

long pond
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Main issues are that Cerebral Overcharge is for some reason doing way more damage than it did before (which isn't listed in the change logs to my knowledge)
The change is that it no longer respects iframes

polar narwhal
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yeah

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probably that

somber pine
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What was done to stillwater

polar narwhal
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tbh our damage pipeline is a bit silly so I just made it respect its own iframes instead

somber pine
long pond
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but yeah, the debuff on cognitive being permanent without nerfing it is kinda obnoxious

polar narwhal
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it's 10%

winged talon
winged talon
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my point isnt that im now suddenly getting hit by them when i wouldnt before, its that im taking way more damage than i was before

long pond
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it still respects its own iframes, or is supposed to anyway

winged talon
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yeah but it now does a lot more damage

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i was easily able to tank overcharges in a tank set previously, they would deal less than 25% of my hp and now they deal half

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idk whats happening but it is definitely hitting for more

long pond
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i don't particularly care if the post-attack penalty is very strong or not, the actual thing itself just feels bad to do for a chunk of builds

slow drum
mental cloak
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You should not be able to tank Big Blast Sonic™

winged talon
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if the intention is for it to nuke you then thats that, but what i mean is i was definitely taking more damage from overcharge

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everyone else in my guild has had the same experience

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there is no way we were all conviniently iframing overcharge pre update every single time

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with like over a 100 clears across all of us

mental cloak
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Overcharge could be two spells in one which don't respect each other? Maybe

winged talon
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yeah not sure, i assume its something to do with the iframe removal, i just feel like it wasnt intended since it wasnt explicitly mentioned in patch notes

meager token
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wow

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Parasomnic Mist is genuinely bs now

keen jackal
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idk it does lowkey feel like cerebral ignoring iframes now can hit you multiple times when you get hit by intersecting cerebrals

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and it just nukes you

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this has never happened pre changes

meager token
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Cognitive requiring you to stay solo for as long in a stationary circle as if you were duo in a mobile circle is bs too, honestly

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Like I have time to kill mobs by the time they gang up in the middle of the circle

keen jackal
mental cloak
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yes

long pond
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unless i'm blind

mental cloak
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The cast bar version is an AOE around intruder + lines coming out of it

meager token
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I literally can't kill the mobs because my projectiles vanish into nothingness

slow drum
#

what bow do you use

dusty kayak
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idk api is silly

meager token
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with Silvari Coin

slow drum
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mmmmm i wanna say that’s a gear issue then

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ex bonepiercer or death’s gaze

meager token
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i wanna say something but I will get muted

wanton dock
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Bow AND agi scout is a diabolical combo

slow drum
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idk how ex roar is in general but like

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if you have 75 mobs in a cluster i think piercing is beneficial

meager token
wanton dock
#

Using teal arrows prolly

meager token
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normal arrows

mental cloak
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I do not think the boss is specifically designed to counter scout by removing arrows but idk

slow drum
meager token
#

my Volley disappears

wanton dock
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That is not a boss issue

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Either that's placebo or that's you missing something or it's a bug

mental cloak
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scout nerfs hitting hard

meager token
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Gonna try again

keen jackal
slow drum
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no i think he means like

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the arrows don’t even fire

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is that right

keen jackal
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what

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ok well thats weird

meager token
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hit the shulkers

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volley gone

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no damage

long pond
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I would assume it's very literal "disappears"

keen jackal
mental cloak
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Oh in cognitive

keen jackal
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the liminal right

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yeah their main hitbox is the middle one

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if you hit the top or bottom shulker u deal no damage and ur volley just shits itself

slow drum
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also

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are you running split 2 pinning 2

meager token
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so gear issue

wanton dock
keen jackal
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no you have to hit the middle shulker to damage/kill them

mental cloak
wanton dock
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Liminal shadows are meant to be dodged

keen jackal
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youre probably not hitting them

meager token
mental cloak
#

just use annilys

meager token
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that's just cheese

mental cloak
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They're right

wanton dock
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But also

mental cloak
wanton dock
#

Wtb mainhand shield

mental cloak
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IT IS AN ITEM DESIGNED TO MAKE YOU BE STILL

meager token
wanton dock
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It disables them basically

keen jackal
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wtfff

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dumpling sushi crash out

mental cloak
long pond
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it's not required

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it's just a lot easier

meager token
wanton dock
long pond
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in the same way that having stronger items makes doing content easier

meager token
#

Why are you all trying to gaslight yourselves so much to believe Cognitive is all fine

mental cloak
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"oh I'm having trouble doing this section"
"Hey why don't you try using this it really helps"
"That's cheese"
???

long pond
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no one is saying it's fine

keen jackal
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same logic why some people dont use PI cause its a 'crutch'

mental cloak
long pond
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but unless the devs change it, you have to operate with the tools available to you

wanton dock
#

It is significantly harder solo than duo, yes, but that's the essence of solo
Even if you're so allergic to annilys for one reason or another, you can do it without it because I do too

mental cloak
#

I've done it before solo without annilys

meager token
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Change the lobby text to "2 players or Annilys required"

wanton dock
slow drum
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allegedly you can also wind bomb

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cannot confirm though

long pond
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aren't they kbr

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does windbomb bypass kb resistance

mental cloak
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on a thing that you seemed to struggle with

meager token
#

Annilys is another topic, but I will take it into consideration.

keen jackal
regal reef
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I can confirm that windbomb works really well for launching the shulkers and giving you some space

slow drum
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wind bomb 1 is probably the most legit solution then :/

meager token
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gonna try it

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goated

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it worked

stark herald
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Honestly I feel like cognitive little circle can be placed on the outer edge if you're solo

void crown
# winged talon TLDR The boss feels worse after the changes, Cerebral Overcharge does too much ...

With regards to parasomnic, I had no troubles keeping up personally, I think across 2 attempts getting to that point I only took 1 instance of damage, but meanwhile my duo was looking a lot more like your duo in the clip where they were several blocks behind constantly taking damage and struggling to keep up. Definitely seems to be way more punishing to high ping players (and should be changed imo) which is unfortunate because I do quite like this faster version.

I don't mind debuffs lasting in duo, but as HV has pointed out distortion is disproportionately difficult to playing solo where you just get ganged up on in the centre and have no leeway to move because unlike your partner, the circle is stationary. I honestly don't know how to solve this in a satisfying way.

Having the circle move around similar to mist would just lead to it moving into mobs half the time causing the same issue. Placing the circle somewhere else and not in the middle would lessen it, but still cause issues some of the time. Making solo debuffs not infinite would go against the intention of the changes and feels like a band aid.

mental cloak
#

I think hitting mobs should halt them for a brief time

keen jackal
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on ping parasomnic is pretty obnoxious TK

mental cloak
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or turn them into weeping angels, lmao

void crown
stark herald
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I think we should normalize annilys usage I think

keen jackal
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my bad i failed the read challenge

mental cloak
stark herald
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Me coded

keen jackal
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waow dumping sushi

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o/

mental cloak
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o/

polar narwhal
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woopsies

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ok i can nerf it for next week

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awa

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sorry chat

void crown
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simply add a check that if a person has over 200ms ping the first instance of damage after not being in the circle is blocked 👍

rancid bramble
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the 3rd cubes speed elite is

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absolutely undefendable under any circumstances

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why is it still like this

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its so fast it clips through projectiles 80% of the time

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i dont believe having an elite that promotes both potion injector and ignoring its mechanics in favor of "oneshotting" is healthy

keen jackal
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i agree

rancid bramble
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it "promoting" pi is kind of a fake point but

keen jackal
#

its so obnoxious to deal with

rancid bramble
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the rest of it still stands

keen jackal
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youre forced to pick speed carving or build speed

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or just eat its attacks

rancid bramble
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its poorly designed

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no you literally just

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either facetank it a bit

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or this

keen jackal
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yeah

rancid bramble
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i fought it normally once which involved me literally iring upwards and firing down to hit shots

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its probably not a good thing i was forced to do that to even consistently hit it

mental cloak
#

have it stop before getting an even bigger speed boost as an ability

meager token
#

Its only "saving grace" is that it deals moderate to low damage

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but being unable to hit it most of the time also means you'll be taking quite a few more of those "moderate to low damage" hits

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also, in its last phase it starts jumping around too I guess because being fast as hell didn't make it obnoxious enough

stark herald
#

It's so peak

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I think it could be made a wither skeleton (without the wither debuff) so atleast it has a larger hitbox

pale creek
#

it is so peak id throw it down from mount Everest

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From the highest peak of it

vivid garnet
#

i heard its completely blockable by a shield

pale creek
#

maybe

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other attacks that will certainly happen wont be tho

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and cant really damage it with a shield can you

warm flint
#

its hilarious

deep kayak
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you cant hit it with melee sob

gaunt temple
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can confirm the "disabled player collision" is a lie

polar narwhal
#

:(

gaunt temple
deep kayak
#

😭

stark herald
polar narwhal
#

I just realised bukkit's api doesnt work for players

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gg

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teams time

supple turtle
#

2 daily run after new mist, pls give it some sort of where it gonna go, We do have sound cue when it gonna change direction, but at current speed (I heard its bug, move too fast rn), is a bit hard to keep up

deep fox
#

it should also slow down when it starts moving for the first time

polar narwhal
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It isn't bugged technically

deep fox
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the speed right now is pretty fine

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ive done it a few times

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i just get clipped at the start because i dont know where its going. to go and it goes instantly at full speed

supple turtle
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average 270 ms be like

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I manage to follow it but every time it change direction I take 1 hit

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Now I am thinking splash absorb potion or have higher max hp

deep fox
#

100 hp build

supple turtle
#

Finally time for roots of life to shine

deep fox
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i already have a build so i can not put up with the bs that is sinking nightmares
i can make another one

pale creek
#

Three builds for one jeremy fight

polar narwhal
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Im ngl, after doing it 2 times on play, it's kind of not that hard (260ms ping)

deep fox
#

ok well consider that maybe youre just too good

polar narwhal
#

-w-!

supple turtle
#

I will improve my skill sadmouse

grand shadow
#

might not be the place to ask but any1 knows why my ping would look like this everytime i enter the abhorent nightmare phase?

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or maybe it's just my wifi tweaking out, the earlier parts of the fight is always normal tho

rancid bramble
#

do not.. do not support the bald game design

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its bald because i want to tear my hair out after watching the heroin addict mob inject performance enhancing steroids into its veins for the 50th time

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its bearable on melee ig

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meanwhile projectile. . .

warm flint
#

It's hilarious

tranquil oyster
stark herald
#

The last elite should blow up if its alive for too long on its final third of its health

long pond
#

Creeper elite, does dmg equal to its current hp when exploding

pale creek
#

The final elite should blow up on spawn

gaunt temple
pale creek
#

A celebration firework if you will

long pond
tender slate
#

mist is unnecessarily hard for a mech that is not even very cool or fun. to contrast, the meteor shower mech is fun and fair

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it also doesnt help that mist happens late into the fight

hot yacht
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its not that hard and you can bring health potions if youre struggling

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and besides glass walls its probably the most bullet hell-esque attack which i think is pretty cool

tender slate
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im talkig about the mist mech

hot yacht
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the circle?

tender slate
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yes

hot yacht
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yeah thats what im talking about

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"bullets" being the whole arena besides the circle, its micrododging which is all bullet hell is

meager token
#

Did they remove the -100% healing from Parasomnic Mist?

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Or do potions bypass that?

hot yacht
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im pretty sure its only in the mist

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i definitely can use them in the circle

meager token
#

And how long does that -healing% debuff last?

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If you do end up taking damage from the mist.

hot yacht
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no idea it cant be that long ive used pots mid mist after taking damage within the last 1-2s

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i use absorption though so i guess it could be a bug if there even is a -100% healing

meager token
#

hmm

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My only worry with current mist is Jeffrey.

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I haven't got to try it that way yet, but it might end up being more of a headache than it's worth.

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The old mist already had some problems with Jeffrey.

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And now the circle is faster while as small as before.

clear swallow
#

All healing sources should be disabled until mist ends

meager token
#

I feel like it must be a bug too

hot yacht
#

o

meager token
#

Because I got hit a few times by mist and wouldn't heal until it ended

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Hell, one time I entered it without max hp

hot yacht
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anyway i usually dont have to use pots so i dont think its too hard

meager token
#

It stopped regenerating as the spell started

hot yacht
#

its also post reincarnation buff iirc

meager token
#

Ah, Reincarnation

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The one time I picked it to deal with the new Mist I didn't get hit at all

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And then lost it during the second Cognitive

fossil acorn
meager token
#

Without Wind Bomb, Cognitive is so ass to try and stay in the circle for long enough. The mobs have wacky hitboxes too that just delete arrows. And if they gang up on you then good luck, you either escape while still mid-air or have to deal with a perma debuff (yay)

tender slate
fossil acorn
hot yacht
#

just stay around the upper 2/3 mark (up being the direction the circle is moving) seems like the sweet spot for new mist

fossil acorn
#

Mist is very reasonable for lower ping players

tender slate
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ok!

fossil acorn
#

I think ive only died to mist once

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What do you think the problem is

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I mean compared

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To the difficulty of the rest of boss

void crown
#

Yeah mist is like one of my favourite attacks at 100ms, shame is only happens once kinda deep into the fight

fossil acorn
#

It would have been for fun imo with a bigger circle but having to dodge beam type bullet hell attacks

hot yacht
#

thats just hardmode

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anteumbral guy

fossil acorn
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I mean it wouldn’t be that bad for reg

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Well idk

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That’s just a random thought

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The only real problem is most for high ping players

mental cloak
#

(welcome back eldrask)

meager token
# fossil acorn What do you think the problem is

That I can't tell when standing closer to the edge of the circle will kill me. Sometimes I think I'm standing close enough to mid but still take damage. Sometimes I'm not standing that close to mid but still survive.

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Might be a ping issue, idk

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Still, more of an annoyance than anything.

keen jackal
regal reef
#

Is it a bug that reincarnation doesn’t heal you during mist due to anti heal? Or is that intentional

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I’ve seen other players die in mist immediately after triggering reincarnation (the next damage instance kills them)

polar narwhal
#

It's a weird bug, infact the reincarnation had worked for me during mist too

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it's weird

mental cloak
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Saw it happen to a teammate; I think it's just a totem except that that's what, 4 HP?

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In absorption?

gaunt temple
#

so ig its inconsistent

regal reef
tranquil oyster
#

in my experience, it's inconsistent whether or not the reincarnation works durin' mist

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it either gets around the heal block and full heals you

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or it doesn't and you die instantly on reincarn because no health? Megamind meme

slow drum
#

@polar narwhal i’m gonna bet one hcs that it’s because Reincarnation uses the same cursed ass “remove all -heal effects” as dpact soul rend and there’s a tick desync where it sometimes applies the heal before the effect cleanse and sometimes after

polar narwhal
#

er

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the source code is public

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Ive looked through it and I cant find the bug

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Ill have to actually test it a bunch more

slow drum
#

reincarn is public?

polar narwhal
#

It just player.setHp() (No Heal event)

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yeah

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I think

slow drum
#

wait what does it set health to

polar narwhal
#

player maxhealth

midnight ruin
#

Does anyone perchance have a video of a full duo run from this week :333

regal reef
midnight ruin
#

It is for science

hoary trellis
#

I think something funky is going on with cerebral overcharge

#

I got one shotted by that thingh

sly halo
#

Will just put it here so people know, currently the boss doesn’t give pass progress because… I forgot to add it suffer. should be fixed for next daily

void crown
#

On the other hand I think each hunt boss counts which are proportionally quite easy

sly halo
#

yep they do

tranquil oyster
#

can confirm hunts count

warm flint
#

It's not a boss fight for me, it's a boss fight for him.

shy glacier
warm flint
#

nobody's buying my mats unfortunately for him

#

my gear set is exclusively cleric charms and proj magic hybrid items

shy glacier
placid kelp
#

cerebral overcharge feels like it hits way way harder than it used to

placid kelp
#

well, I finished my solo with current patch, ended up playing in f5 the whole time just to watch for cerebrals constantly

#

otherwise feels like it's in a pretty good spot

willow plaza
placid kelp
sly halo
warm flint
#

If so, I have a fun new incentive for breaking rocks

regal reef
#

I did a bunch today so if you need more for science lmk and I'll dm some recordings to you so that I'm not clogging up this thread

polar narwhal
#

Im ngl that is not average gameplay

#

this is like full meta build

mental cloak
#

the duelist sword for the single evoker mob in the fight 🔥

long pond
#

I think a venn diagram of “ppl who casually do content” and “ppl who would willingly record their content” would be two separate circles

#

immediately off the bat, hardware limitations apply

#

Potato pc running obs while trying to do a boss fight is gonna be pretty miserable

slow drum
velvet coral
meager token
#

The entire fight, in fact.

placid kelp
#

i should go check chat logs to see how long my solo arcanist took

meager token
placid kelp
#

that was a deeply unimpressive solo like I was not running a damage set really at all and a good amount of time was spent eating fotc for saturation

placid kelp
polar narwhal
#

@midnight ruin poke

shy glacier
meager token
#

By the way, if two people get caught in Jeremy's status stealing skill, are both of their Nightmare Carving buffs transferred to Jeremy, or only one player's?

#

It might end up being a little funny if we pick 35% resistance and then Jeremy gets it three times. lul

#

(just a hypothetical—a what-if—not a scenario that had actually happened)

gaunt temple
#

does it actually transfer all of the buffs to the boss? i thought it just cleared them

#

also its not 35% resistance the first two carvings dont stack so it just ends up being 20% resistance

polar narwhal
#

It just clears

meager token
polar narwhal
mental cloak
polar narwhal
#

erm

#

-w-

slow drum
#

like taking 15% res gives jeremy 15% res too

regal reef
acoustic wigeon
#

yeah the "meta" build is literally what i use for 65pt on bers but with like 2 more dmg pieces

#

its really just berserker i think

#

idk

mental cloak
#

Infusions, mw?

regal reef
#

I could see how it may not represent average player gameplay, but someone asked for footage of the boss and no one replied. I labeled it as “casual” since it was casual in relation to how I played

meager token
#

Was that a misconception?

slow drum
#

yeah it doesn’t happen

mental cloak
#

Misconception

meager token
#

👍

#

Alright

mental cloak
#

Maybe it clears your buff and that's it

acoustic wigeon
#

i think it just clears ur buffs and gives u minus healing unless that was the swords

regal reef
mental cloak
#

Levels?

regal reef
#

Maxed, it’s one of my main clearing sets

dusty kayak
#

if you dont play all 3 swords in a bossfight you might need to question yourself

#

not like you need a pick or blocks

thorn arrow
#

i just use fading horizon for every mob

#

on bers

pseudo tulip
dusty kayak
#

no..

wanton dock
#

Damage isn't a big bottleneck in this fight

#

Meta build is just more sustain to afford less eating and healing downtime

thorn arrow
grand shadow
#

i just use poise guard, works very well until ailment eat the absorbtion

grand shadow
#

:3

#

ironmouse reference

polar narwhal
#

does anyone have a video of mist killing through reincarnation?

deep kayak
#

hi can you revert mist

#

its too much

deep fox
#

its honestly ok if you dont lag

devout star
#

I feel like it is very ping based

vivid garnet
#

recent run i had both to pop a reincarnation and use annilys to barely survive

#

and this wasnt even the first attempt

#

3rd

dusty kayak
#

its fair at around <100 ping but its pretty sillu

deep fox
#

me at 300ms

vivid garnet
#

my ping is 150-250 usually

deep fox
#

i can dodge it consistetly as long as it doesnt do a 180 turn

vivid garnet
#

current mist might work if the ring was bigger

dusty kayak
#

Im forced to take damage a lot but its a consistent win

supple turtle
#

rn i can reduce hit taken to only 1-3, average 270ms, doable

wanton dock
#

It'd be way more fair if player collision was actually disabled as the changelog said

slow drum
#

i also do wish that Reincarnation didn't put a bigass totem in front of you

#

because i burn it during mist and then i take another tick because the totem is blocking the circle

grand shadow
#

so far since the mist change, me and my /lfg teamate always use totem during mist

#

i mean the resurection buff

deep fox
#

i take it back about dodging it consistently

#

if i eat another totem in mist im pulling out the 80 hp build

slow drum
deep fox
#

im not spending 28ccs for every mist i do

#

wait

#

mist has -100% healing

#

does it have -100% absorption

devout star
#

No

#

Guardian on 5s bodyguard can just cheese it

deep fox
#

thats crazy

slow drum
#

actually you can probs just

#

eat soulfruit

#

those are cheap enough

#

or you could sit there and chug pomes but that adds up unless you’re a zenith addict

deep fox
#

i dont think you outheal mist if you just chug pomes

slow drum
wanton dock
#

Is it not true%

#

Mist doesn't feel any different no matter the build I run

deep fox
#

its not percentage

#

it is true damage, but not true percentage damage

wanton dock
#

Then it's just true raw yeah

slow drum
#

it’s true flat damage

wanton dock
#

Since I've never tried max hp stacking in it

slow drum
#

but how much

wanton dock
#

Well with a 80 hp build that's not hard to test me thinks

deep fox
#

Removed Parasomnic Mist's final still section, player collision disabled when active, particle interval 10 -> 5 ticks , damage interval 4 -> 10 ticks, true damage instance 2 -> 4.

#

so it is

#

8 true damage per second

#

4 damage in 10 ticks 20 tps

#

8 damage

#

so with an 80 hp build you can take basically all of it

wanton dock
#

Well

#

You have to swap to the build before mist and heal all of that hp somehow

#

80 hp build for the rest of the fight would be ass

deep fox
#

just use a lockbox

#

or armory

#

and then use like 1 ih2 pot and you get like 35 hp back

wanton dock
#

Not enough tho

deep fox
#

thats enough to just do mist with and tank like 20 hits

wanton dock
#

Rly

deep fox
#

uh

wanton dock
#

How many hits is mist total actually

#

Or how many seconds

#

If it's 8 dps

deep fox
#

it lasts for like 15s iirc

wanton dock
#

That sounds way more than 80hp could tank

deep fox
#

8x15 = 120

wanton dock
#

Unless you eat reinc specifically for this but that's

#

Not ideal

deep fox
#

you dont need to tank all of it

#

you can still dodge

#

its just that if you screw up you dont die and eat totem

slow drum
#

so you can actually put on the 80 health build and hold right on pomes

#

needs nine or ten pomes for the whole mist

#

but it’s just really funny

deep fox
#

i mean like

#

having 80 hp makes it so you cannot fail mist as long as you put more than 0 effort into it

wanton dock
#

fairly certain you can get more than that

slow drum
deep fox
#

then like

#

play tcleric or something

slow drum
#

mist

deep fox
#

disconnect and reconnect

polar narwhal
#

chat it may be time to pull out the % true damage

gaunt temple
#

-# it may be time to revert mist ;-;

deep fox
#

what if you made mist possible to no hit on high ping!!!!!!

#

just like give an indicator for the direction it changes.....

void crown
#

I'm not sure if it's been fully pointed out in this way, but the damage increase but tick rate reduction on paper seems to be about average, if not a nerf to the attack, but in practice you are likely only leaving the circle for a tiny amount of time before re-entering so in practice it ends up making you just take the increased damage at the same rate.

deep fox
#

does it increase time between the first hit after stepping out

#

if so its probably a nerf to the attack because you get half a second to get back in before you take damage

void crown
#

But there's gonna be more times where you were only out for 1 tick than you were for 2 ticks before

deep fox
#

idk its hard to compare because of how fast it moves now

wanton dock
#

lowkey i think mist would have absolutely no issues whatsoever had minecraft engine allowed a seemlessly moving circle

#

given how particles appear and disappear in these sorta pulses it complicates things a lot

icy raven
rancid bramble
#

Mist is kind of silly in 2p

#

The hitbox collisions are crazy

thorn arrow
#

i thought they disabled player collision

vivid garnet
#

they thought so too

#

but reality OhTheMisery

thorn arrow
#

it should be disabled server wide

void crown
#

How would we be able to push you into holes then?

thorn arrow
#

with witt and cunning

terse raven
mental cloak
polar narwhal
#

I dont think another whole new mechanic is necessary nor intuitive

fossil acorn
#

Atleast you do get to know when the ring is changing directions as it slows down a little bit

#

You can kinda just feel the change in direction

slow drum
#

disagree cause like how do you feel the change in direction

#

there’s a sound cue telling you it Does change

deep kayak
slow drum
#

oh so it's even worse

#

actually why is it sometimes inaudible

mental cloak
#

Its pretty noticeable
The base sound is like a low rumbling and the change sound is a woosh

deep fox
#

i just walk in the opposite direction when i hear the sound and somehow that works a lot of the time

supple turtle
summer tusk
supple turtle
#

I don't understand what u mean

long pond
#

He’s trying to say deaf people can’t hear the sound, on account of being deaf

supple turtle
#

what even deaf mean... nvm

grand shadow
#

if you are deaf u cant speak!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

summer tusk
polar loom
#

now

mental cloak
#

welcome back Death Bar Which Is Used In Like Several Bosses

deep fox
#

i think the problem is once you step out once you get hitstunned meaning you are very likely to get hit again if youre not fast or are kinda laggy

polar loom
slow drum
#

why can not everyone hear the sound

#

it’s a soft whoosh but it’s not particularly high pitched or anything

deep kayak
warm flint
#

time to enable subtitles

thorn arrow
#

i didn’t know there was a sound change

fossil acorn
#

I just know it’s going to change because I tell it’s going slower then before

#

It’s worked very consistently

thorn arrow
#

i usually take a couple ticks of dmg and just accept it

tranquil oyster
meager token
#

Managed to reach the final phase as Reaper, and then the game crashed thanks to Vanilla Minecraft Glow™️ suffer

#

The last elite is incredibly insufferable.

#

The first elite from the 3rd set is pretty annoying as well, because any damage it deals triggers a leap.

#

Thanks to the change to Prosecutor's Judgement Chain it has become a very simple Tormented.

#

Almost a pushover.

shy glacier