#Celestial Zenith Feedback Thread

1 messages · Page 4 of 1

surreal kiln
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Of a18

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Not comps but runs

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If you don’t have Ava f3 just pick anchor there

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It’s either you don’t pick and don’t get Ava or u get to upg other stuff

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But the way u play first

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Frost and how most do

quaint flicker
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i mean if you dont have other frost charms like barrier or lance you probably pick sloth over anchor

surreal kiln
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I can see why u think it’s basically unplayable

quaint flicker
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cause youre literally useless without ava or different charms

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honestly lust too

surreal kiln
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U don’t have enough speed consistently for vesp

delicate timber
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nah I'd still take anchor over lust; since lust will make everything do nothing

surreal kiln
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With -25%

quaint flicker
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wdym dont pick if you dont have ava (or barrier/lance charms) you are cosmetic player

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just die for player scalaing at that point

surreal kiln
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Wtb my Strat bac

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It’s def gonna be worth

delicate timber
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how can a person be better off dead because the curses made them so weak.

surreal kiln
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Becuz they didn’t have any adapt charms

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Like the whole point of cz

quaint flicker
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most people probably dont wanna suicide so your other options are just run barrier lance or a tank set and manually taunt mobs

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but they need to make anchor randomized

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it being only swap is weird

delicate timber
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am I going to have to get frigid combo's charms to deal with ultra bad RNG so I can "adapt" better

surreal kiln
quaint flicker
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me when chaos dagger is truly the shadow centerpiece ability

surreal kiln
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Better then as

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Trust me

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Yeah now your centerpiece isn’t even on your class

delicate timber
surreal kiln
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Preferable you want a okay set with some of both

delicate timber
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I do think its a bit demoralizing to need to get even more charms when I was doing fine before though; especially when they are charms for a badly nerfed class.

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I know that it was natural for CZ to end up this way, but it still feels bad

jolly ibex
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is new meta 3 flame 1 shadow cosmetic

delicate timber
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3 flames 1 shadow was always meta; its just that people where happy to take in other trees since a15 was not that hard and you could still win.

surreal kiln
fallow plume
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nah

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2 flame 1 dawn 1 shadow was probably better when rbless was still multi

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real meta was 1 dawn 2 wind 1 shadow though

delicate timber
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thats fair i'm not as familiar with much older metas

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I was not around for lightning bottle's glory days, i've only ever seen washed lightning bottle and then dead lightning bottle.

quaint flicker
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i mean honestly 2 steels 1 flame 1 shadow is probably just bis

delicate timber
delicate timber
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I'm not sure if we will get to the point where people are comfortable playing a18 without a good team comp. Much less playing it in LFG consistently.

surreal kiln
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I’ve heard it’s good

surreal kiln
delicate timber
surreal kiln
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How much a18 e perishable do u have

quaint flicker
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you get crazy rapid fire iframe bypassing dps and solid enough clearing power especially with flame deto carry

surreal kiln
delicate timber
surreal kiln
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But idk I think prob 2 flame 1 steel 1 shadow then

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Jsut for consistent boss clear

quaint flicker
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2 flame falls off

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what boss clear

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2 rapids and a shadow vesp isnt spawning a single real phase

surreal kiln
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Maby

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Idk I still want to see steel reg clear

left phoenix
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I classify myself as a not very good steel player
I feel like steel is kinda bad when mobs are aggro on to you and you have to retreat away from your team
When teammates are around you it’s free fire and is pretty good
This versus flame can deal with mobs with less time and position better

delicate timber
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I see steel take mobility skills to help deal with being boxed in.

surreal kiln
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Flame positioning is acually kinda of hard

left phoenix
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true
Thundercloud is honestly good pick on steel

surreal kiln
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Becuz flame doesn’t rly work like frost

delicate timber
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My first impression of using thundercloud on DD steel is that its great for the class; you get to escape from any bad situation and can even do some nice chip damage with it with your wand aspect. Not sure how great it will be in CZ

surreal kiln
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It’s not delete button

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You have to play “smart”

fallow plume
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thundercloud is so fun for dawn but i dont think its that good

surreal kiln
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It doesn’t sound thaaat awful

fallow plume
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idk yet i dont have charms for it

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im pretty sure itll be good once i can get charms

left phoenix
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Maybe if a random dreadling blocks the 150 damage it’s bad

quaint flicker
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idk how they cooked meteor with more damage and the aoe of a nuke and then thundercloud which is almost single target with lower damage

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but i guess its cool for elites and twisteds

left phoenix
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Creative flight tax

quaint flicker
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wind just needs like 1 more damage ability (make gbolt real)

delicate timber
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I got twisted thundercloud in DD earlier; its 120 vs 150 from meteor.

surreal kiln
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I can’t kill both brood weakpoints at once

surreal kiln
delicate timber
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thundercloud could maybe is a tiny splash damage buff but the skill feels really great (or cooldown, 30 seconds is an eternity)

left phoenix
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Well ig you also need the 26 take off damage lul

quaint flicker
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anyway it could at least be same radius as meteor 6 blocks

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given the like 30s cooldown

glacial sun
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(25)

quaint flicker
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thundercloud is 25?

delicate timber
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its 25? then why does it say 30 in game

left phoenix
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Meteor is 25

glacial sun
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oops 30

red wyvern
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the screenshot says 30s

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imo should get a bit of a aoe OR cooldown buff

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it's doing good work just might want a touch up

delicate timber
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get rid of take off damage budget and put it into its splash damage

fallow plume
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now that the chat is active does anyone know what each hwind stat is gonna be converted to once it becomes thundercloud instead

glacial sun
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only frozen earth

fallow plume
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im sure someone said what it would be a few days ago but i dont remember where and im not scrolling through 7k messages

delicate timber
delicate timber
surreal kiln
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Guys we are close to surpassing the balance changes yapping

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Keep going

delicate timber
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that twisted thundercloud form did 560 damage on a training dummy when I was still wearing my DPS armor, a lot of overkill damage going to waste there (it was still fine when I switched to defensive armor)

red wyvern
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TC Form doing launch up damage is maybe out of place since Casters shouldn't be frontlining to get that miniscule damage

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imo it could stun or push back akin to Aeroblast

delicate timber
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Meteor and thundercloud form do feel really close together at least in DD; for zenith it will come down to how good the skill is when charmed.

quaint flicker
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could be cool if wind played more into the cooldown resets that are seen in lbreath and combos

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like if you land thundercloud directly it gets of cooldown faster

surreal kiln
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Wind is pretty close to becoming a real tree now

quaint flicker
delicate timber
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its so close; its pretty viable when it has flame as a side tree but needs just a bit more to be self reliant (i'm speaking from playing it in DD though)

quaint flicker
surreal kiln
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Wind meta

delicate timber
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you should be able to black mist to activate last breath early

quaint flicker
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value doesnt matter i just think the cdr reset would make it really unique

surreal kiln
quaint flicker
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i mean i barely see anyone use wind walk outside of stunning elites and mostly as a movement ability same with skyhook mostly being movement rather than combat ability

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wind suffers from not having many damage options but that could be mitigated with cdr resets instead of stacking more flat damage abilities like every other caster

delicate timber
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wind walk is really cool on frost since it lets you get right into the middle of the mobs to use nova ava. I remember I relied on it a lot before I got maxed nova radius stats.

quaint flicker
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or cdr per mobs stunned actually

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makes more sense for the skill

fallow plume
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bring back howling winds and make it give cdr for each mob pulled

delicate timber
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But now choosing to take speed abilities will result in you coming up short on damage; same goes for dawn abils (I used to snap pick ward of light and bottled sunlight). Maybe its more balanced in the long run, but it makes the tree less fun to be limited like this.

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so it was kind of a blessing to have bad spells on frost outside of avalanche since it made the game more engaging. Now that i'm forced into using bad spells they disappoint me.

surreal kiln
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Ok my 1 am mind cooked this up

quaint flicker
surreal kiln
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What if they made it so you could control each tick of ava

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If u wanted to

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Like u can do it auto by holding but u can also chose to use 1 tick at a time

delicate timber
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so avalanche basically gets charges?

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I don't hate that acutally; having flexible damage is really useful. Its what made ava such a good skill before, it did such a good job at bypassing carapace and overkill damage; 2 problems many other skills face.

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being able to distribute avalanche where ever you want also helps the other frost skills that make puddles of ice; you can ice lance ava 2 mobs and still have more damage to use elsewhere.

surreal kiln
teal plank
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Earth?? Wind??

shy trellis
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we should add curse of jealous that turn player's charm, currency, mat drop rate to a0 level pepega

summer hazel
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wind isn't hyper needed but is cool

teal plank
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Lmfao

hollow wagon
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Curse of death: extends your respawn time to x, randomly every 40-80 seconds you die. Deaths to this curse do not reduce grave duration

untold sand
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Cooler curse of death: you occasionally spawn random grey dungeon mobs that specificly target you. and if you go to a new room and they aren't dead. they'll respawn in the next room but strengthened

untold sand
quaint flicker
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i think the f2 hoglin elites could use a nerf, they ignore stealth and dummy decoy, and i got lifelined with effective 300 melee ehp running earth, been 1 shot from full with 160ehp too, maybe its even bugged cause doing 200+ melee damage is crazy even with carapace/trancs buffs or whatever

quaint flicker
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they even have more reach than most mobs (and fast movement speed after their ability) so its like the most anti melee mob in existance while doing nothing to ranged classes

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basically have to spawn kill it before its ai kicks in or waste your lifeline every time you see one

charred ravine
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Personally think the f2 Hoglin elite is the most tame one, it ignoring stealth is definitely a downside for melees but I've genuinely never died to it.

quaint flicker
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if youre not melee its free but if you are melee its absurd

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moth is just dont stand on the circle pigs are just hoglins but non one shotting damage and they teleport

charred ravine
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agreed

quaint flicker
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i mean honestly i didnt have a problem with it until today where i played taunt earth and got lifelined in 1 hit with 10 absorbtion hearts like how does that even happen

charred ravine
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there's not much of a damage difference between an actual elite and a vengeful albino rat i think

quaint flicker
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yeah 30% of this x2 cause of absorption so it did a minimum of 270 melee damage in a single hit

charred ravine
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you might've been hit by something else as well

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sometimes you die so fast and unpredictably you can't get an exact idea of what happened

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unless you have le replay mod

surreal kiln
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hoglin can ignore stealth is the main problem i think

quaint flicker
empty sentinel
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Surprising that the hoglins are more of a threat than the piglins surely

coarse quartz
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eh

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its just specific situations

quaint flicker
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also this mechanic is kind of cooked unless its teleporting far on purpose

lucid anvil
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It should disable it for that phase

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That’s my opinion

shy ibex
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If u dont move

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Afaik it only tps far away

glass cypress
rough umbra
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its damage feels really variable

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ranges from half my health to hors

coarse quartz
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I think it's good

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Except for the fact that it tp too far

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Maybe it has a max amount of arena squares it can tp or smthn

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Like 2

quaint flicker
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it would be better if it like followed a path instead of teleporting anywhere so you can still chase it down instead of just relying on rng for it to tp close enough

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or if the next teleport area was telegraphed or something

sage ermine
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when it tps go to the opposite side and run to it when it tps close to you

coarse quartz
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That is an extremely risky strategy considering it'd literally just rng where he goes

sage ermine
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I dont think thats the case

left phoenix
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erm it's probably for a long time now but
volley damage stat is uh
not the most impactful
(30% is maxed charm stat)

surreal kiln
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i am trying ora set curently

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this is good

empty sentinel
coarse quartz
coarse quartz
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Else

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I guess 80% now

surreal kiln
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Dmg is good

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With sharp

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I didn’t get split arrow tho

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Was running gravity + volley + sharpshooter

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And split arrow

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For charms

glass cypress
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steel is pretty good now but doesnt seem op 😁

left phoenix
# empty sentinel Yeah but we are not sure how to actually change it

well the obvious change is to make the charm stat multiplicative
considering all other skills are multiplicative I think it's fair
in case it looks weird it can be displayed like 230(+69) % damage instead of 230%(+69%) damage
I wouldn't even mind if it is a plain nerf like going from (230+X)% to (200*(1+X))%, which at cap X=30% makes both equal, that's another problem of volley balance which I know nothing about

charred ravine
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Volley Damage multiplier goes over the cap for some reason

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30% is the overallcharm cap, and you can get 40% on a singular charm

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Also you can max it instantly which doesn't feel fun to build

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pretty goofy..

charred ravine
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But no 360

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So yeah a zenith skill completely charmed is worse than a base class skill

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Look at normal flame strike and zenith flame strike

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This scout discrimination is enough to make a man shed a tear 🥲

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I think nicknon mentioned that he didn't want to make volley meta but I think it would be decent, not meta, if the base cooldown got increased for damage

rough umbra
coarse quartz
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i think bow aspect could be reworked too

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volley already has a low cooldown, then a basically permanent -25%

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so it just seems pretty hard to balance for no good reason

jolly ibex
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+5% dmg to shooting abilts

coarse quartz
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bow aspect just adding damage to regular bow shots would not be a bad idea considering how people really dont wanna play melee steel for some reason

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it could encourage it and possibly make the regular steel playstyle more wide spread

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something like +2 base projectile damage maybe, cuz things like screwdriver and witchbane could find better use

stuck ice
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would be more interesting that bow aspect we have rn

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wont save witchbane tho

coarse quartz
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Bow Aspect Rework: Passively gain 3 levels of retrieval, and all projectile weapons gain 2 additional projectile damage, and 20% more projectile speed.

quaint flicker
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throw rate would be more interesting than flat damage

stuck ice
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from spellsteel perspective I think there should be just some proj dmg bonus when holding a proj dmg weapon

quaint flicker
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wand aspect

stuck ice
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well yes

quaint flicker
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wouldnt change anything except you hold a different item

stuck ice
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honestly it would change one thing

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I could just bind sidearm to screwdriver and dont switch for carapace or sharp stack gaining

jolly ibex
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Bow aspect :
Now throwable throw rate increased by 10% , while drawing bow gaining 40% speed , xbow gain 20% speed , shooting ability damage increase by 5%

coarse quartz
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kinda boring

coarse quartz
jolly ibex
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uh ctm maps already have them tho

coarse quartz
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which ones

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also im not saying we cant i literalyl remember devs saying that

jolly ibex
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trial of socesor

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I think I spell wrong

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but it just an idea

coarse quartz
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i mean it'd be cool i guess

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bows will just forever suck no matter what you do

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in the end they are still just qc 1 crossbows that cant have multishot

dusk bay
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Mob density increase in R3 doesn't help them either

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Without piercing they just cannot keep up, killing one mob at a time crumbles in an environment like Zenith

jolly ibex
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(not real)

coarse quartz
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bows have to be

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insanely statted compared to waht they are now

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im talking like piercing 2 and +20% damage across the board or something

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at least das what i tihnk

surreal kiln
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make termniator without the instra fire

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shoot 2 arrows

lucid anvil
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Also isn’t piercing broken

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At least it is in gallery

charred ravine
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on a bow no..

hardy oriole
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not broken and if it was a bow it would make it bad

charred ravine
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it's literally needed for them to be useful

hardy oriole
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for gallery you need something that shoots fast (ravenclaw 🤯 )

summer hazel
charred ravine
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The charm changes are pretty solid

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way more convenient to build now

charred ravine
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I would like to a write a formal apology to nicknon for ever doubting sidearm

coarse quartz
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also can envy at least keep your talisman'd tree

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i dont see a point in ever picking it unless im rich asf

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i also got tricked when i thought redundancy was free until you realize you need like 3 other actives from different trees in between your normal ability burst

coarse quartz
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This room needs to be removed/reworked like I'm sorry

jolly ibex
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Ew why is he there

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Oh ik cuz it detect you play steel

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What’s full room image again

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Is that spawner tweak in update

coarse quartz
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Actually just horrible from start to finish I don't wanna be mean I got a lecture about that but bro this room has ridiculous spawner density, ranges, and a terrible environment to fight in. It has basically everything I dislike about zenith rooms, ridiculous spawner placements, in ridiculous places (the blaze spawners and that creeper spawner, also the spawners that are below you in certain areas), the dumb spawner ranges (this elite...) and the insane spawner density, and of course the classic "there is a pit at the bottom for mobs to pile in" except the pit is water which makes it 10x worse. This just makes this room maybe my least favourite room as of now? It is NOT fun.

stuck ice
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sidearm doesnt go that far, he should detect me playing steel at 14 blocks max

coarse quartz
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he doesnt detect anything he just spawns so far for no reason

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i seriously dont know how this room got greenlighted for high ascensions

stuck ice
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and yea, the room is not great to play

jolly ibex
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What’s full image of room

coarse quartz
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i dont have it

jolly ibex
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I can’t recall which one is this

coarse quartz
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its the one with vines and blazes in the vines

jolly ibex
coarse quartz
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at the start of the room

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with water to the left

jolly ibex
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Is it go down from start

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Or the one eye giant

coarse quartz
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no not giant

jolly ibex
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Or the many mini castle like room

coarse quartz
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no

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idk how to describe it

jolly ibex
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Is it normal or elite

coarse quartz
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oi thought that image was the most iconic

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normal

jolly ibex
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I think I missed one new normal room

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Oh

fallow plume
coarse quartz
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that blaze spawner

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that spawns instantly

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is just idk how the hell this was allowed in

jolly ibex
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Ye I missed this one

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xd

coarse quartz
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off the start you have to deal with these blazes which can easily 1 tap you, about a mere 8 blocks below you is a double spawner that also will easily spawn without you even noticing and pern up to you, and the water there can also pile up mobs creating "death pits" which can be very annoying considering malediction exists.

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literally just 3 blocks into the room you are instantly barraged

fallow plume
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the end of this room is so bad id assumed it wouldve been fixed this week

coarse quartz
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not to mention chronology on top of all of this

coarse quartz
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that elite spawner is like

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i seriously cant understand

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was this supposed to be some meme that was accidently put into the game?

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and then to even get to the elites you have to proc like 6 other spawners

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and then also parkour

stuck ice
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"Certain stats, like Fire Duration, will no longer appear at high rarities. Existing charms with stats at these levels will see them downgraded, and the excess budget returned." If it is supposed to replace bad/unwanted stats on high rarity charms, then I don't understand why scrapshot recoil velocity is still on them.

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textbook example of wasted stat

empty sentinel
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Certain stats, like Fire Duration, will no longer appear at high rarities. Existing charms with these stats will keep them, but future charms from now on will not.

left phoenix
# coarse quartz .

same
some spawner distance is unavoidably long
the entire room is just getting shot from miles away

red wyvern
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u sure that isn't a bedwars map?

empty sentinel
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Attempting to downgrade them last update is kind of what took the whole system down, so we're not touching that

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For now, anyways

stuck ice
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does high rarities mean only legendary?

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cuz I just rolled scrap recoil epic

jolly ibex
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Leg and epic

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Welp details you can see the image or ask f

empty sentinel
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Was pretty arbitrary

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All fire/ice durations are excluded from epic/legendary, the ones that still have some niche use like cone angle or velocity are only excluded from legendary

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Though this is subject to change as well

stuck ice
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I see

lone lichen
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Hooray another couple curses that mean auto restart

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I like the concepts but the harsh effects they give seem blatently rng based and unfun.

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Not everyone has 50 billion charms to pick the reverse trees curse . The ability cool down one isn't any better .

coarse quartz
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lust isnt bad at all anymore

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might be free

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pessimism isnt even that bad

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envy would not be bad if it just kept your talisman'd tree

lone lichen
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I genuinely think a18 should be changed from 3 curses

coarse quartz
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wdym

coarse quartz
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this would lowkey make it an upside half the time ngl

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envy should just randomly eat a tree idk

left phoenix
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force you to take the orange wheel

coarse quartz
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how does this even fit what envy means ngl

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well ig the names are just made after

molten sand
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Can someone say (or link if they were posted elsewhere) what the new curses do?

surreal kiln
coarse quartz
molten sand
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Thanks

coarse quartz
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idk why envy says it "inverts" your tree

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thats what the description says

surreal kiln
coarse quartz
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ohhhh

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pessimism is lowkey free

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its just curse of death but easier

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"play better"

surreal kiln
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Redundancy might be free f3

coarse quartz
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its not

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think about it

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every single time u wanna cast 2 things in a row u need another active

surreal kiln
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You basically need a good left click

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That’s not your tree

coarse quartz
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so if u have 3 steel abilities you need 3 other actives

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and u also have to wait for their cd's

surreal kiln
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Cuz you could go

coarse quartz
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unplayable imo

surreal kiln
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Let’s say

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Flamestrike ice lance rune volley or spawner break meteor ice lance

coarse quartz
coarse quartz
surreal kiln
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Curently from the old pool the only truly unplayable one was lust

empty sentinel
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I wonder what happens if 2 players have pessimism and then both go under 50%

ornate quest
#

redundancy should be changed to 3 ability in a row because it just kills a lot of playstyle

surreal kiln
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Is lust sloth death changed now

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Or is that

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Balance

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Changes

coarse quartz
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sloth is also kinda free

empty sentinel
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It's in the changelog?

coarse quartz
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it all went thru

left phoenix
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erm

surreal kiln
#

You think I have reading Comprehension

coarse quartz
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we did a duo run

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so yeah

empty sentinel
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Hilarious

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I'd keep it

coarse quartz
#

its

surreal kiln
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I would t

coarse quartz
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kinda free honestly

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it can keep it

empty sentinel
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Maybe too free

empty sentinel
coarse quartz
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i need like a list of all the curses

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i need to make a tier list

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i LOVE tier lsits

summer hazel
coarse quartz
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redundancy is just unplayable idk

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theres no argument for it

ornate quest
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2 is too hard 3 is too easy

coarse quartz
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even if you "can" have actives for it you still have to have the rng to get ur abilities and the other ones

ornate quest
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it might just be a impatience clone most of the time

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without the lifeline disabling part

surreal kiln
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Lust seems possible playable

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Sloth seems ok

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If you have high base speed

ornate quest
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on second thought redundancy is an easier impatience

surreal kiln
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Death is much better

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Envy seems meh but okay

ornate quest
fallow plume
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Healing one makes me glad speedruns aren’t meta anymore

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My teammates would’ve hated me sitting at 30% hp with 20 absorption for steadfast

coarse quartz
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tier list, pessimism goes in manageable, redundancy goes in unplayable, and envy goes in insta reset

coarse quartz
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how are people

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ok with envy

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at all

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you just lose your tree unless ur rich like bruh

fallow plume
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Yeah Fasty can play like 4 trees or something

coarse quartz
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i really thought

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envy would like have smthn to do with ur teammates

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maybe like any ability they have you cant pick

summer hazel
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can we just rework curse of death to instead disable your lifeline slot

coarse quartz
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that would e

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lowkey worse then what it is now

summer hazel
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just play better

coarse quartz
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i think its fine now personally

coarse quartz
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what it is already?

summer hazel
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not really

coarse quartz
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yeah really

#

you cant play better without a lifeline zenith just does not allow it

summer hazel
#

2s grave time is near guaranteed death if you get caught into some bs (most likely malediction shenanigans) while without lifeline you can still be revived

summer hazel
coarse quartz
#

mmmm idk i rarely die through lifeline

#

i think its fair rn

#

Curse of Envy (Rework): Abilities selected by teammates that you have are useless.

summer hazel
coarse quartz
#

it is NOT perma juan anymore

#

that was the golden days

#

but these damn parties are always like "noooo damage is more important on your charms stop skill issueing"" so i had to switch

#

sad times

summer hazel
#

surely 15 seconds downtime isn't something you can't fix by just afking

coarse quartz
#

idk

#

lifeline

#

any lifeline

#

just keeps me alive

#

ok not any

#

only the good ones ok

#

which are like 3. ..

summer hazel
#

Eternal Failure my beloafed

coarse quartz
#

eternal saviour

#

is good now imo

#

idk

#

its gotten so much its just impossible to be bad now

summer hazel
#

it's knockback still is meaningless, absorption is a pitiful joke as well

coarse quartz
#

ive used it in multiple runs and its good

#

nah the absorption is fire

#

and it gives 80% weaken around you

summer hazel
#

it's just a sidegrade to last breath

coarse quartz
#

its good if you have any mobility ability

#

you can just spam it to get out immediately

summer hazel
#

ah yes hold on let me recoil after statis while the 30 mobs at my location instantly hit me

coarse quartz
#

well

#

they dont instantly hit me personally

summer hazel
#

in my case I do pick Eternal Failure funnily enough, I just love calling it a failure

coarse quartz
#

just recoil out

summer hazel
#

It's my go to lifeline for dd and cz only because it compliments my goofy ah palystyle

coarse quartz
#

how is cryobox still

#

so goddamn bad

#

did they even buff it at all ever

fallow plume
#

Don’t think so

empty sentinel
#

Yes

coarse quartz
#

does it give iframes yet? blank the hit yet?

spare creek
#

if that's the standard, the others are too strong IMO

coarse quartz
#

the mobs are too strong

#

any lifeline that doesnt meet those requirements is near useless because of how strong the mobs are (and aggresive)

ornate quest
#

it freezes nearby mobs which is alright

coarse quartz
#

i mean sure you guys can remove the iframes and hit blanking from lifelines

#

it cant go wrong

ornate quest
#

escape artist might be worse than cryobox because you dont get stealth if you are holding food

fallow plume
#

I think lifelines are as strong as they need to be for the content

#

Kinda has to blank the hit if some mobs are capable of doing more than all of my hp in a single hit

quaint flicker
#

yeah if it doesnt blank the hit its not really a lifeline its just a very op situational

#

hard to make sure you get hit specifically in the range of cryobox proc and not die in the process

coarse quartz
#

You got a problem bud

teal plank
#

yea

coarse quartz
#

What is it

teal plank
#

greed is the same tier as ??????? lust ??? ?

#

and death

surreal kiln
#

forgot this isnt group chat

teal plank
#

???

coarse quartz
#

Lust got reworked

#

You dumb dumbs

teal plank
#

its still bad

teal plank
#

permanent soul link to deal dmg is

coarse quartz
#

You guys have no team coordination

teal plank
#

not a fun mechanic

coarse quartz
#

I mean ur all muted maybe it's bad then

teal plank
surreal kiln
summer hazel
#

it was changed, it's not so bad now

surreal kiln
#

hi

teal plank
summer hazel
#

just be near someone within 5 blocks, which is super easy to do

coarse quartz
#

i mean is it wrong

teal plank
#

yes

coarse quartz
#

you cant have the best team coordination if ur muted

teal plank
#

for a half muted party

#

theres 2 ppl talking

coarse quartz
#

at least if they have a respectable amount of wins

teal plank
#

it does show consistency and coordiantion

surreal kiln
#

we have more then this

coarse quartz
#

well if you have a consistent team who has all the time in the world sure

teal plank
#

and the fact that our team probably have 3/4 top3 horn owner amounts

#

ok i worded

#

so dumbly

#

whateevr

coarse quartz
#

if i could have an optimal team constantly sure i would have that many

surreal kiln
teal plank
#

yep

#

kicked for lif

surreal kiln
#

i have like 20

surreal kiln
teal plank
#

@coarse quartz was that tierlist steelpov

surreal kiln
#

i have to

teal plank
surreal kiln
#

carry your ass every frun

#

oracore

teal plank
#

yapologist

surreal kiln
#

has too work his ass off saving you

coarse quartz
#

idk im not gonna argue over this im just tryna argue over the curses, simply put i can do 1-2 runs a day and with curses increasing RNG further it is hard to fit any wins in all the time

teal plank
#

WHATTTT

coarse quartz
#

yeah

teal plank
#

that wasnt meant to u manmonke the what

surreal kiln
#

oracore>raikiy>carnish all day

teal plank
quaint flicker
summer hazel
#

crazy

teal plank
#

i shouldve clipped the ambulance vesp

#

4 rez in like

teal plank
#

20 seconds

surreal kiln
#

boy u have 9trillion ehp

coarse quartz
#

lucky people opinions go crazy

teal plank
#

smh

quaint flicker
#

idk i intentionally dont leg my shadow abis on f1 so if i get glutony i end up losing like only 1

coarse quartz
#

wtfrick "you only lose 3 abilities surely you will get them back in the same floor!!!"

surreal kiln
#

for res

coarse quartz
#

but i dont wanna force myself to be constantly weaker just cuz there is the chance that i remove my abilities

#

that just seems like bad design

surreal kiln
#

can i have the teirlist

teal plank
#

ok but greed feels free as hell

surreal kiln
#

for this shiy

teal plank
#

idk what yall talking about

surreal kiln
#

please

coarse quartz
teal plank
#

maybe on shadow its not

coarse quartz
teal plank
#

since ur raw hp is kinda low

coarse quartz
#

-4% health right

quaint flicker
#

greed is free until you get 20x upgrade rooms and no ruin curse

teal plank
#

ye

coarse quartz
#

it is

#

not free

quaint flicker
#

ive had -36% ehp before so cooked up

coarse quartz
#

well its not horrible either

#

its unpleasent

#

as the tier says

quaint flicker
#

yeah its still autopick its just noticable

surreal kiln
#

i had

teal plank
#

id def say anchoring is way worse

surreal kiln
#

dependacy

coarse quartz
#

only for specific classes though

surreal kiln
#

and -44% hp greed

#

in the same run

coarse quartz
#

and anchoring can be free as an f3 option cuz majority of the time no one else will want abilities

teal plank
#

obscu is also

#

not that bad

coarse quartz
#

its

teal plank
#

its old a15 pretty much with a little bit more gambling

coarse quartz
#

too situational

#

maybe in f2 or f3 i will have all my abilities

#

but if im missing 2+ abilities i just really dont wanna pick it

teal plank
#

sloth is still one of the worst curses imo

#

even after the nerfs to it

quaint flicker
#

obscu can be free cause it gets effectively cancelled by prismatic or opportunity (or just get lucky)

coarse quartz
#

not anymore

#

its pretty free

#

imo

#

managable as i put it

teal plank
#

most likely unplayable as melee

quaint flicker
#

its better than sobreity probably

teal plank
#

envy might be the worst curse tho

coarse quartz
#

tbh anchoring goes from unplayable or auto pick

teal plank
#

i think we can all agro

coarse quartz
#

literally just depends on class

teal plank
#

agree

coarse quartz
#

should be reworked for sure

teal plank
#

why would u ever pick it

#

if it didnt take ur tali tree

#

it would be autopick tho

coarse quartz
#

i get the whole 'adapt' shit but i really thought we left that behind months ago

teal plank
#

so its kinda interesting how u would balance it

quaint flicker
#

yeah envy is kind of just if you have 7 trees in your armory its free just adapt otherwise unpickable

coarse quartz
#

i mean the only way it can work is if another person in ur party gets it and ur two trees align together and ig u guys can swap builds

#

or just do that with urself if ur rich

teal plank
#

i mean prolly but like

#

thats again just praying for luck

#

its a weird idea

coarse quartz
#

i dont like it at all ofc

#

unpickable

teal plank
#

idk anyone who wouldnt run rigged/talismans on a15+

surreal kiln
#

i havent played new lust

coarse quartz
#

i mean i still put greed in autopick

#

its just unpleasent still

coarse quartz
teal plank
#

new lust in vesp and calli are porbably fine

quaint flicker
#

lust isnt uplayable its just annoying

coarse quartz
#

ruin in mangeable is actually wild

surreal kiln
#

when i played

teal plank
#

ruin when all my abis ar ecommon 😂

#

also ruin got a nerf which is nice

surreal kiln
coarse quartz
surreal kiln
#

befor it would be unpleasant

teal plank
#

still sucks

coarse quartz
#

you just keep ur abilities at common?

surreal kiln
#

this is caster pov

teal plank
coarse quartz
#

for steel it sucks bad cuz rarity matters a lot

teal plank
#

that was to mock all my abils being common at vesp

coarse quartz
#

ruin is unplayable for me

#

cough cough its nebz !!!!!!!!!!!!!!!!!

surreal kiln
#

ruin is not unplayble

coarse quartz
#

ok

#

tbf

#

im including personal fun too

#

maybe you can still win but you are NOT havign fun with ruin

quaint flicker
#

ruin is playable on shadow cause charms are additive but for most casters its pretty terrible

teal plank
#

if the gap between raritys and dmg wouldnt be so big it would be fine ish

coarse quartz
#

well

#

i think the point of rarities is to make a big gap

surreal kiln
#

for shadw

#

oracore is gonna

coarse quartz
#

ngl

surreal kiln
#

kill mne

teal plank
#

anchoring s+ tier

coarse quartz
#

you would just have to make tierlists for each main tree

teal plank
#

yea

surreal kiln
#

oh i fofgro

#

to move achor

teal plank
#

it varies

#

alot

#

anchoring on shadow = free anchoring on caster = doom

surreal kiln
quaint flicker
# surreal kiln for shadw

dependency > greed = death any day and impatience is unpleasent tier, also how is anchoring not autopick

coarse quartz
#

can gluttony be able to ignore twisted abilities

#

or would that be too free

teal plank
#

eh

#

prolly too free

surreal kiln
#

oracore

quaint flicker
#

just pick lifeline

teal plank
#

dependency + greed is like

#

a nice combo

coarse quartz
#

yeah

#

healing rate is effectively the same at a point

teal plank
#

less effective regen and less hp just cancel out

coarse quartz
#

ngl i feel like

#

we should get more static curses

#

like gluttony

#

that dont scale they just do something at the moment and you can forget about it later

teal plank
#

nah ngl new curse shouldve been ll block

coarse quartz
#

or temporary

teal plank
#

it would make sense

coarse quartz
#

ll block?

teal plank
#

lifeline

#

block

coarse quartz
#

meh

teal plank
#

kinda like anchoring

#

but for ll

coarse quartz
#

lifelines are too essential

quaint flicker
coarse quartz
#

at least to me

surreal kiln
teal plank
surreal kiln
#

yapacore

coarse quartz
#

like

quaint flicker
# surreal kiln ?

yeah i would put impatience at the top of unpleasant cause its annoying asf to play with even though its not actually that terrible

coarse quartz
#

they present you with situations in zenith that are just impossible to respond to without a lifeline

teal plank
empty sentinel
#

You just gotta be patient

coarse quartz
#

frozenearth

#

what is coming?

teal plank
empty sentinel
#

Maybe we need zenith blessings

surreal kiln
#

there should be

empty sentinel
#

Blessing of Patience: When a spawner is triggered, delay other nearby spawners from triggering for 1s.

surreal kiln
#

a transmutation

#

for curses

coarse quartz
#

oh nah

surreal kiln
#

ngl

coarse quartz
#

wait

#

that would go so HARD

#

WYNNCRAFT RAID BLESSINGS

#

YIPEE!!!!

quaint flicker
#

isnt that just twisted abil

coarse quartz
#

now can you combine curses and blessings into one thing?

coarse quartz
#

well

#

i think it would be across all ascensions

#

i dont think buffing the player in high ascensions makes sense

#

ngl if they theoretically add "blessings" they could make a blessing that buffs you the less charm power you are using or smthn

#

and then people can stop wah wahing about charms

teal plank
#

buffing the player outside of maybe endless is not the best thing

#

especially if its like exclusively to one specific group of players

coarse quartz
#

i mean

#

i lowkey dont midn adding blessings

#

to higher ascension only

#

its just like are ascensions just supposed to be "the content gets better" or "the content gets harder"

rough umbra
#

if you want better content with increased difficulty go play terraria

spare creek
#

you guys really took that poll literally didn't you

#

well I guess you didn't take the part that said it had no beraing on development literally

rough umbra
#

when thats said I always think by implication that it crossed your mind somewhat

#

especially after edd

#

but if it truly is off the table then oh great heavens

spare creek
#

it was never on the table

#

the question was essentially do players want more ascensions/progression or is it important that they are unique from each other

rough umbra
#

if scaling was never on the table what would have been implied by the first option where players say just want more ascensions over how unique they are

coarse quartz
#

Well the ultimatum was just more low quality ascension or no ascension at all in the poll

rough umbra
#

yeah what is “low quality”

coarse quartz
#

Not much cool stuff literally just stat buffs

rough umbra
#

it feels like it would be either mechanics or scaling i cant think of an in between

coarse quartz
#

Well yeah

spare creek
#

i had already started on the basics for the code for curses and stuff before the poll was made

rough umbra
#

so just curious and somewhat on a whim?

#

its fine if so i just dont ever take anything that says hypothetical at face value

spare creek
#

i wonder what

is purely out of curiosity to see player opinion on a design element
means

coarse quartz
#

Ok well what is my answer, are ascension supposed to be a pure difficulty increase or just an expansion in the content

molten sand
#

In Pi's defense, the post was pretty clear

rough umbra
#

its literally quite clear i was just skeptical

#

maybe overstepped too

#

its chill we have an answer

coarse quartz
charred ravine
#

silly hypeace

coarse quartz
#

Something that just helps the player

molten sand
#

Or they would need to be a tradeoff for more difficulty

spare creek
coarse quartz
#

Idk

#

Then

molten sand
#

And yeah I don't know if I would like that (if it works randomly) cause rng

coarse quartz
#

With the way zenith is going with curses if we just keep getting debuffs at a point idk if it will really be fun

rough umbra
#

to be fair it wouldnt be a higher ascension if you get tools to make it easier

charred ravine
#

Guys what if vengeful and carapace didn't exist in zenith

#

just a silly thought

molten sand
#

yes please

rough umbra
#

but that does question if making the content better is gonna become impossible at some point

rough umbra
#

heaven is cap

coarse quartz
#

I think I can deal with one more major debuff but it would be a whole lot more fun to get a power boost

molten sand
rough umbra
#

yeah but it is concerning if we keep getting debuffed, maybe something with tradeoffs that increases engagement would work

spare creek
#

as sky said if we do something like that it probably won't be tied to ascensions

coarse quartz
#

Fair

#

I wanna see something like that soon

rough umbra
#

i like that thats a possibility

#

in any case these rng-tied curses don’t feel great for the future as they are right now though

charred ravine
#

hypeace go back to hospital or do zenith with me

#

the choice is yours

coarse quartz
#

We should get zenith modifiers

rough umbra
#

i am having a great time giving feedback on celestial zenith (my laptop is going to die

coarse quartz
#

Bosses cast abilities 2x as quick but have 25% less health

charred ravine
#

how great is this time you're speaking of?

coarse quartz
charred ravine
rough umbra
#

a18 being a15 with 🎲 and quite empty otherwise

#

to be blunt

coarse quartz
#

Idk I'd rather buff the content further then nerf the player

rough umbra
#

maybe more curses or balancing with more time can make it more streamlined but the gambling bugs me

coarse quartz
#

Curses are fine and pretty cool but should end here probs

rough umbra
#

doesnt feel like an engaged choice more than a true gamble

molten sand
molten sand
spare creek
#

not sure if any devs have mentioned this yet but the original plans for the expansion included a few more ascensions that were focused on adding stuff to the content but in order to get things out we had to postpone them

coarse quartz
#

Oh ok

#

I mean that's fine

#

I wouldn't wanna rush them if they aren't good yet

molten sand
#

That sounds nice

#

I mean yeah take all the time you need if it's more cool content

quaint flicker
#

all i want is a boss buff 🙏

#

like clear got harder from these ascensions but outside of bad rng bosses are identical 15 through 18

spare creek
#

i think they'll be pretty cool when they finally come out but will be a lot of work

delicate timber
# quaint flicker all i want is a boss buff 🙏

I disagree, since I don't play shadow and already can do very little to meaningfully contribute in boss. I think its fine if the bosses become a little bit harder, but if they become to crazy then zenith just turns into shadowdancer being the main character and every body else just watches on the sidelines.

quaint flicker
#

steel is also very viable in bosses

delicate timber
#

sure I guess, but if the bosses became too hard would steel really be able to solo?

quaint flicker
#

yeah ngl i dont understand that shadow is already very meta for bosses, making them harder isnt going to make 4 shadows meta

quaint flicker
delicate timber
quaint flicker
#

i mean i guess but its meant to be end game content not every run should be an easy comp

delicate timber
#

I am biased because I play frost and am unable to do anything in 2/3 boss fights (I can help in broodmother, thats it)

#

well I used to be able to help in vesp, but after the nerfs my impact is very inconsequential

quaint flicker
#

i think damage cap changes already made it so casters can do okay in bosses

#

nowhere near as fast as shadows but if you can do a big meteor every 10s itll be over in a few minutes

delicate timber
#

well the damage cap means you can hit the boss without it being pointless, but vesp has like 30k HP and my full burst is barely over a 1000 and I have long cooldowns (with a 14 second avalanche cooldown and the spell doing about 500-800 damage on average it makes its DPS on vesp 35/57 which is uhh not good). Not that its a bad thing balance wise that frost cannot solo bosses, I'm just saying it feels bad to play at that point of the run.

#

flame does much better then frost vs bosses though, it has more sustain and can somewhat reasonably kill them if you are strong enough.

#

dawn might be better now that spark of inspiration was buffed. Wind is even more useless in boss then frost is

delicate timber
#

from my perspective f1 boss is where pretty much all of the problems come from in cz. Its such a brutal DPS check and you have very little time to set up your trees.

quaint flicker
#

yeah f1 boss is just flawed in many ways

#

you can do f1 boss in vanilla melee or if you get rapid/sharpshooter in f1 you ahve dps

surreal kiln
rough umbra
surreal kiln
surreal kiln
#

but he prob does

fallow plume
#

wasnt envy supposed to be f1 only?

#

i just got offered it on f2

ionic moon
glacial sun
#

doom

#

I will relay this to pi

fallow plume
#

has some really funny consequences

#

u can get envy from that new prismatic too

#

so steve took that then got envy after already having all his flame abils

jolly ibex
#

Abuse

lone lichen
#

btw if you get curse of envy and then get blue wheel to unlock a tree , nothing happens

#

probably a bug , but i think it should give u a 4th tree

teal plank
quaint flicker
#

pessimism maybe should let you heal to 55% or something so you dont get softlocked at 50% if two people pick it

surreal kiln
#

The healing can be somewhat annoying

surreal kiln
#

It’s like beyond terrible

#

Wind preforms better then it even in f3

coarse quartz
surreal kiln
#

And frost just doesn’t have great dot

#

It’s a very interesting Jayant dmg clad

#

It’s the main thing it has over flame

delicate timber
coarse quartz
#

steel and shadow tied for calli, steel is better in brood 1000%, and shadow is better in vesp

surreal kiln
#

With flame u can’t instantly delete anything in a 10 block raduis

coarse quartz
#

i mean lbottle isnt even that bad

surreal kiln
#

But it has more sustain

coarse quartz
#

and the supports alright

surreal kiln
#

With deto it’s good

#

Bits that jsut deto

#

Being op

coarse quartz
#

blessing should be reworked into just speed and resistence ngl

surreal kiln
#

Make deto have like 1/2 of its dmg and the skill will be fine

delicate timber
# surreal kiln But it has more sustain

sustain matters so much more now with the cooldown nerfs. After playing, just a little bit I think the cooldown nerfs are acutally far worse then the DPS nerfs for frost. Don't get me wrong, losing half of my DPS in a month is super bad but compared to slower avalanche its nothing.

surreal kiln
#

And I need it

coarse quartz
#

its so dumb to balance

surreal kiln
#

It’s sustained damage over time

#

Frost just has near instant dmg

#

If Ava jsut had a slightly shorter cd

#

It would be fine

delicate timber
#

ya i'm just treating "DPS" and just damage as the same thing here

surreal kiln
#

I don’t think frost is bad at all rn

#

Flame will be perfectly fine if they change deto

#

The class is deto

delicate timber
#

I've lost more then half of my DPS btw, I just mean that raw damage is roughly half of what it was pre additive changes / charm nerf

coarse quartz
surreal kiln
#

I got like 3 godly gravity bomb charms so now I just need sharpshooter charms to play steel

#

Steel is super cool rn

coarse quartz
#

steel with deto might be better then a flame i cant even lie

surreal kiln
#

It’s like it used to be as all rounder

#

But it acually is a good all rounder

#

But befor it was just too bad at everything

#

Mainly just clear

delicate timber
coarse quartz
#

i guess

delicate timber
#

frost needing not only a triple abitily combo but also EVEN MORE spells to supplement lost damage is so though.

rough umbra
#

insert clip of both steels dying to nothing a second before vesp dies

surreal kiln
#

icebreaker isn’t as needed anymore imo

coarse quartz
surreal kiln
#

“I don’t trust manmonke to dps” -bumkers

coarse quartz
#

bro bumkers dies more then me bruh

#

no fighting here tho guys

#

lets get back to feedback

coarse quartz
#

bro i solo'd brood yesterday

#

basically

teal plank
#

My soul dies a bit more each time i read this

surreal kiln
#

This is jsut blantantly wrong

coarse quartz
#

dude

teal plank
#

Oracore on shadow mogs all the classes

rough umbra
coarse quartz
#

my gravity bomb can just get both weakpoints now

surreal kiln
coarse quartz
#

and then i shoot down the other side

#

and then burst down boss

#

with rf

#

its so free

teal plank
surreal kiln
coarse quartz
surreal kiln
#

Vesp steeel is rly good for

coarse quartz
#

i think in brood steels probs faster

surreal kiln
#

It’s not

#

Atleast for pookiecore

delicate timber
#

shadow can still 1 tap the core of brood?

rough umbra
#

im gonna be honest manmonke talks all this shit and in every run ive done its a shadow or caster doing almost all of the work

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at all times

coarse quartz
#

ok bro

rough umbra
#

i dont know where he pulled this out of

surreal kiln
#

Erm don’t tell him

coarse quartz
#

i do runs without u gang

rough umbra
#

even dawn with deto is soloing brood faster than him

surreal kiln
#

The time it takes to line up your grab bomb and use it oracore is on the next phas

coarse quartz
#

ok yeah im wrong

surreal kiln
#

Phase

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And your not 1 shorting 1500hp cores easily

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Shoting

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Legs

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I mean

coarse quartz
#

gravity bomb

#

can get both legs

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not both legs

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i mean both weakpoints on one leg

surreal kiln
#

Yeah but not without good abils

coarse quartz
#

mmm maybe thats fair

teal plank
#

I need a clip of this ngl might be cooking if its true

surreal kiln
#

Last time I played steel

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I got forced to take sloth

rough umbra
#

it is 60 damage legendary x2 at base

coarse quartz
#

@dusk bay and kcalblack are my witnesses bro i LITERALLY just solo'd brood yesterday

rough umbra
#

it is pretty feasible to one shot if good level

surreal kiln
#

Got a total of 1 abil by end of f3

coarse quartz
#

besides AOE i just got every weakpoint pretty much

rough umbra
#

but like the setup time is a concern against a shadow

teal plank
#

Whats cd

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With charms

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On grav bomb

rough umbra
#

22 base

coarse quartz
#

on gbomb?
like 16 secs

rough umbra
#

*0.7

surreal kiln
#

But shadow can 1 tap legs

coarse quartz
#

true

#

idk

surreal kiln
#

Half the time

coarse quartz
#

i played shadow 9 years ago

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maybe my perception is skewed

surreal kiln
#

It doesn’t 1 tap anymore

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Without taunt

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But oracore uses

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Flurry

coarse quartz
#

still find steel safer at least by a long shot

surreal kiln
#

For f3

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F2

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To 1 shot

coarse quartz
#

also lowkey volley useless now

rough umbra
#

regardless i dont really see this steel phenomenon?

coarse quartz
#

im just picking skyhook

surreal kiln
rough umbra
#

even things like the rf damage i never really see that effectively

coarse quartz
rough umbra
#

its either all deto clearing or my elite finisher is on half of the elites