Maybe a little vague but it's hard to come up with ideas, but can shield spawners with no actual intent behind them be removed? Currently i feel as though they serve no purpose except to stall time which isnt really "fun." And when I say shield spawners with no intent, I mean random elite spawners with a couple shields for fun. The shield spawners like that one f2 zenith room with like a shield of 20 is actually a really cool and creative idea, and utilizies shield spawners. But those random elite spawners or even normal spawners with shields that seem to be everywhere across starpoint? Please reevaluate/remove/change the shields on those as right now it just feels like they r just time wasters.
Current ideas/solutions I could come up with:
- Breaking a spawner shield could activate a mechanism. (Spawn mobs, hazard, anything)
- Shielded spawners could send out attacks like spells until they are broken. (Like maybe the spawner could shoot like fireballs or missiles at you giving incentive to break it as well as a reason for it to be shielded)
- Cut down on the shielded spawners... any of them that feel pointless could just go.


