#Warrior Enhancement Feedback

1 messages · Page 2 of 1

visual ocean
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and it's an issue that pretty much affects all classes most likely

winged crown
visual ocean
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if you want to argue about the progression system of r1 and r2 being unfavorable you can make a feedback thread

winged crown
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yeah either way outside r3 all class choices are fugged

visual ocean
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though it's possible it'll be closed since TM is most likely aware of it

winged crown
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cause the balancing isnt designed to allow use of older items

visual ocean
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actually there's no "possible" about it

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they specifically designed r3 to be antithetical to the old progression system

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in case of item budget and power through progression

winged crown
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anyways id like to take a moment to mention that no way the dev that made the "Amaranth Blade" (fire sword from r2 casino) didnt know what they were doing

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regardless, would love to discuss r3 item balance for warrior

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cause ngl weapon picks for warrior in r3 are kinda dry

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like I said earlier, most builds either use epoch, telum, or wrench; to a lesser degree there's also EX C'Scala. There might be some that still use spec axes like Hammer of Legacy or Shroombane, or maybe the occasional courage of the rampart(even though its more of a cleric weapon from what I can tell) or tact axe user

tough fulcrum
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vedhas pain

winged crown
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nobody uses Ex spiritspark. I'll say it I called it that it was a mid weapon from the start

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i said, its not worth the 0.6 attack speed, the damage and smite doesnt make up for it

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but nooo, everybody was all crazy about it

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now look where it is

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sitting there gathering fuckin dust

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cause everybody realized it sucked

tough fulcrum
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ex spiritspark only does marginally more damage than telum with smite active

visual ocean
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@hybrid vessel @azure depot requesting that this message gets pinned, along with this one #1204695234781380628 message
pinging you both since youre the two mods in this thread

winged crown
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as for vedhas i hold no ill will towards it. I used it back when I found it during my first blue run when I was doing mainline. Great weapon, was better back then though

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found it in one of the chests after beating an asc pyromancer in fire. good times. used it to clear the rest of fire branch then the rest of the dungeon

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sadly it just isnt used that much anymore

past storm
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i've only seen it used in zenith sometimes

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only because axe aspect helps enable it there probably

tough fulcrum
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it ain't even that

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.6 atk speed is CRIPPLING

past storm
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i mean armor can handle it

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i use telum and it's fine for me

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but telum is a generally strong weapon where spritspark ex is situational and hardly makes up for it

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consider tactitian's axe gaining a whole extra .1 attack speed in exchange for getting comparable damage only on the first hit

tough fulcrum
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agi is fucked

past storm
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i play guardian telum without frenzy fine but that doesn't tell you much because i can't show you

tough fulcrum
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what do you not bhop?

past storm
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frenzy is really nice for it though

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not with guardian, it's like 1.3 or smth

tough fulcrum
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yech

past storm
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honestly kills extremly tanky elites fine in star point

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sometimes i'll kill an elite by hitting it twice with guardian faster than the time it takes to do the same on berserker

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i do think frenzy is hard to pass up tho

tough fulcrum
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i deal with tanky elites by letting them hit me and then splitting them in two with a riposte crit

past storm
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riposte 2 is hard for me to justify despite telum

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having a 12 second instakill cooldown goes against why i love playing berserker

tough fulcrum
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well i don't use a shield so it's easy for me to drop dline

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crimson tithe is just too good to give up

past storm
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not having frenzy hurts a lot more if you tend to miss attacks

tough fulcrum
crisp grove
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this message is use for I can follow this post

hybrid vessel
crisp grove
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(also the pinned 50 limit is per post btw) (not whole feedback channel last time I checked)

marble ember
past storm
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i wonder if it came with lifedrain instead of regen it'd be interesting

plucky escarp
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This would hurt me because I like slow swords

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And axe riposte is absolutely useless (compared to sword riposte)

past storm
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i wouldn't say "absolutely useless" but you're basically picking between stunning an enemy not of your choosing, or instantly killing an enemy of your choosing

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unless you're using some kind of fast weapon

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with low damage

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it's far worse than the sword riposte for sure

plucky escarp
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yes exactly

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also especially since you don’t get to choose what to stun

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What if you’re fighting 3 dreads and it decides to stun one of the dreadlings, for example

past storm
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i mean

plucky escarp
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And also sword double damage works on bosses, axe riposte wouldn’t besides maybe rooting depending on the boss

past storm
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you can't stun dreadnaughts or dreadlings to begin with

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but i get your point

plucky escarp
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You’re right lol

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Either way

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If there’s like 20 enemies stunning one won’t help that much

past storm
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yeah

plucky escarp
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That also helps my point since if you can’t stun them, what’s the point of having the stun in the first place in that situation

past storm
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i wonder what could change about the axe effect to be a bit more appealing

plucky escarp
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I do think that making the stun happen in a small range would be much better, but potentially broken

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Or, make it be able to stun X amount of enemies around you, and allow charms to change it

past storm
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i don't really think that sounds "broken" when you're putting it up against a literal double damage attack

plucky escarp
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true

past storm
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even then i don't even run riposte 2 because i don't like it

visual ocean
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Anyone else think I should add "suggested changes" to the enhancement

tough fulcrum
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food for thought for TM is never a bad thing

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especially when easily accessible and they dont have to dig for it in trashfire-discussion

visual ocean
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It's not always a trashfire

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But the only current "suggested change" I have is a suggestion to make frenzy E a more momentum buildup

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Instead of a straight dmg buff

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Smth like 5% increment that adds with itself and then decays either all at once or 5% at a time

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Up to the current 15% dmg

past storm
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i'd rather it decay quickly and all at once

visual ocean
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Tbh

past storm
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the current iteration is already good

visual ocean
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Same

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So it just kills your momentum if you mess up

past storm
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yeah

visual ocean
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Instead of "coddling" you and decaying slowly

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More skill expression ig

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Also it adds smth else charms can mess with

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Like +1 frenzy dmg stack

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Or to modify the decay duration

past storm
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def more interesting already

visual ocean
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Etc

tough fulcrum
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more charm stats is always good

past storm
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the fact that this damage would likely work on melee abilities now should be accounted for

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unsure if they can implement it this way and keep it for just melee attacks

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probably but idk

tough fulcrum
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tbh thats a good thing

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warrior abilities are kinda hurting in r3

visual ocean
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It's just melee dmg rn?

past storm
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i don't think it's necessary at all

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berserker gaining another 15% dmg all the time is not needed

visual ocean
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Feel like it'd be helpful for base warrior abilities tho

tough fulcrum
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^

visual ocean
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But

past storm
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i mean sure

visual ocean
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Hm

past storm
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but it's just gonna help berserker even more

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if you can bash good i'm sure your GB and slam will be more gooder

past storm
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you have the riposte enhancement technically in r3

visual ocean
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Yeah not really anything

past storm
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yeah

visual ocean
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This is so sad can we give warrior more actives

tough fulcrum
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so true

visual ocean
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Actually ig it'd help for bforce

past storm
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brute force already scales of of the hit's damage at lvl 2

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i guess it would

visual ocean
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Unless that's already affected by current frenzy E

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I haven't used that enhancement in a bit

past storm
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scale the 2 damage from level 1

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?

tough fulcrum
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bforce damage scaling is so pain

visual ocean
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Omg .3 more dmg!

tough fulcrum
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bforce charms also just get fucked

visual ocean
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Yeah it might as well stay with current functionality of only melee hits

past storm
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the final non berserker damage ability is just shield wall

tough fulcrum
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morel's takes a 75% hit instantly when you equip it

visual ocean
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Shield wall ,,,

past storm
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which honestly isn't worth trying to make deal any damage

visual ocean
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Alright so I'll come up with smth to add but probably in a whilen

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If someone else does it first I'll copy paste it and put it at the top

tough fulcrum
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the more ideas the better

past storm
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a rework of the counterstrike enhancement along with a replacement skill for guardian would be ideal

tough fulcrum
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just add links below the enhancement paragraphs to the ideas

visual ocean
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I probably will add a link because there's not much more typing space

thorny nimbus
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The amount of time shields are stunned for when blocking certain mob attacks now scales with region; previously, the same ratio was used across regions which caused even relatively low-damage attacks in R2 and especially R3 to stun shields for a long time. This will reduce shield break times in R2 and R3 by ~30% to ~40%.

For more specific details, the previous rate was every 2.5 damage = 1s of shield break time across all regions

The update changes this to 2.5 damage/1s in R1, 3.5 damage/1s in R2, and 4 damage/1s in R3

visual ocean
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that changelog made me zamn

thorny nimbus
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So if you blocked a 30 damage attack in R3, before, it would break shield for 12 seconds, but after the change, it breaks it for only 7.5 seconds

visual ocean
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thank you frozenearth very cool

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i may now rest and watch the sunrise on a grateful universe

potent pebble
visual ocean
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man there's no glaze emote 😔

tough fulcrum
warped portal
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FrozenEarth rep + 100

azure depot
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Opinion on stamina

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(idk trying to start a new topic)

tough fulcrum
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not a huge fan of stamina

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shit does too much fucking damage in r3 to be fooling with it

visual ocean
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It's aight

azure depot
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my first r3 build was stamina then I realized it's eh and moved on

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I am currently fw maris noctis

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but idk not all that satisified

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@visual ocean can we discuss warrioring stuff here or what

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I need a warrior safe space

visual ocean
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.

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Yeah

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I was planning on adding "suggested changes" but I'm a very lazy man

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And also

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It'd probably bloat the feedback

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Anyways you guys can go off I must rest my weary little eyes and dream of bashing mobs

prime bough
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i passively gain damage while skill issuing and i bonk whatevers attacking me with telum or stomp on it

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with FoL, gbrew, and forgeflame it becomes very nice to gain dmg and instantly heal it back

azure depot
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well you're sacrificing damage for just complicated damage

prime bough
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yes

azure depot
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and it's not even more

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like maybe one stamina piece I understand

prime bough
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i have increased preformance against crowds

azure depot
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just use meteor slam for crowds

prime bough
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by the way stamina in my build was an accident

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i didnt even realise i had it

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in situations where I can't effectively meteor slam i do rely on stamina (i. e. bosses where its better dps to stamina stack)

rare drift
# azure depot Opinion on stamina

I have one level of Stamina as a side effect of runnin' Remnants of Isharist, and I consistently forget that I do because it really doesn't do enough for me to notice outside of, like. (mini)boss fights, where I'm not payin' too much attention to my damage output, anyway, because I'm takin' like 5 hearts of damage per hit, and bluntly, I don't have enough Life Drain to tank that

marble ember
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when i started making my build in r3 i just wanted attack speed and the stamina gear had the most, once people started talking about my stamina build i realized what it actually does

im too lazy to make another build when this one works just fine for most content, but i have to agree this playstyle on very high delves or zenith doesnt work, everything hits too hard, this is part of the reason i been avoiding zenith

i enjoy having a lot of sustain in bers so i can feel like an actually berserker just never dying and charging at everything so stamina works the best to use that sustain

blissful gull
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For me I feel its a keystone for the bruiser-melee oriented class (Reaper, Berserker, and Swordsage if ur like that?)

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Certain items can get away offensively and defensively ( Adanartis, Soul of Silver ) and its a really nice compromise

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It does alright in max points (or how i feel atleast) but for zenith its impossible because shadow has no form of self sustain

warped portal
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Earth tree only slows the bleeding (if you even have it), and rejuv does not do enough (if you have dawn) to keep you going in the higher threat environment of melee distance

tough fulcrum
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i keep forgetting that holding my wrench is actually faster than holding tnorth

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WM E goes hard

plucky escarp
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I love Stamina I know that topic is kind of gone now

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I’ve used it since like the first couple of months and it still feels strong to me

tough fulcrum
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im not a huge fan

plucky escarp
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but yeah it doesn’t work in high points, luckily I play generally just around 12

tough fulcrum
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as i said earlier shit in r3 just

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does too much dmg

plucky escarp
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And also I wouldn’t try using it in zenith at all lol

tough fulcrum
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and i build WAY tankier than normal

plucky escarp
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fair

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I’m used to it kinda

tough fulcrum
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like ive got broodhide, fortified rage, i sometimes run rampage 2

past storm
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Stamina is okay, it's definitely a shadow of its former self especially since shield blocking was removed from it, and the fact a lot of damage items now exist to compete with it. It's in a fair spot I think.

azure depot
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Former self? Was it nerfed?

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I do remember it being different than it's current enchant description

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I have not tried it since then

past storm
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yeah it was nerfed a couple times

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and sorta buffed

blissful gull
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yeah you could get stamina from shielding which was a bit silly

past storm
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but it's mainly just in terms of relevance

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on one hand allowing through shield blocking would make the situational more viable in harder content and help remove "it's unusable here" a bit

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but on the other hand making it require you take damage allows it to be precisely balanced around that fact, knowing there's always a cost to that power

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i don't really know how to feel either way

azure depot
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I think you can just obtain higher damage without having to rely on stamina

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A full r3 armor stamina build gets you like 8(?) stamina stacks, which is 80% at best, which isn't all that, considering you're sacrificing pieces for that

past storm
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well it's multiplicative

azure depot
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Oh

blissful gull
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You aren't supposed to build full stanina?

azure depot
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How much damage would that be

past storm
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um

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it varies

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based on the rest of your damage

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more than "80%"

azure depot
past storm
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my build has like stamina 3 and it's good, doesn't really need full to be good or anything

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just dealing 30% more damage is good

azure depot
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I mean, a lot of people use belt of the tyrant, I think it's nice only because of the melee protection

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30% after taking 4 hits

past storm
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which isn't really that bad

azure depot
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Every like idk 6-8s? Not sure how long stamina is

past storm
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stacks decay one at a time

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every 5 or 6 seconds

azure depot
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I'd rather vilepriest garments or vesp"s hunger

blissful gull
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Well if you like those items then go ahead

azure depot
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So 30%/22.5%/15%/7.5%

blissful gull
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As i said before its a really nice middle ground for items to be both offensive and defensive, well rewards self sustaining classes

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Just need more items like soul of silver or adanartis 😔

past storm
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rewards aggressive, fast-paced playstyles especially

rare drift
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it actually makes Wrench BIS speed for the Ring, I think
and I find that funny

azure depot
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huh

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wrench usage?

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explain

rotund narwhal
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scout gives 20% with a skill

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and then 18 while holding something else

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which is better than 15 16

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But its pretty close.

visual ocean
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the 1.4 atkspeed is nice and taspect is cool

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"recent" aka like 2 months ago

rotund narwhal
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you get the benefits of an axe with the atk speed of a sword

visual ocean
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pretty much

azure depot
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what buff is that

visual ocean
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lets you get away with more dmg instead of having to build atkspeed

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and such and such

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base dmg buff

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idr the exact numbers

thorny nimbus
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What having usable base damage does to an item

visual ocean
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i just know it got a base dmg buff

azure depot
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hmm

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will give it a try

azure depot
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Curious what delve infusions you guys use

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I have always went vengeful/usurper/execution/decap/grace/understanding

visual ocean
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if im running a bit of a tankier set i use mostly dmg

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also idk if anyone knew this

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and idk how good this is but

blissful gull
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Same delve infusion except carapace instead of vengeful

visual ocean
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if you use shield bash

azure depot
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But now my set doesn't really need that much attack speed (even though it's 0.99 atk speed) so I am thinking carapace

visual ocean
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choler is "free"

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since stun coutns for choler

azure depot
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Well yeah stuns

visual ocean
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you just have to hit the mob fast enough

azure depot
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Free like 5% damage?

visual ocean
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ya

blissful gull
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It's a little awkward having bash as your source of choler dmg

azure depot
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With enhancement and the epic charm maybe not

rare drift
azure depot
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What

rare drift
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on my Valley build I use Vengeful on Memorandum instead of Empowered because nothing on my Valley build ever runs out of durability anyway due to a mix of unbreakable items and Mending items, but I don't know if that's entirely relevant here

azure depot
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Any reason why you don't use understanding or execution or vengeful or carapace

rare drift
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but I do use Carapace

azure depot
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I am dumb

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7 am ok

rare drift
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fair enough

blissful gull
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No usurping?

azure depot
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I have recently switched life drain from my build and to say I have felt barely any difference is not joking

rare drift
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anyway

Understanding actually would be nice but. Forum
Execution is a neat damage bonus for people that actually kill things often enough to keep it up. I do not
Vengeful is actually really good I think and I use it on my Valley build I just don't have room for it on my Isles and Ring builds because I want to unfuck durability issues

azure depot
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Like I used to like it so much but it's not all that really

azure depot
rare drift
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Usurper could be neat on my Ring build since I actually can manage to get enough attack speed with Wrench to basically not require Grace

however, I also run Sludge Stompers on the same build and crit like mad in every encounter, and I get a lot of my sustain in the Ring that way + Rampage w/ Silver Pauldron

azure depot
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It mostly looks like a pickaxe infusion anyway

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Usurper is like top #1 delve infusion

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Especially in ring with legionary

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Me when I kill 2 elites and their dreads and heal up 50%

blissful gull
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It makes you more berserker-y, reckless, go in and murder

rare drift
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the problem is that if I play reckless I fall over and die before I can kill shit like elites and dreads anyway

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:trol

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so the heal on elite kill is completely lost on me, because by the time the elites dies, if I played reckless, chances are so did I

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Berserker also has a number of options for more generalist sustain between multiple Life Drain options, that generalist charm that makes Life Drain better and its upgrade that makes Life Drain better-er, and Rampage, especially with Silver Pauldron now providin' a way to buff Rampage's self-sustain and damage output alike

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so I tend to go for those instead of Usurper since they work in a wider variety of scenarios

marble ember
azure depot
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Why soothing isn't it like barely any hp

sudden wyvern
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9.6% of yer max hp per minute at lv4OhTheMisery

azure depot
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Huh?

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Isn't it like 0.004 hp per level per second

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That's still divided across the minute which makes it feel more eh

visual ocean
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it got buffed

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it's like

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idk

azure depot
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My atk speed with grace is 1.05 and without it's 0.99 so idk if it's worth removing

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With this build frenzy is always active and it's like genuinely so reckless so I always got good attack speed with frenzy, which is why I wanna remove it for carapace

rare drift
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Soothing is 0.04/sec/level

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or at least I remember it bein' that when I last looked at the description

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so w/ Soothing V (ft. Revelation), you regenerate 0.2 health per second

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i.e. half a heart every 2.5 seconds

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it's not HUGE like Regeneration as an enchant or the rare Regeneration potion effect is, but it's definitely something

thorny nimbus
rare drift
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oh right

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am stupid

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yeah it's half a heart every 5 seconds

azure depot
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"but it's definitely something" it's not imo but everybody got opinions

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Soothing would save as many situations as much as it heals you every second, 0.5 situations

marble ember
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how much is the % healing from 1 elite with usurper?

azure depot
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12.5% with level 5

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Get some legionary and dread and that's 50% per elite spawner

marble ember
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mmm might switch

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bad news i have to do reverie now

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good news i can sell blue mats now