Who would've thought that trying to hit a small target that constantly jumps up and down while it tries to attack you would be hard?
These things are like gnats. You can't hit them very well if you don't have AoE because of their janky attack AI, meaning melee classes suffer when they see these things. They spawn in packs which is only made worse in delves. These things also teleport behind you mid-combat, which means not only can you not ignore them, if you try to kite them or backpedal on them to hit them, the pack will begin teleporting behind you and hit you, knocking you into the half in front of you, essentially sealing your fate.
On top of all of that, when these things successfully maul you to death, because they're neutral mobs, they don't despawn. Meaning when you try to run back to your grave, those 7 dogs that killed you are going to teleport behind you and rip you to shreds right again, costing you 5 anvils.
These things are annoying as hell, and because they don't despawn, these things are easily one of the top five worst mobs in Monumenta currently. If Hellhound rounds are ever added to Gallery maps, just shove Shade Hounds in there as they are currently, because they'd be perfect for a place themed around fears.

